Programming IOS 11

Dive Deep Into Views, View Controllers, and Frameworks

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 1491999195

Category: Computers

Page: 1172

View: 4844

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 11 innovations, such as: Drag and drop Autolayout changes (including the new safe area) Stretchable navigation bars Table cell swipe buttons Dynamic type improvements Offline sound file rendering, image picker controller changes, new map annotation types, and more All example code (now rewritten in Swift 4) is available on GitHub for you to download, study, and run. Want to brush up on the basics? Pick up iOS 11 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 11, you’ll gain a solid, rigorous, and practical understanding of iOS 11 development.
Posted in Computers

Programming iOS 11

Dive Deep into Views, View Controllers, and Frameworks

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 1491999179

Category: Computers

Page: 1172

View: 8438

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 11 innovations, such as: Drag and drop Autolayout changes (including the new safe area) Stretchable navigation bars Table cell swipe buttons Dynamic type improvements Offline sound file rendering, image picker controller changes, new map annotation types, and more All example code (now rewritten in Swift 4) is available on GitHub for you to download, study, and run. Want to brush up on the basics? Pick up iOS 11 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 11, you’ll gain a solid, rigorous, and practical understanding of iOS 11 development.
Posted in Computers

Programming iOS 10

Dive Deep into Views, View Controllers, and Frameworks

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 1491970111

Category: Computers

Page: 1090

View: 1389

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Stay up-to-date on iOS 10 innovations, such as property animators, force touch, speech recognition, and the User Notification framework, as well as Xcode 8 improvements for autolayout and asset catalogs. All example code (now rewritten in Swift 3) is available on GitHub for you to download, study, and run. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Want to brush up on the basics? Pick up iOS 10 Programming Fundamentals with Swift (978-1-491-97007-2) to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 10, you’ll gain a solid, rigorous, and practical understanding of iOS 10 development.
Posted in Computers

Programming iOS 12

Dive Deep into Views, View Controllers, and Frameworks

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 149204458X

Category: Computers

Page: 1176

View: 6537

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 12 innovations, such as User Notification framework improvements, as well as changes in Xcode 10 and Swift 4.2. All example code is available on GitHub for you to download, study, and run. Want to brush up on the basics? Pick up iOS 12 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 12, you’ll gain a solid, rigorous, and practical understanding of iOS 12 development.
Posted in Computers

IOS 11 Programming Fundamentals with Swift

Swift, Xcode, and Cocoa Basics

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 1491999284

Category: Computers

Page: 646

View: 7945

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C In this edition, catch up on the latest iOS programming features. Multiline strings and improved dictionaries Object serialization Key paths and key–value observing Expanded git integration Code refactoring And more!
Posted in Computers

Programming iOS 5

Fundamentals of iPhone, iPad, and iPod touch Development

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 1449327125

Category: Computers

Page: 1014

View: 5466

Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills. Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system—ARC—is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class’s implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots—by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.
Posted in Computers

Programming iOS 7

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 1449372309

Category: Computers

Page: 930

View: 9495

If you’re grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video. Learn how to create, arrange, draw, layer, and animate views—and make them respond to touch Use view controllers to manage multiple screens of material in a way that’s understandable to users Explore UIKit interface widgets in-depth, such as scroll views, table views, text, web views, and controls Delve into Cocoa frameworks for sensors, maps, location, sound, and video Access user libraries: music, photos, address book, and calendar Examine additional topics including files, threading, and networking New iOS 7 topics covered include asset catalogs, snapshots, template images, keyframe and spring view animation, motion effects, tint color, fullscreen views and bar underlapping, background downloading and app refresh, Text Kit, Dynamic Type, speech synthesis, and many others. Example projects are available on GitHub. Want to brush up on the basics? Pick up iOS 7 Programming Fundamentals to learn about Objective-C, Xcode, and Cocoa language features such as notifications, delegation, memory management, and key-value coding. Together with Programming iOS 7, you’ll gain a solid, rigorous, and practical understanding of iOS 7 development.
Posted in Computers

iOS 11 Swift Programming Cookbook

Solutions and Examples for iOS Apps

Author: Vandad Nahavandipoor

Publisher: "O'Reilly Media, Inc."

ISBN: 1491992425

Category: Computers

Page: 648

View: 1619

iOS 11, Swift 4, and Xcode 9 provide many new APIs for iOS developers. With this cookbook, you’ll learn more than 170 proven solutions for tackling the latest features in iOS 11 and watchOS 4, including new ways to use Swift and Xcode to make your day-to-day app development life easier. This collection of code-rich recipes also gets you up to speed on continuous delivery and continuous integration systems. Ideal for intermediate and advanced iOS developers looking to work with the newest version of iOS, these recipes include reusable code on GitHub, so you can put them to work in your project right away. Among the topics covered in this book: New features in Swift 4 and Xcode 9 Tools for continuous delivery and continuous integration Snapshot testing and test automation Creating document-based applications Updated Map view and Core Location features iOS 11’s Security and Password Autofill Data storage with Apple’s Core Data Creating lively user interfaces with UI Dynamics Building iMessage applications and sticker packages Integrating Siri into your apps with Siri Kit Creating fascinating apps for Apple Watch
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Learning Swift

Building Apps for macOS, iOS, and Beyond

Author: Jonathon Manning,Paris Buttfield-Addison,Tim Nugent

Publisher: "O'Reilly Media, Inc."

ISBN: 1491987529

Category: Computers

Page: 378

View: 9605

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish. You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store. Divided into four parts, this book includes: Swift 4 basics: Learn Swift’s basic building blocks and the features of object-oriented development Building the Selfiegram app: Build model objects and the UI for your selfie app and add location support, user settings, and notifications Polishing Selfiegram: Create a theme and support for sharing and add custom views, image overlays, and localization Beyond app development: Debug and performance test with Xcode, automate chores with Fastlane, and user-test the app with TestFlight
Posted in Computers

iOS Auto Layout Demystified

Author: Erica Sadun

Publisher: Addison-Wesley

ISBN: 0133440672

Category: Computers

Page: 240

View: 6168

Auto Layout re-imagines the way developers create user interfaces. It provides a flexible and powerful system that describes how views and their content relate to each other and to the windows and superviews they occupy. In contrast to older design approaches, this technology offers incredible control over layout with a wider range of customization than frames, springs, and struts can express. In this guide, Erica Sadun, bestselling author of The Core iOS 6 Developer's Cookbook and The Advanced iOS 6 Developer's Cookbook, helps readers learn how to use Auto Layout effectively, even masterfully, by providing an abundance of examples alongside plenty of explanations and tips. Instead of struggling with class documentation, you learn in simple steps how the system works and why it’s far more powerful than you first imagined. You read about common design scenarios and discover best practices that make Auto Layout a pleasure rather than a chore to use. Sadun includes examples of non-obvious ways to use Auto Layout to build interactive elements, animations, and other features beyond what you might normally lay out in Interface Builder to help expand the reader’s design possibilities. With this book you will learn The basic concepts that form the foundation of Auto Layout How to create clear and satisfiable rules of your layout, called constraints How to work effectively with the Interface Builder Layout What visual constraints look like, how to work with them, and how they are used in your projects How to debug constraints How to design interfaces when working with Auto Layout Effective solutions to the most common real-world problems and challenges Approximately 238 pages. For related content by author Erica Sadun, see The Core iOS 6 Developer’s Cookbook, and The Advanced iOS 6 Developer’s Cookbook.
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Pro Design Patterns in Swift

Author: Adam Freeman

Publisher: Apress

ISBN: 1484203941

Category: Computers

Page: 592

View: 9771

The Swift programming language has transformed the world of iOS development and started a new age of modern development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level. This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer. Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to your Swift code with a practical, no-nonsense approach.
Posted in Computers

Professional IOS Network Programming

Connecting the Enterprise to the IPhone and IPad

Author: Jack Cox,Nathan Jones,John Szumski

Publisher: John Wiley & Sons

ISBN: 1118362403

Category: Computers

Page: 335

View: 5044

Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other. Offers a complete compendium of methods and techniques for networked communication between iOS applications and other platforms and devices Includes instruction on incorporating synchronous and asynchronous HTTP requests, security, communication issues, and more Covers payload handling, network security, GameKit and Bonjour communications, and low-level network communications Professional iOS Network Programming focuses on the networking aspects of iOS and its relationship to remote data sources, offering a truly unique approach.
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Programming in Objective-C

Author: Stephen G. Kochan

Publisher: Addison-Wesley

ISBN: 0133156524

Category: Computers

Page: 552

View: 1120

Programming in Objective-C, Fifth Edition Updated for OS X Mountain Lion, iOS 6, and Xcode 4.5 Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms. The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. This edition has been fully updated to incorporate new features in Objective-C programming introduced with Xcode 4.4 (OS X Mountain Lion) and Xcode 4.5 (iOS 6.) “The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”–Calvin Wolcott “An excellent resource for a new programmer who wants to learn Objective-C as their first programming language–a woefully underserved market.”–Pat Hughes Contents at a Glance 1 Introduction Part I The Objective-C Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management and Automatic Reference Counting (ARC) 18 Copying Objects 19 Archiving Part III Cocoa, Cocoa Touch, and the iOS SDK 20 Introduction to Cocoa and Cocoa Touch 21 Writing iOS Applications Appendixes A Glossary B Address Book Program Source Code
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iOS 9 Programming Fundamentals with Swift

Swift, Xcode, and Cocoa Basics

Author: Matt Neuburg

Publisher: "O'Reilly Media, Inc."

ISBN: 149193672X

Category: Computers

Page: 604

View: 5780

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 2.0—the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift’s object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift’s object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, dictionaries, and sets Learn how to declare, instantiate, and customize Swift object types—enums, structs, and classes Discover powerful Swift features such as protocols and generics Catch up on Swift 2.0 innovations: option sets, protocol extensions, error handling, guard statements, availability checks, and more Tour the lifecycle of an Xcode project from inception to App Store Create app interfaces with nibs and the nib editor, Interface Builder Understand Cocoa’s event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa’s C and Objective-C APIs Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 9.
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iOS 11 App Development Essentials

Learn to Develop iOS 11 Apps with Xcode 9 and Swift 4

Author: Neil Smyth

Publisher: eBookFrenzy

ISBN: N.A

Category:

Page: N.A

View: 4879

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Pro ASP.NET Core MVC 2

Author: Adam Freeman

Publisher: Apress

ISBN: 1484231503

Category: Computers

Page: 1017

View: 8759

Now in its 7th edition, the best selling book on MVC is updated for ASP.NET Core MVC 2. It contains detailed explanations of the Core MVC functionality which enables developers to produce leaner, cloud optimized and mobile-ready applications for the .NET platform. This book puts ASP.NET Core MVC into context and dives deep into the tools and techniques required to build modern, cloud optimized extensible web applications. All the new MVC features are described in detail and the author explains how best to apply them to both new and existing projects. The ASP.NET Core MVC Framework is the latest evolution of Microsoft’s ASP.NET web platform, built on a completely new foundation. It represents a fundamental change to how Microsoft constructs and deploys web frameworks and is free of the legacy of earlier technologies such as Web Forms. ASP.NET Core MVC provides a "host agnostic" framework and a high-productivity programming model that promotes cleaner code architecture, test-driven development, and powerful extensibility. Best-selling author Adam Freeman has thoroughly revised this market-leading book and explains how to get the most from ASP.NET Core MVC. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. The book includes a fully worked case study of a functioning web application that readers can use as a template for their own projects. What's New in This Edition Fully updated for Visual Studio 2017, C# 7 and .NET Core 2 Coverage of new features such as view filters Wider platform and tooling coverage than ever before, with more on Visual Studio Code and working with .NET Core on non-Windows platforms Docker-based application deployment What You Will Learn Gain a solid architectural understanding of ASP.NET Core MVC Explore the entire ASP.NET MVC Framework as a cohesive whole See how MVC and test-driven development work in action Learn what's new in ASP.NET Core MVC 2 and how best to apply these new features to your own work See how to create RESTful web services and Single Page Applications Build on your existing knowledge of previous MVC releases to get up and running with the new programming model quickly and effectively Who This Book Is For This book is for web developers with a basic knowledge of ASP.NET and C# who want to incorporate the latest improvements and functionality in the ASP.NET Core MVC 2 Framework.
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IPhone and IPad Apps for Absolute Beginners

Author: Rory Lewis,Laurence Moroney

Publisher: Apress

ISBN: 143026361X

Category: Computers

Page: 332

View: 1173

This update of an Apress bestseller walks you through creating your first app, with plain English and practical examples using the latest iOS 7 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 7 Offers bonus videos from the author that enable you to follow along—it’s like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—that’s why you’re reading this now! And with the popularity of the iPad, this demand will just continue to grow. What you’ll learn Get both yourself and your computer set up for iPhone and iPad application development Start by making small changes to existing applications to build your knowledge and experience before creating your own applications Follow steps in plain English to build simple apps and get them working immediately Style your application so that it looks good and users can easily navigate through it Use shortcuts and cheat sheets to create apps the easy way Who this book is for If you have a great idea for an iPhone or iPad app, but have never programmed before, then this is the book for you. You don’t need any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine. Table of Contents Getting the tools Your first app Running your app on a device Your second app Going deeper: Patterns and Delegates Debugging Common Controls Pickers and Date Pickers Tables and Table Views Maps Browser and Web Applications iPad Applications App Store Deployment
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IOS 10 SDK Development

Creating IPhone and IPad Apps with Swift

Author: Chris Adamson,Janie Clayton

Publisher: N.A

ISBN: 9781680502107

Category: Computers

Page: 264

View: 7644

All in on Swift! iOS 10 and Xcode 8 make it clearer than ever that Swift is Apple's language of the future. Core frameworks have been redesigned to work better with Swift, and the language itself continues to evolve quickly. iOS 10 SDK Development is the pure-Swift approach to developing for the iOS platform. This completely revised and updated edition of the bestselling iOS guide shows you how to pull in the SDK's enormous feature set and deliver powerful, real-world apps for iPhone and iPad using modern Swift programming techniques. Swift is the language of the future for iOS development, and this completely revised and updated book is your guide. From the community-driven changes in Swift 3 to the overhaul of iOS' Foundation framework to make it more "Swifty," iOS 10 and Xcode 8 mark an "all in" commitment to Swift, and this new edition matches that commitment. Learn not just the syntax of the Swift language but also stylish Swift, the idiomatic uses of the language, and best practices you'll find in the wild. From there, move into developing a complete, real-world podcast client sample application-completely new for this edition-featuring Internet access, tables, navigation, and media playback, all with the most modern approaches provided by Apple's iOS 10 frameworks and tools. Go beyond code to master the practices that professional developers rely on: testing, debugging, publishing on the App Store, and managing your app over the long haul. As a bonus, you'll get a taste of cutting-edge iOS 10 features, such as the new Siri voice-command API. Swift's time is here. Whether you're new to Swift or just catching up on iOS' latest features, iOS 10 SDK Development will help you master the language and the platform.
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iOS Programming Cookbook

Author: Hossam Ghareeb

Publisher: Packt Publishing Ltd

ISBN: 1786467704

Category: Computers

Page: 520

View: 9446

Over 50 exciting and powerful recipes to help you unearth the promise of iOS programming About This Book Create high performance iOS apps with a focus on application development APIs and techniques Enrich your UI skills with UIStoryboard, Autolayout, Size classes, and Container view Produce enhanced results with iOS 10 as a result of learning and implementing pro-level practices, techniques, and solutions Who This Book Is For If you are an iOS developer on a quest to develop your perfect iOS app, then this book is for you. It would also prove to be a valuable resource for those who want to get up and running with iOS development through a clear, practical approach. In order to unleash the full potential of this book, basic Swift programming knowledge is necessary. What You Will Learn Build your own custom UIViews through code or the interface builder Implement a dynamic and interactive interface in an iOS app Work on various graphics related elements and the process of using them together to make meaningful shapes. Use the side over and split view to interact with multiple apps concurrently Encrypt JSON calls to make the app more secure Work on web markup feature to enhance search optimization In Detail Do you want to understand all the facets of iOS programming and build complex iOS apps? Then you have come to the right place. This problem-solution guide will help you to eliminate expensive learning curves and focus on specific issues to make you proficient at tasks and the speed-up time involved. Beginning with some advanced UI components such as Stack Views and UICollectionView, you will gradually move on to building an interface efficiently. You will work through adding gesture recognizer and touch elements on table cells for custom actions. You will work with the Photos framework to access and manipulate photos. You will then prepare your app for multitasking and write responsive and highly efficient apps. Next, you will integrate maps and core location services while making your app more secure through various encryption methods. Finally, you will dive deep into the advanced techniques of implementing notifications while working with memory management and optimizing the performance of your apps. By the end of the book, you will master most of the latest iOS 10 frameworks. Style and approach This is the best practical resource on iOS 10 development. This book, with its no nonsense approach and a clear practical focus, will be your best friend on your quest to develop your perfect iOS app. The best thing about this book is that in addition to recipes on iOS programming techniques and app development essentials, it will take you on a complete guided tour of all the new app development APIs that are shipped with iOS 10.
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Swift Programming

The Big Nerd Ranch Guide

Author: Matthew Mathias,John Gallagher

Publisher: Pearson Technology Group

ISBN: 013439805X

Category: Computers

Page: 400

View: 759

Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. Written for Swift 2.0, the book is also compatible with Swift 2.1. You will also learn how to navigate Xcode 7 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through this book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.
Posted in Computers