User Interface Design for Programmers

Author: Avram Joel Spolsky

Publisher: Apress

ISBN: 1430208570

Category: Computers

Page: 144

View: 1844

Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Posted in Computers

User Interface Design for Programmers

Author: Joel Spolsky

Publisher: Apress

ISBN: 1893115941

Category: Computers

Page: 144

View: 2969

Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Posted in Computers

User Interface Programming for Games

Author: Luis Sempe

Publisher: Sempe Media

ISBN: 9780992149109

Category:

Page: 374

View: 6791

The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind. As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe. User Interface Programming for Games aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface programmers ultimately venture in the development cycle of a game. The best tool programmers can have at their disposal is a solid understanding of the mathematics and graphics programming concepts that are the foundation under any user interface system, this book explains it in a way that is relevant to user interface and game programmers alike.
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Designed for Use

Create Usable Interfaces for Applications and the Web

Author: Lukas Mathis

Publisher: Pragmatic Bookshelf

ISBN: 1680505262

Category: Computers

Page: 338

View: 6019

This book is for designers, developers, and product managers who are charged with what sometimes seems like an impossible task: making sure products work the way your users expect them to. You'll find out how to design applications and websites that people will not only use, but will absolutely love. The second edition brings the book up to date and expands it with three completely new chapters. Interaction design - the way the apps on our phones work, the way we enter a destination into our car's GPS - is becoming more and more important. Identify and fix bad software design by making usability the cornerstone of your design process. Lukas weaves together hands-on techniques and fundamental concepts. Each technique chapter explains a specific approach you can use to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations. This new edition is updated and expanded with new chapters covering requirements gathering, how the design of data structures influences the user interface, and how to do design work as a team. Through copious illustrations and supporting psychological research, expert developer and user interface designer Lukas Mathis gives you a deep dive into research, design, and implementation--the essential stages in designing usable interfaces for applications and websites. Lukas inspires you to look at design in a whole new way, explaining exactly what to look for - and what to avoid - in creating products that get people excited.
Posted in Computers

Developing User Interfaces

Author: Dan R. Olsen

Publisher: Morgan Kaufmann

ISBN: 9781558604186

Category: Computers

Page: 414

View: 8656

This book discusses programming (rather than design) principles for UIs, which commonly require the largest share of programming work in any given application. With its unusual focus, many professionals will be interested in this title.
Posted in Computers

Tog on Software Design

Author: Bruce Tognazzini

Publisher: Addison-Wesley Professional

ISBN: 9780201489170

Category: Computers

Page: 407

View: 4131

Tog on Software Design discusses the evolution computers will undergo in the coming decade and the impact these changes will have on society as a whole. You'll find essays on topics from quality management to the meaning of standards, to corporate structure and cooperation, interspersed with responses to queries supplied by designers and developers. These essays will furnish industry managers, programmers, and designers with a blueprint for success in the coming decade. Discussion of issues surrounding home, school, and business will give computer enthusiasts a fascinating view of how their lives will soon be transformed.
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The Essential Guide to User Interface Design

An Introduction to GUI Design Principles and Techniques

Author: Wilbert O. Galitz

Publisher: John Wiley & Sons

ISBN: 0470146222

Category: Computers

Page: 857

View: 1709

Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.
Posted in Computers

Interface Design for Learning

Design Strategies for Learning Experiences

Author: Dorian Peters

Publisher: Pearson Education

ISBN: 0321903048

Category: Computers

Page: 266

View: 3026

In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren't enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers. And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now. Packed with over 100 evidence-based strategies, in this book you'll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through interface design Design effective visual layouts, navigation, and multimedia for online and mobile learning Improve educational outcomes through interface design.
Posted in Computers

Languages for Developing User Interfaces

Author: Brad A. Myers

Publisher: CRC Press

ISBN: 1439865434

Category: Computers

Page: 480

View: 7801

This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.
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Seeing Data

Designing User Interfaces for Database Systems Using .NET

Author: Rebecca Riordan

Publisher: Addison-Wesley Professional

ISBN: 9780321205612

Category: Computers

Page: 515

View: 2887

The first comprehensive guide to building successful User Interfaces using the .NET Framework
Posted in Computers

Android Design Patterns

Interaction Design Solutions for Developers

Author: Greg Nudelman

Publisher: John Wiley & Sons

ISBN: 1118417550

Category: Computers

Page: 456

View: 2974

Master the challenges of Android user interface development with these sample patterns With Android 4, Google brings the full power of its Android OS to both smartphone and tablet computing. Designing effective user interfaces that work on multiple Android devices is extremely challenging. This book provides more than 75 patterns that you can use to create versatile user interfaces for both smartphones and tablets, saving countless hours of development time. Patterns cover the most common and yet difficult types of user interactions, and each is supported with richly illustrated, step-by-step instructions. Includes sample patterns for welcome and home screens, searches, sorting and filtering, data entry, navigation, images and thumbnails, interacting with the environment and networks, and more Features tablet-specific patterns and patterns for avoiding results you don't want Illustrated, step-by-step instructions describe what the pattern is, how it works, when and why to use it, and related patterns and anti-patterns A companion website offers additional content and a forum for interaction Android Design Patterns: Interaction Design Solutions for Developers provides extremely useful tools for developers who want to take advantage of the booming Android app development market.
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The Cross-GUI Handbook

For Multiplatform User Interface Design

Author: Aaron Marcus,Nick Smilonich,Lynne Thompson

Publisher: Addison-Wesley

ISBN: N.A

Category: Computers

Page: 276

View: 3372

A practical reference for programmers and interface designers developing software to run on a large range of platforms. Developers will find here in one place a handy comparison of features in each of the GUIs--Microsoft Windows and Windows NT, IBM Presentation Managers, NeXTStep, and Apple Macintosh 7.0. It is intended for user interface designers and developers, software engineers, and managers.
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Android User Interface Design

Implementing Material Design for Developers

Author: Ian G. Clifton

Publisher: Addison-Wesley Professional

ISBN: 0134191951

Category: Computers

Page: 448

View: 8969

Build Android 6 Material Design Apps That Are Stunningly Attractive, Functional, and Intuitive As Android development has matured and grown increasingly competitive, developers have recognized the crucial importance of good design. With Material Design, Google introduced its most radical visual changes ever, and made effective design even more essential. Android 6 and the design support library continue to push mobile design forward. In Android User Interface Design, Second Edition, leading Android developer and user experience (UX) advocate Ian G. Clifton shows how to combine exceptional usability and outstanding visual appeal. Clifton helps you build apps that new users can succeed with instantly: apps that leverage users’ previous experience previous experience, reflect platform conventions, and never test their patience. You won’t need any design experience: Clifton walks you through the entire process, from wireframes and flowcharts to finished apps with polished animations and advanced compositing. You’ll find hands-on case studies and extensive downloadable sample code, including complete finished apps. • Integrate Material Design into backward compatible Android 6 apps • Understand views, the building blocks of Android user interfaces • Make the most of wireframes and conceptual prototypes • Apply user-centered design throughout • Master the essentials of typography and iconography • Use custom themes and styles for consistent visuals • Handle inputs and scrolling • Create beautiful transition animations • Use advanced components like spans and image caches • Work with the canvas, color filters, shaders, and image compositing • Combine multiple views into efficient custom components • Customize views to meet unique drawing or interaction requirements • Maximize downloads by designing compelling app store assets Step by step, this guide bridges the gap between Android developers and designers, so you can collaborate on world-class app designs...or do it all yourself! “This well-presented, easy-to-grasp book gets to the heart of Android User Interface Design. Well worth the reading time!” --Dr. Adam Porter, University of Maryland, Fraunhofer Center for Experimental Software Engineering "Ian's grasp of Android is fantastic, and this book is a great read for any developer or designer. I've personally worked on 30+ Android applications, and I was learning new tips with every chapter." --Cameron Banga, Lead Designer, 9magnets, LLC
Posted in Computers

MySQL

Building User Interfaces

Author: Matthew Stucky

Publisher: Sams Publishing

ISBN: 9780735710498

Category: Computers

Page: 632

View: 3464

In MySQL, Paul DuBois provides you with a comprehensive guide to one of the most popular relational database systems. Paul has contributed to the online documentation for MySQL, and is an active member of the MySQL community. The principal MySQL developer, Monty Widenius, and a network of his fellow developers reviewed the manuscript, providing Paul with the kind of insight no one else could supply. Instead of merely giving you a general overview of MySQL, Paul teaches you how to make the most of its capabilities. Through two sample database applications that run throughout the book, he gives you solutions to problems you're sure to face. He helps you integrate MySQL efficiently with third-party tools, such as PHP and Perl, enabling you to generate dynamic Web pages through database queries. He teaches you to write programs that access MySQL databases, and also provides a comprehensive set of references to column types, operators, functions, SQL syntax, MySQL programming, C API, Perl DBI, and PHP API. MySQL simply gives you the kind of information you won't find anywhere else.
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The essentials of using interface design

Author: Alan Cooper

Publisher: John Wiley & Sons

ISBN: 9788126502134

Category:

Page: N.A

View: 9961

· The Goal· The Form· The Behavior· The Interaction· The Cast· The Gizmos
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API Design for C++

Author: Martin Reddy

Publisher: Elsevier

ISBN: 9780123850041

Category: Computers

Page: 472

View: 2778

API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility. Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online. Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects.
Posted in Computers

Interface Design

The Art of Developing Easy-to-use Software

Author: Peter Bickford

Publisher: Academic Press

ISBN: 9780120958603

Category: Computers

Page: 306

View: 2433

A practical guide to designing easy-to-use software, this text offers an on-the-job view of what it takes to create products, offering pratical tips and advice, instead of abstract psychological theory. The text targets a wide range of design issues, from taming the interfaces of database systems and the Internet, to using sound and animation effectively in multimedia. Throughout the text, the author offers techniques for controlling the growing complexity of computer software, and makes a case for intelligent design based on the needs of the real user.
Posted in Computers

User Interfaces in C#

Windows Forms and Custom Controls

Author: Matthew MacDonald

Publisher: Apress

ISBN: 1430208376

Category: Computers

Page: 624

View: 5476

MacDonald goes beyond most other .NET books and shows how to design state-of-the-art application interfaces, concentrating on the C# language.
Posted in Computers

Practitioner's Handbook for User Interface Design and Development

Author: Robert J. Torres

Publisher: Prentice Hall

ISBN: 9780130912961

Category: Computers

Page: 375

View: 680

Using extensive practical examples, the Practitioner's Handbook for User Interface Design and Development illuminates today's best practices for user interface design, usability, and user-centered development. Robert J. Torres introduces user interfaces from three points of view: the user, the developer, and the system. Next, he introduces a complete user-centered UI development process, beginning at the highest level and then drilling down to each phase of the lifecycle. For every stage, Torres offers clear principles, specific guidelines, and practical heuristics for self-assessment.
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The Joy of UX

User Experience and Interactive Design for Developers

Author: David Platt

Publisher: Addison-Wesley Professional

ISBN: 0134277805

Category: Computers

Page: 240

View: 6454

“For years now, I’ve been running around preaching to anyone who’ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable form. Developers, come and get it!” —Steve Krug, author of Don’t Make Me Think! A Common Sense Approach to Web Usability Master User Experience and Interaction Design from the Developer’s Perspective For modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developer’s guide to achieving a world-class user experience. Quality user experience isn’t hard, but it does require developers to think in new ways. The Joy of UX shows you how, with plenty of concrete examples. Firmly grounded in reality, this guide will help you optimize usability and engagement while also coping with difficult technical, schedule, and budget constraints. Platt’s technology-agnostic approach illuminates all the principles, techniques, and best practices you need to build great user experiences for the web, mobile devices, and desktop environments. He covers the entire process, from user personas and stories through wireframes, layouts, and execution. He also addresses key issues—such as telemetry and security—that many other UX guides ignore. You’ll find all the resources and artifacts you need: complete case studies, sample design documents, testing plans, and more. This guide shows you how to Recognize and avoid pitfalls that lead to poor user experiences Learn the crucial difference between design and mere decoration Put yourself in your users’ shoes—understand what they want (and where, when, and why) Quickly sketch and prototype user interfaces for easy refinement Test your sketches on real users or appropriate surrogates Integrate telemetry to capture the best possible usage information Use analytics to accurately interpret the data you’ve captured Solve unique experience problems presented by mobile environments Secure your app without compromising usability any more than necessary “Polish” your UX to eliminate user effort everywhere you can Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
Posted in Computers