Object-oriented Software Engineering

Using UML, Patterns, and Java

Author: Bernd Bruegge,Allen H. Dutoit

Publisher: Prentice Hall

ISBN: 0136061257

Category: Computers

Page: 778

View: 7554

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses. Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
Posted in Computers

Object-Oriented Software Engineering Using UML, Patterns, and Java: Pearson New International Edition

Author: Bernd Bruegge,Allen H. Dutoit

Publisher: Pearson Higher Ed

ISBN: 1292037091

Category: Computers

Page: 736

View: 5051

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses. Shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: students can apply the techniques learned in class by implementing a real-world software project. The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
Posted in Computers

Object-oriented Software Engineering

Using UML, Patterns, and Java

Author: Bernd Bruegge,Allen H. Dutoit

Publisher: Pearson

ISBN: 9780138152215

Category: Object-oriented programming

Page: 812

View: 7399

This text shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products. Using case studies to illustrate the concepts in each chapter, the book emphasises learning object-oriented software engineering through practical experience.
Posted in Object-oriented programming

UML Distilled

A Brief Guide to the Standard Object Modeling Language

Author: Martin Fowler

Publisher: Addison-Wesley Professional

ISBN: 9780321193681

Category: Computers

Page: 175

View: 1475

A guide to using UML describes major UML diagrams, their creation, and how to decipher them.
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Applying UML and Patterns Training Course

A Desktop Seminar from Craig Larman

Author: Craig Larman

Publisher: Prentice Hall

ISBN: 9780130479501

Category: Computers

Page: N.A

View: 1067

Second Edition of the UML video course based on the book Applying UML and Patterns. This VTC will focus on object-oriented analysis and design, not just drawing UML.
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OBJECT-ORIENTED SOFTWARE ENGINEERING

Author: YOGESH SINGH,RUCHIKA MALHOTRA

Publisher: PHI Learning Pvt. Ltd.

ISBN: 8120345355

Category: Computers

Page: 480

View: 3244

This comprehensive and well-written book presents the fundamentals of object-oriented software engineering and discusses the recent technological developments in the field. It focuses on object-oriented software engineering in the context of an overall effort to present object-oriented concepts, techniques and models that can be applied in software estimation, analysis, design, testing and quality improvement. It applies unified modelling language notations to a series of examples with a real-life case study. The example-oriented approach followed in this book will help the readers in understanding and applying the concepts of object-oriented software engineering quickly and easily in various application domains. This book is designed for the undergraduate and postgraduate students of computer science and engineering, computer applications, and information technology. KEY FEATURES : Provides the foundation and important concepts of object-oriented paradigm. Presents traditional and object-oriented software development life cycle models with a special focus on Rational Unified Process model. Addresses important issues of improving software quality and measuring various object-oriented constructs using object-oriented metrics. Presents numerous diagrams to illustrate object-oriented software engineering models and concepts. Includes a large number of solved examples, chapter-end review questions and multiple choice questions along with their answers.
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Using UML

Software Engineering with Objects and Components

Author: Perdita Stevens

Publisher: Pearson Higher Ed

ISBN: 0133001741

Category: Computers

Page: 272

View: 3445

Posted in Computers

UML for Java Programmers

Author: Robert C. Martin

Publisher: Prentice Hall

ISBN: 9780131428485

Category: Computers

Page: 249

View: 689

* *Compliant and up-to-date with the latest version of the industry standard for modelling software programs, UML 2.0 *Concise and practical; written for the Java programmer *Contains thorough Java code examples AND their related UML diagrams -- a critical and proven approach to learning
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Programming Language Explorations

Author: Ray Toal,Rachel Rivera,Alexander Schneider,Eileen Choe

Publisher: CRC Press

ISBN: 1315314312

Category: Computers

Page: 344

View: 2551

Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities. Each language chapter ends with a summary, pointers to open source projects, references to materials for further study, and a collection of exercises, designed as further explorations. Following the twelve featured language chapters, the authors provide a brief tour of over two dozen additional languages, and a summary chapter bringing together many of the questions explored throughout the text. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practice, covers cutting-edge languages and patterns, and provides many runnable examples, all of which can be found in an online GitHub repository. The exploration style places this book between a tutorial and a reference, with a focus on the concepts and practices underlying programming language design and usage. Instructors looking for material to supplement a programming languages or software engineering course may find the approach unconventional, but hopefully, a lot more fun.
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Object-Oriented Design And Patterns

Author: Cay Horstmann

Publisher: John Wiley & Sons

ISBN: 9788126519712

Category:

Page: 464

View: 6850

Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns
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The Object-Oriented Thought Process

Author: Matt Weisfeld

Publisher: Addison-Wesley

ISBN: 0133090647

Category: Computers

Page: 336

View: 9408

The Object-Oriented Thought Process, Fourth Edition An introduction to object-oriented concepts for developers looking to master modern application practices Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, Visual Basic .NET, Ruby, and Objective-C. Objects also form the basis for many web technologies such as JavaScript, Python, and PHP. It is of vital importance to learn the fundamental concepts of object orientation before starting to use object-oriented development environments. OOP promotes good design practices, code portability, and reuse–but it requires a shift in thinking to be fully understood. Programmers new to OOP should resist the temptation to jump directly into a particular programming language (such as Objective-C, VB .NET, C++, C# .NET, or Java) or a modeling language (such as UML), and instead first take the time to learn what author Matt Weisfeld calls “the object-oriented thought process.” Written by a developer for developers who want to make the leap to object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations. While programming technologies have been changing and evolving over the years, object-oriented concepts remain a constant–no matter what the platform. This revised edition focuses on interoperability across programming technologies, whether you are using objects in traditional application design, in XML-based data transactions, in web page development, in mobile apps, or in any modern programming environment. “Programmers who aim to create high quality software–as all programmers should–must learn the varied subtleties of the familiar yet not so familiar beasts called objects and classes. Doing so entails careful study of books such as Matt Weisfeld’s The Object-Oriented Thought Process.” –Bill McCarty, author of Java Distributed Objects, and Object-Oriented Design in Java Contents at a Glance 1 Introduction to Object-Oriented Concepts 2 How to Think in Terms of Objects 3 Advanced Object-Oriented Concepts 4 The Anatomy of a Class 5 Class Design Guidelines 6 Designing with Objects 7 Mastering Inheritance and Composition 8 Frameworks and Reuse: Designing with Interfaces and Abstract Classes 9 Building Objects and Object-Oriented Design 10 Creating Object Models 11 Objects and Portable Data: XML and JSON 12 Persistent Objects: Serialization, Marshaling, and Relational Databases 13 Objects in Web Services, Mobile Apps, and Hybrids 14 Objects and Client/Server Applications 15 Design Patterns
Posted in Computers

Object-Oriented Analysis and Design

Understanding System Development with UML 2.0

Author: Mike O'Docherty

Publisher: John Wiley & Sons Incorporated

ISBN: N.A

Category: Computers

Page: 559

View: 818

Covering the breadth of a large topic, this book provides athorough grounding in object-oriented concepts, the softwaredevelopment process, UML and multi-tier technologies. After covering some basic ground work underpinning OO softwareprojects, the book follows the steps of a typical developmentproject (Requirements Capture - Design - Specification & Test),showing how an abstract problem is taken through to a concretesolution. The book is programming language agnostic - so code iskept to a minimum to avoid detail and deviation into implementationminutiae. A single case study running through the text provides arealistic example showing development from an initial proposalthrough to a finished system. Key artifacts such as therequirements document and detailed designs are included. For eachaspect of the case study, there is an exercise for the readerto produce similar documents for a different system.
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Object-oriented Software Engineering

Practical Software Development Using UML and Java

Author: Timothy Christian Lethbridge,Robert Laganière

Publisher: McGraw-Hill College

ISBN: 9780077109080

Category: Computers

Page: 533

View: 9354

This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
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Object-Oriented Analysis and Design Using UML

An Introduction to Unified Process and Design Patterns

Author: MAHESH P. MATHA

Publisher: PHI Learning Pvt. Ltd.

ISBN: 9788120333222

Category: Computers

Page: 364

View: 7796

A modern computer program, such as the one that controls a rocket’s journey to moon, is like a medieval cathedral—vast, complex, layered with circuits and mazes. To write such a program, which probably runs into a hundred thousand lines or more, knowledge of an object-oriented language like Java or C++ is not enough. Unified Modelling Language (UML), elaborated in detail in this book, is a methodology that assists in the design of software systems. The first task in the making of a software product is to gather requirements from the client. This well-organized and clearly presented text develops a formal method to write down these requirements as Use Cases in UML. Besides, it also develops the concepts of static and dynamic modelling and the Unified Process that suggests incremental and iterative development of software, taking client feedback at every step. The concept of Design Patterns which provide solutions to problems that occur repeatedly during software development is discussed in detail in the concluding chapters. Two appendices provide solutions to two real-life problems. Case Studies, mapping of examples into Java code that are executable on computers, summary and Review Questions at the end of every chapter make the book reader friendly. The book will prove extremely useful to undergraduate and postgraduate students of Computer Science and Engineering, Information Technology, and Master of Computer Applications (MCA). It will also benefit professionals who wish to sharpen their programming skills using UML.
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Rationale Management in Software Engineering

Author: Allen H. Dutoit,Raymond McCall,Ivan Mistrik,Barbara Paech

Publisher: Springer Science & Business Media

ISBN: 3540309985

Category: Computers

Page: 434

View: 2134

This is a detailed summary of research on design rationale providing researchers in software engineering with an excellent overview of the subject. Professional software engineers will find many examples, resources and incentives to enhance their ability to make decisions during all phases of the software lifecycle. Software engineering is still primarily a human-based activity and rationale management is concerned with making design and development decisions explicit to all stakeholders involved.
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Models to Code

With No Mysterious Gaps

Author: Leon Starr,Andrew Mangogna,Stephen Mellor

Publisher: Apress

ISBN: 1484222172

Category: Computers

Page: 305

View: 538

Learn how to translate an executable model of your application into running code. This is not a book about theory, good intentions or possible future developments. You’ll benefit from translation technology and solid software engineering principles that are demonstrated with concrete examples using an open source tool chain. Models don’t deliver enough value if they are not on a direct path to code production. But to waste time building models that are merely pictures of your code doesn’t add much value either. In this book, you’ll translate detailed, yet platform-independent models that solve real application problems. Using a pragmatic approach, Models to Code quickly dives into two case studies of Executable UML models. The models and code are extensively annotated and illustrate key principles that are emphasized throughout the book. You’ll work with code production using "C" as the implementation language and targeting microcomputer class processors. This might not be your particular target language or platform, but you can use you can use what you learn here to engineer or re-evaluate your own code translation system to dramatically increase the value of both your modeling and code generation solution. Written by three leading experts, Models to Code is an exceptional resource for producing software by model translation— add it to your library today. What You'll Learn See how detailed models resolve ambiguity and contradiction common in requirements. Examine how a model can be detailed enough to be executable and testable while remaining platform independent Produce code from a model, leaving the model intact so it can be redeployed on new platforms or adapted to changing software and hardware technology. Implement platform independent model execution rules in platform specific run-time code Who This Book Is For Modelers and systems engineers on active MBSE projects (using Executable UML or not), projects using Simulink, Matlab, Dymola, MatrixX and other math modelling tools. Any developers with current or past model experience, professors, students, systems engineers, embedded systems developers, or anyone interested in learning more about software modelling.
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Object-Oriented Software Engineering: An Agile Unified Methodology

Author: David Kung

Publisher: McGraw-Hill Higher Education

ISBN: 0077508440

Category: Computers

Page: N.A

View: 375

Object-Oriented Software Engineering: An Agile Unified Methodology by David Kung presents a step-by-step methodology that integrates modeling and design, UML, patterns, test-driven development, quality assurance, configuration management, and agile principles throughout the life cycle. The overall approach is casual and easy to follow, with many practical examples that show the theory at work. The author uses his experiences as well as real-world stories to help the reader understand software design principles, patterns, and other software engineering concepts. The book also provides stimulating exercises that go far beyond the type of question that can be answered by simply copying portions of the text.
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Object-oriented software engineering

Author: Steve Halladay,Michael Wiebel

Publisher: Prentice Hall

ISBN: N.A

Category: Computers

Page: 359

View: 2115

Venturing beyond C++ programming, this text shows how to engineer software products using object-oriented principles. It covers gathering requirements, specifying objects, object verification, defining relations between objects, translating object design into code, object testing, and software maintenance.
Posted in Computers