The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

Author: Colleen Graves,Aaron Graves

Publisher: McGraw Hill Professional

ISBN: 125964426X

Category: Technology & Engineering

Page: 256

View: 6901

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements
Posted in Technology & Engineering

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

Author: Colleen Graves,Aaron Graves

Publisher: McGraw-Hill Education TAB

ISBN: 9781259644252

Category: Education

Page: 352

View: 9512

Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements
Posted in Education

20 Makey Makey Projects for the Evil Genius

Author: Aaron Graves,Colleen Graves

Publisher: McGraw Hill Professional

ISBN: 1259860477

Category: Technology & Engineering

Page: 208

View: 9841

A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all
Posted in Technology & Engineering

Worlds of Making

Best Practices for Establishing a Makerspace for Your School

Author: Laura Fleming

Publisher: Corwin Press

ISBN: 1483382842

Category: Education

Page: 80

View: 1495

Makerspaces: Your questions answered here! Get the nuts and bolts on imagining, planning, creating, and managing a cutting-edge Makerspace for your school community. Nationally recognized expert Laura Fleming provides all the answers in this breakthrough guide. From inception through implementation, you’ll find invaluable guidance for creating a vibrant Makerspace on any budget. Practical strategies and anecdotal examples help you: Create an action plan for your own personalized Makerspace Align activities to standards Showcase student creations Use this must-have guide to painlessly build a robust, unique learning environment that puts learning back in the hands of your students!
Posted in Education

Meaningful Making

Projects and Inspirations for Fab Labs and Makerspaces

Author: Paulo Blikstein,Sylvia Libow Martinez,Heather Allen Pang

Publisher: N.A

ISBN: 9780997554342

Category:

Page: N.A

View: 7881

A learning revolution is in the making around the world. Enthusiastic educators are using the new tools and technology of the maker movement to give children authentic learning experiences beyond textbooks and tests. The Stanford University FabLearn Fellows are a group of K-12 educators working at the forefront of this movement in all corners of the globe. They teach in Fab Labs, makerspaces, classrooms, libraries, community centers, and museums-all with the goal of making learning more meaningful in the modern world. In this book, the 2014-2015 FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter to them and their communities. To read this book is to rediscover learning as it could be and should be-a joyous, mindful exploration of the world, where the ultimate discovery is the potential of every child.
Posted in

Challenge-Based Learning in the School Library Makerspace

Author: Colleen Graves,Aaron Graves,Diana L. Rendina

Publisher: ABC-CLIO

ISBN: 1440851514

Category: Language Arts & Disciplines

Page: 136

View: 6303

An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace. • Explores crowdsourced research methods that lead to authentic participatory learning • Ensures that student-led workshops and design challenges result in tremendous success • Supplies practical tips that can be applied by beginner maker-librarians and provides curricula suggestions for advanced maker-librarians • Explains how to incorporate design thinking, empathy building, and problem solving with design challenges that spur student creativity
Posted in Language Arts & Disciplines

Maker Lab

28 Super Cool Projects: Build * Invent * Create * Discover

Author: Jack Challoner

Publisher: Penguin

ISBN: 1465477209

Category: Juvenile Nonfiction

Page: 160

View: 1604

Build, create, invent, and discover 28 awesome experiments and activities with Maker Lab. Created in association with the Smithsonian Institution and supporting STEAM education initiatives, Maker Lab has 28 kid-safe projects and crafts that will get young inventors' wheels turning and make science pure fun. Explaining science through photographs and facts that carefully detail the "why" and "how" of each experiment using real-world examples to provide context, each activity is appropriate for kids ages 8-12 years old and ranked easy, medium, or hard, with an estimated time frame for completion. Requiring only household materials, young makers can build an exploding volcano, make bath fizzies, construct a solar system, make an eggshell geode, and more. With a foreword by Jack Andraka, a teen award-winning inventor, Maker Lab will help kids find their inner inventor to impress friends, family, and teachers and create winning projects for science fairs and school projects.
Posted in Juvenile Nonfiction

The Big Book of Maker Skills

Tools & Techniques for Building Great Tech Projects

Author: Chris Hackett,Editors of Popular Science Magazine

Publisher: Weldon Owen

ISBN: 1681881616

Category: Technology & Engineering

Page: 208

View: 2857

Makers, get ready: This is your ultimate, must-have, tip-packed guide for taking your DIY projects to the next level—from basic wood- and metalworking skills to 3D printing and laser-cutting wizardry, plus the entrepreneurial and crowd-sourcing tactics needed to transform your back-of-the-envelope idea into a gleaming finished product. In The Big Book of Maker Skills: 334 Tools and Techniques for Building Great Tech Projects, readers learn classic, tried-and-true techniques from the shop class of yore—how to use a metal lathe, or pick the perfect drill bit or saw—and get introduced to a whole new world of modern manufacturing technologies, like using CAD software, printing circuits, and more. Step-by-step illustrations, helpful diagrams, and exceptional photography make this book an easy-to-follow and easy-on-the-eyes guide to getting your project done. With an emphasis on making DIY projects that can change the world, The Big Book of Maker Skills includes sections and tutorials on: Setting Up a Hackerspace Picking the Right Tools Welding Smarts Circuitry Basics Programming & Arduinos Working with Wood 3-D Printing Laser-cutting CNC Routing Testing & Prototyping Drones and Space Exploration Tools Robotics Biotechnology Sourcing and Crowdsourcing
Posted in Technology & Engineering

Invent To Learn

Making, Tinkering, and Engineering in the Classroom

Author: Sylvia Libow Martinez,Gary S. Stager

Publisher: N.A

ISBN: 9780997554328

Category: Computers

Page: 254

View: 7357

Now in hardcover, this practical guide has become known worldwide as the "bible of the classroom maker movement." It provides K-12 educators with the how, why, and cool stuff that supports every classroom becoming a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials.
Posted in Computers

Making Makers

Kids, Tools, and the Future of Innovation

Author: AnnMarie Thomas

Publisher: Maker Media, Inc.

ISBN: 1457183706

Category: Education

Page: 162

View: 9132

This is a book for parents and other educators—both formal and informal, who are curious about the intersections of learning and making. Through stories, research, and data, it builds the case for why it is crucial to encourage today’s youth to be makers—to see the world as something they are actively helping to create. For those who are new to the Maker Movement, some history and introduction is given as well as practical advice for getting kids started in making. For those who are already familiar with the Maker Movement, this book provides biographical information about many of the “big names” and unsung heroes of the Maker Movement while also highlighting many of the attributes that make this a movement that so many people are passionate about.
Posted in Education

The Makerspace Workbench

Tools, Technologies, and Techniques for Making

Author: Adam Kemp

Publisher: Maker Media, Inc.

ISBN: 1449355633

Category: Education

Page: 300

View: 1035

Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.
Posted in Education

Tinkering

Kids Learn by Making Stuff

Author: Curt Gabrielson

Publisher: Maker Media, Inc.

ISBN: 1680450344

Category: Juvenile Nonfiction

Page: 214

View: 1797

How can you consistently pull off hands-on tinkering with kids? How do you deal with questions that you can't answer? How do you know if tinkering kids are learning anything or not? Is there a line between fooling around with real stuff and learning? The idea of learning through tinkering is not so radical. From the dawn of time, whenever humanity has wanted to know more, we have achieved it most effectively by getting our hands dirty and making careful observations of real stuff. Make: Tinkering (Kids Learn by Making Stuff) lets you discover how, why--and even what it is--to tinker and tinker well. Author Curt Gabrielson draws on more than 20 years of experience doing hands-on science to facilitate tinkering: learning science while fooling around with real things. This book shows you how to make: A drum set from plastic bottles, tape, and shrink-wrap Magnetic toys that dance, sway, and amaze Catapults, ball launchers, and table-top basketball A battery-powered magic wand and a steadiness game (don't touch the sides!) Chemical reactions with household items Models of bones and tendons that work like real arms and ankles Spin art machine and a hovercraft from a paper plate! Lifelong learners hungry for their next genuine experience
Posted in Juvenile Nonfiction

Maker Lab: Outdoors

25 Super Cool Projects

Author: Jack Challoner

Publisher: Penguin

ISBN: 1465477152

Category: Juvenile Nonfiction

Page: 160

View: 9894

Twenty-eight science projects and experiments to be done outside will spark kids' creativity and help them develop science skills through hands-on learning. Projects focus on Earth and the environment, plants and animals, rocks and minerals, and space, bringing science learning home and into the backyard. Young scientists can make a cave system and find out about underground rivers, construct a working model of tectonic plates and learn about earthquakes, build a telescope and look to the planets and stars, and more. Supporting STEAM education initiatives and the Maker Movement, Maker Lab: Outdoors includes 25 interactive projects to inspire kids' creativity and their scientific side, and, as the founder of Maker Faire Dale Dougherty says, "to realize with their hands what they can imagine in their minds." With stunning photography, succinct step-by-step instructions, and detailed explanations, Maker Lab: Outdoors takes readers on a journey of discovery. A must-have for every young scientist curious about their surroundings, and for makers, crafters, and those who enjoy exploring the outdoors.
Posted in Juvenile Nonfiction

Make: Easy 1+2+3 Projects

From the Pages of Make:

Author: The Editors of Make:

Publisher: Maker Media, Inc.

ISBN: 1680450409

Category: Technology & Engineering

Page: 160

View: 3385

From the pages of Make: magazine comes this collection of dozens of projects you can make in your home or school workshop. You'll learn how to create toys and games from stuff you have lying around, create unusual and inspiring home improvements, and even find some new ways to have fun outdoors. You might even learn something along the way: electronics, flight, science, math, and engineering. In this book, you'll make: Batteries from everyday things Banana tattoos LED throwies Piezo contact microphone Paper water bomber Box fan beef jerky
Posted in Technology & Engineering

Make: Paper Inventions

Machines that Move, Drawings that Light Up, and Wearables and Structures You Can Cut, Fold, and Roll

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1457187485

Category: Technology & Engineering

Page: 132

View: 6799

Paper is incredible stuff. It's easy to cut, but incredibly strong. It's disposable, but can last for centuries. It can stand as stiff as a board, pop up like a spring, or float like a leaf. And its invention changed the world forever. Perfect for kids, parents, and educators, Paper Inventions is a project-based book with full color illustrations, step-by-step instructions, supply lists, and templates that allow you to follow along with the book or devise something entirely new. Each chapter features new projects that will challenge and intrigue everyone, from beginning to experienced Makers. In this book, you'll learn to make: A light-up paper cat that shows how switches and sensors work An action origami robot worm Edible rice paper perfect for secret messages A space rover that moves thanks to paper machinery A paper generator that creates electricity when you tap or rub it Heat-activated paper models that fold themselves A geodesic dome big enough to crawl into--from newspaper!
Posted in Technology & Engineering

The Green Screen Makerspace Project Book

Author: Todd Burleson

Publisher: McGraw Hill Professional

ISBN: 1260019969

Category: Technology & Engineering

Page: 144

View: 3567

Take your video projects to the next level with the power of green screen! This easy-to-follow guide clearly explains green screen technology and shows, step-by-step, how to dream up and create professional-grade video effects. Written by a teacher-maker-librarian, The Green Screen Makerspace Project Book features 25 low-cost DIY projects that include materials lists, start-to-finish instructions, and detailed photos. You will get coverage of software that readers at any skill level, in any makerspace―from a library to a living room―can use to produce videos with high-quality green screen effects. •Learn about the history and evolution of green screen •Explore the underlying science and technology •Build your own inexpensive—or free!—green screen •Choose a suitable lighting kit or find the best natural light •Put it all together and create visually interesting presentations •Edit your videos using PC, Mac, and Chromebook programs
Posted in Technology & Engineering

The Invent to Learn Guide to Making in the K-3 Classroom

Why, How, and Wow!

Author: Alice Baggett

Publisher: N.A

ISBN: 9780989151177

Category: Education

Page: 140

View: 5085

The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow! is a practical guide for primary school educators who want to inspire their students to embrace a tinkering mindset so they can invent fantastic contraptions. Veteran teacher Alice Baggett shares her expertise in how to create hands-on learning experiences for young inventors so students experience the thrilling process of making-complete with epic fails and spectacular discoveries. In this full color book loaded with photos, Alice provides ideas, resources, and practical advice about learning space design, plus gathering materials and doing more with less. STEM curriculum objectives and connections combine with inventive open-ended challenges for grades K-3 with programming, electronics, and 3D design. The rapid changes in technology coupled with Alice's desire to help her young students create and not just consume led her to incorporate as many building challenges within the curriculum as possible. Before long, she had a closet full of motors, LEDs, pom-poms, and googly eyes. Her students consistently wow with their wacky inventions and technological fluency. This book is aimed at educators of primary school students who want to teach STEM and other subjects in a hands-on, minds-on way that engages and delights. The maker movement is sweeping through schools and the nation, and this book is an essential guidebook for joining in the fun!
Posted in Education

Zero to Maker

A Beginner's Guide to the Skills, Tools, and Ideas of the Maker Movement

Author: David Lang

Publisher: Maker Media, Inc.

ISBN: 1680453386

Category: Technology & Engineering

Page: 256

View: 3112

Zero to Maker is part memoir and part how-to guidebook for anyone who is having thoughts like these: I feel like all I can do is write emails. I wish I had more hands-on skills even though I don't know what I would build... I have this one idea I've always wanted to make, but I don't know how to build it... I keep hearing about the "maker movement" but I'm not sure what that means or how I can join in... The book follows author David Lang's headfirst dive into the maker world and shows how he grew from an unskilled beginner to be a successful entrepreneur. You'll discover how to navigate this new community of makers, and find the best resources for learning the tools and skills you need to be a dynamic maker in your own right. The way we make things has changed. A new generation of tinkerers have emerged through online communities and powerful digital fabrication tools, and their creations are changing the world. This book follows the author's personal journey of transformation into a maker-entrepreneur. It is everyone's guide to combining inspiration and resources to effectively navigate this exciting new world. Lang reveals how he became a maker pro after losing his job and how the experience helped him start OpenROV, a DIY community and product line focused on underwater robotics. It all happened once he became an active member of the maker movement. Ready to take the plunge into the next Industrial Revolution? This guide provides a clear and inspiring roadmap. Take an eye-opening journey from unskilled observer to engaged maker Learn how to join this community, get access to tools and experts, and pick up new skills Use a template for building a maker-based entrepreneurial lifestyle and prepare yourself for the careers of the future This book is for everyone who dreams of becoming a successful maker-entrepreneur. It not only satisfies the aspirational aspect but shows newcomers to the maker movement exactly how to join in. First published in 2013, this new edition features full-color photos and shares David's latest insights and experiences as he continues to grow as a maker entrepreneur and citizen scientist.
Posted in Technology & Engineering

The Maker Cookbook: Recipes for Children's and 'Tween Library Programs

Author: Cindy Wall,Lynn Pawloski

Publisher: ABC-CLIO

ISBN: 161069662X

Category: Language Arts & Disciplines

Page: 237

View: 9883

The Maker Movement is hot, and librarians are eager to participate. Even if you feel restricted by budget, staff, or space, this step-by-step guide will help you turn your library into a creativity center. • Makes it easy for you to host Maker programs for children and 'tweens—with "No Makerspace Required!" • Provides clear, step-by-step directions for creating new Maker programming or adding Maker elements to an existing program • Offers alternatives that allow you to customize programs according to the resources available • Suggests curricular tie-ins so the programs can be used in a school setting • Includes appendices chock full of supplemental materials such as book-discussion questions, checklists, and other reproducible participant handouts
Posted in Language Arts & Disciplines

Zero to Maker

Learn (Just Enough) to Make (Just About) Anything

Author: David Lang

Publisher: Maker Media, Inc.

ISBN: 1449356397

Category: Business & Economics

Page: 216

View: 2402

Are you possessed by the urge to invent, design, and make something that others enjoy, but don’t know how to plug into the Maker movement? In this book, you’ll follow author David Lang’s headfirst dive into the Maker world and how he grew to be a successful entrepreneur. You’ll discover how to navigate this new community, and find the best resources for learning the tools and skills you need to be a dynamic maker in your own right. Lang reveals how he became a pro maker after losing his job, and how the experience helped him start OpenROV—a DIY community and product line focused on open source undersea exploration. It all happened once he became an active member of the Maker culture. Ready to take the plunge into the next Industrial Revolution? This guide provides a clear and inspiring roadmap. Take an eye-opening journey from unskilled observer to engaged maker-entrepreneur Enter the Maker community to connect with experts and pick up new skills Use a template for building a maker-based entrepreneurial lifestyle Learn from the organizer of the first-ever Maker Startup Weekend Be prepared for exciting careers of the future
Posted in Business & Economics