Programming Languages: Principles and Practices

Author: Kenneth Louden,Lambert

Publisher: Cengage Learning

ISBN: 1111529418

Category: Computers

Page: 704

View: 6683

Kenneth Louden and Kenneth Lambert’s new edition of PROGRAMMING LANGUAGES: PRINCIPLES AND PRACTICE, 3E gives advanced undergraduate students an overview of programming languages through general principles combined with details about many modern languages. Major languages used in this edition include C, C++, Smalltalk, Java, Ada, ML, Haskell, Scheme, and Prolog; many other languages are discussed more briefly. The text also contains extensive coverage of implementation issues, the theoretical foundations of programming languages, and a large number of exercises, making it the perfect bridge to compiler courses and to the theoretical study of programming languages. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
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Programming Languages

Principles and Practice

Author: Kenneth C. Louden

Publisher: Course Technology Ptr

ISBN: N.A

Category: Computers

Page: 694

View: 9095

This text provides students with an overview of key issues in the study of programming languages. Rather than focus on individual language issues, Kenneth Louden focuses on language paradigms and concepts that are common to all languages.
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Programming Languages: Principles and Paradigms

Author: Maurizio Gabbrielli,Simone Martini

Publisher: Springer Science & Business Media

ISBN: 9781848829145

Category: Computers

Page: 440

View: 7164

This excellent addition to the UTiCS series of undergraduate textbooks provides a detailed and up to date description of the main principles behind the design and implementation of modern programming languages. Rather than focusing on a specific language, the book identifies the most important principles shared by large classes of languages. To complete this general approach, detailed descriptions of the main programming paradigms, namely imperative, object-oriented, functional and logic are given, analysed in depth and compared. This provides the basis for a critical understanding of most of the programming languages. An historical viewpoint is also included, discussing the evolution of programming languages, and to provide a context for most of the constructs in use today. The book concludes with two chapters which introduce basic notions of syntax, semantics and computability, to provide a completely rounded picture of what constitutes a programming language. /div
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Principles of Programming Languages

Design, Evaluation, and Implementation

Author: Bruce J. MacLennan

Publisher: Oxford University Press, USA

ISBN: 9780195113068

Category: Computers

Page: 509

View: 2052

In-depth case studies of representative languages from five generations of programming language design (Fortran, Algol-60, Pascal, Ada, LISP, Smalltalk, and Prolog) are used to illustrate larger themes."--BOOK JACKET.
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Advanced Programming Language Design

Author: Raphael A. Finkel

Publisher: Addison Wesley

ISBN: 9780805311914

Category: Computers

Page: 480

View: 414

This accessible new volume examines and evaluates the principles of programming languages from both their common and language-specific elements. Each chapter is devoted to a particular programming language issue. These issues are illustrated with an example from one of the many programming languages used today.
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Introduction to the Theory of Programming Languages

Author: Gilles Dowek,Jean-Jacques Lévy

Publisher: Springer Science & Business Media

ISBN: 9780857290762

Category: Computers

Page: 96

View: 8159

The design and implementation of programming languages, from Fortran and Cobol to Caml and Java, has been one of the key developments in the management of ever more complex computerized systems. Introduction to the Theory of Programming Languages gives the reader the means to discover the tools to think, design, and implement these languages. It proposes a unified vision of the different formalisms that permit definition of a programming language: small steps operational semantics, big steps operational semantics, and denotational semantics, emphasising that all seek to define a relation between three objects: a program, an input value, and an output value. These formalisms are illustrated by presenting the semantics of some typical features of programming languages: functions, recursivity, assignments, records, objects, ... showing that the study of programming languages does not consist of studying languages one after another, but is organized around the features that are present in these various languages. The study of these features leads to the development of evaluators, interpreters and compilers, and also type inference algorithms, for small languages.
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Practical Foundations for Programming Languages

Author: Robert Harper

Publisher: Cambridge University Press

ISBN: 1107150302

Category: Computers

Page: 512

View: 4827

This book unifies a broad range of programming language concepts under the framework of type systems and structural operational semantics.
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Principles of Program Analysis

Author: Flemming Nielson,Hanne R. Nielson,Chris Hankin

Publisher: Springer

ISBN: 3662038110

Category: Computers

Page: 452

View: 5965

Program analysis utilizes static techniques for computing reliable information about the dynamic behavior of programs. Applications include compilers (for code improvement), software validation (for detecting errors) and transformations between data representation (for solving problems such as Y2K). This book is unique in providing an overview of the four major approaches to program analysis: data flow analysis, constraint-based analysis, abstract interpretation, and type and effect systems. The presentation illustrates the extensive similarities between the approaches, helping readers to choose the best one to utilize.
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Programming Language Explorations

Author: Ray Toal,Rachel Rivera,Alexander Schneider,Eileen Choe

Publisher: CRC Press

ISBN: 1315314312

Category: Computers

Page: 344

View: 3119

Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities. Each language chapter ends with a summary, pointers to open source projects, references to materials for further study, and a collection of exercises, designed as further explorations. Following the twelve featured language chapters, the authors provide a brief tour of over two dozen additional languages, and a summary chapter bringing together many of the questions explored throughout the text. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practice, covers cutting-edge languages and patterns, and provides many runnable examples, all of which can be found in an online GitHub repository. The exploration style places this book between a tutorial and a reference, with a focus on the concepts and practices underlying programming language design and usage. Instructors looking for material to supplement a programming languages or software engineering course may find the approach unconventional, but hopefully, a lot more fun.
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Advanced Topics in Types and Programming Languages

Author: Benjamin C. Pierce

Publisher: MIT Press

ISBN: 9780262162289

Category: Computers

Page: 574

View: 4397

A thorough and accessible introduction to a range of key ideas in type systems for programming language. The study of type systems for programming languages now touches many areas of computer science, from language design and implementation to software engineering, network security, databases, and analysis of concurrent and distributed systems. This book offers accessible introductions to key ideas in the field, with contributions by experts on each topic. The topics covered include precise type analyses, which extend simple type systems to give them a better grip on the run time behavior of systems; type systems for low-level languages; applications of types to reasoning about computer programs; type theory as a framework for the design of sophisticated module systems; and advanced techniques in ML-style type inference. Advanced Topics in Types and Programming Languages builds on Benjamin Pierce's Types and Programming Languages (MIT Press, 2002); most of the chapters should be accessible to readers familiar with basic notations and techniques of operational semantics and type systems--the material covered in the first half of the earlier book. Advanced Topics in Types and Programming Languages can be used in the classroom and as a resource for professionals. Most chapters include exercises, ranging in difficulty from quick comprehension checks to challenging extensions, many with solutions.
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Game Audio Programming 2

Principles and Practices

Author: Guy Somberg

Publisher: CRC Press

ISBN: 1351653946

Category: Computers

Page: 362

View: 6407

Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing advanced techniques from some of the top game audio programmers and sound designers in the industry. This book continues the tradition of collecting more knowledge and wisdom about game audio programming than any other volume in history. Both audio programming beginners and seasoned veterans will find content in this book that is valuable, with topics ranging from extreme low-level mixing to high-level game integration. Each chapter contains techniques that were used in games that have shipped, and there is a plethora of code samples and diagrams. There are chapters on threading, DSP implementation, advanced middleware techniques in FMOD Studio and Audiokinetic Wwise, ambiences, mixing, music, and more. This book has something for everyone who is programming audio for a game: programmers new to the art of audio programming, experienced audio programmers, and those souls who just got assigned the audio code. This book is for you!
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Functional Programming in Scala

Author: Paul Chiusano,Runar Bjarnason

Publisher: Manning Publications

ISBN: 9781617290657

Category: Computers

Page: 320

View: 3201

Helps programmers learn functional programming and apply it to the everyday business of coding. Original.
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Compiler Construction

Principles and Practice

Author: Kenneth C. Louden

Publisher: Course Technology Ptr

ISBN: N.A

Category: Computers

Page: 582

View: 2715

This compiler design and construction text introduces students to the concepts and issues of compiler design, and features a comprehensive, hands-on case study project for constructing an actual, working compiler
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Beginning Java EE 5

From Novice to Professional

Author: Kevin Mukhar,James Weaver,James Crume,Chris Zelenak

Publisher: Apress

ISBN: 1430200847

Category: Computers

Page: 672

View: 4919

*J2EE 5 is a hot, emerging topic; timely to market *Book covers all other neww J2EE-related technologies, like EJB 3, JSP 2.1, etc. *Previous edition on 1.4 was excellent seller, with consistent low Amazon rank
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Forecasting: principles and practice

Author: Rob J Hyndman,George Athanasopoulos

Publisher: OTexts

ISBN: 0987507117

Category: Business & Economics

Page: 380

View: 9743

Forecasting is required in many situations. Stocking an inventory may require forecasts of demand months in advance. Telecommunication routing requires traffic forecasts a few minutes ahead. Whatever the circumstances or time horizons involved, forecasting is an important aid in effective and efficient planning. This textbook provides a comprehensive introduction to forecasting methods and presents enough information about each method for readers to use them sensibly.
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Principles of Programming Languages

Author: Gilles Dowek

Publisher: Springer Science & Business Media

ISBN: 9781848820326

Category: Computers

Page: 159

View: 1666

We’ve known about algorithms for millennia, but we’ve only been writing c- puter programs for a few decades. A big di?erence between the Euclidean or Eratosthenes age and ours is that since the middle of the twentieth century, we express the algorithms we conceive using formal languages: programming languages. Computer scientists are not the only ones who use formal languages. - tometrists, for example, prescribe eyeglasses using very technical expressions, ? ? such as “OD: -1.25 (-0.50) 180 OS: -1.00 (-0.25) 180 ”, in which the parent- ses are essential. Many such formal languages have been created throughout history: musical notation, algebraic notation, etc. In particular, such languages have long been used to control machines, such as looms and cathedral chimes. However, until the appearance of programming languages, those languages were only of limited importance: they were restricted to specialised ?elds with only a few specialists and written texts of those languages remained relatively scarce. This situation has changed with the appearance of programming l- guages, which have a wider range of applications than the prescription of e- glassesorthecontrolofaloom,areusedbylargecommunities,andhaveallowed the creation of programs of many hundreds of thousands of lines.
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Core Python Programming

Author: Wesley Chun

Publisher: Prentice Hall Professional

ISBN: 0130260363

Category: Computers

Page: 771

View: 1235

Demonstrates the programming language's strength as a Web development tool, covering syntax, data types, built-ins, the Python standard module library, and real world examples.
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The Go Programming Language

Author: Alan A. A. Donovan,Brian W. Kernighan

Publisher: Addison-Wesley Professional

ISBN: 0134190564

Category: Computers

Page: 400

View: 6087

The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
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Advanced Topics in Artificial Intelligence

11th Australian Joint Conference on Artificial Intelligence, AI'98, Brisbane, Australia, July 13-17, 1998 Selected Papers

Author: Grigoris Antoniou,au Australian Joint Artificial Intelligence Conference 1998 Brisbane,John K. Slaney,Antoniou, G. Oint Artificial Intelligence Conference Staff,Australian Joint Conference on Artificial Intelligence

Publisher: Springer Science & Business Media

ISBN: 9783540651383

Category: Computers

Page: 332

View: 6152

This book constitutes the refereed proceedings of the 10th Australian Joint Conference on Artificial Intelligence, AI'97, held in Perth, Australia, in November/December 1997. The volume presents 48 revised full papers selected from a total of 143 submissions. Also included are three keynote talks and one invited paper. The book is divided into topical sections on constraint satisfaction and scheduling, computer vision, distributed AI, evolutionary computing, knowledge-based systems, knowledge representation and reasoning, learning and machine vision, machine learning, NLP and user modeling, neural networks, robotics and machine recognition, and temporal qualitative reasoning.
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