*The Art of Scientific Computing*

Author: William H. Press

Publisher: Cambridge University Press

ISBN: 9780521437202

Category: C (Computer program language)

Page: 994

View: 6220

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## Numerical Recipes in C

The example books published as part of the Numerical Recipes second edition series contain source programs that exercise and demonstrate all of the Numerical Recipes subroutines. Each example program contains comments and is prefaced by a short description of what it does. The books contain all of the old material from the original edition as well as new material from the second edition. They will be valuable for readers who wish to incorporate procedures and subroutines into their own source programs. They are available in both FORTRAN and C.
## Numerical Recipes Example Book (C++)

Contains C++ source programs that exercise and demonstrate all of the subroutines, procedures, and functions in Numerical Recipes in C++.
## Numerical Recipes 3rd Edition

Do you want easy access to the latest methods in scientific computing? This greatly expanded third edition of Numerical Recipes has it, with wider coverage than ever before, many new, expanded and updated sections, and two completely new chapters. The executable C++ code, now printed in colour for easy reading, adopts an object-oriented style particularly suited to scientific applications. Co-authored by four leading scientists from academia and industry, Numerical Recipes starts with basic mathematics and computer science and proceeds to complete, working routines. The whole book is presented in the informal, easy-to-read style that made earlier editions so popular. Highlights of the new material include: a new chapter on classification and inference, Gaussian mixture models, HMMs, hierarchical clustering, and SVMs; a new chapter on computational geometry, covering KD trees, quad- and octrees, Delaunay triangulation, and algorithms for lines, polygons, triangles, and spheres; interior point methods for linear programming; MCMC; an expanded treatment of ODEs with completely new routines; and many new statistical distributions. For support, or to subscribe to an online version, please visit www.nr.com.
## Numerical Recipes Routines and Examples in BASIC (First Edition)

This book contains the routines and demonstration programs from the first edition of the highly acclaimed reference book, Numerical Recipes: The Art of Scientific Computing. It includes computer code and code captions from the book and example book and the commentary from the example book. The author employs a contemporary version of BASIC, Microsoft QuickBasic 4.5, which roughly follows the structure of FORTRAN; in fact, the recipes found in this book are easily adapted for other modern forms of BASIC. This book is recommended for use with one of the main Numerical Recipes books, such as Numerical Recipes in Fortran 77 [link to 43064X]. The programs contained in this book are also available as machine-readable code on the Numerical Recipes Code CD-ROM with Windows/Macintosh Single Screen License [link to 576083].
## Parallel Scientific Computing in C++ and MPI

Numerical algorithms, modern programming techniques, and parallel computing are often taught serially across different courses and different textbooks. The need to integrate concepts and tools usually comes only in employment or in research - after the courses are concluded - forcing the student to synthesise what is perceived to be three independent subfields into one. This book provides a seamless approach to stimulate the student simultaneously through the eyes of multiple disciplines, leading to enhanced understanding of scientific computing as a whole. The book includes both basic as well as advanced topics and places equal emphasis on the discretization of partial differential equations and on solvers. Some of the advanced topics include wavelets, high-order methods, non-symmetric systems, and parallelization of sparse systems. The material covered is suited to students from engineering, computer science, physics and mathematics.
## Guide to Scientific Computing in C++

This easy-to-read textbook/reference presents an essential guide to object-oriented C++ programming for scientific computing. With a practical focus on learning by example, the theory is supported by numerous exercises. Features: provides a specific focus on the application of C++ to scientific computing, including parallel computing using MPI; stresses the importance of a clear programming style to minimize the introduction of errors into code; presents a practical introduction to procedural programming in C++, covering variables, flow of control, input and output, pointers, functions, and reference variables; exhibits the efficacy of classes, highlighting the main features of object-orientation; examines more advanced C++ features, such as templates and exceptions; supplies useful tips and examples throughout the text, together with chapter-ending exercises, and code available to download from Springer.
## Numerical Recipes in Pascal (First Edition)

This version of the first edition of Numerical Recipes contains the original 200 routines translated into Pascal along with the tutorial text. In a single volume, Numerical Recipes in Pascal provides lucid, easy-to-read discussions of the most important practical numerical techniques for science and engineering. The programs contained in this book are also available as machine-readable code on the Numerical Recipes Code CD-ROM with Windows/Macintosh Single Screen License.
## A Primer on Scientific Programming with Python

The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science. From the reviews: Langtangen ... does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. ... Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010 Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011 This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science. Alex Small, IEEE, CiSE Vol. 14 (2), March /April 2012 “This fourth edition is a wonderful, inclusive textbook that covers pretty much everything one needs to know to go from zero to fairly sophisticated scientific programming in Python...” Joan Horvath, Computing Reviews, March 2015
## Numerical Methods, Algorithms and Tools in C#

Comprehensive Coverage of the New, Easy-to-Learn C# Although C, C++, Java, and Fortran are well-established programming languages, the relatively new C# is much easier to use for solving complex scientific and engineering problems. Numerical Methods, Algorithms and Tools in C# presents a broad collection of practical, ready-to-use mathematical routines employing the exciting, easy-to-learn C# programming language from Microsoft. The book focuses on standard numerical methods, novel object-oriented techniques, and the latest Microsoft .NET programming environment. It covers complex number functions, data sorting and searching algorithms, bit manipulation, interpolation methods, numerical manipulation of linear algebraic equations, and numerical methods for calculating approximate solutions of non-linear equations. The author discusses alternative ways to obtain computer-generated pseudo-random numbers and real random numbers generated by naturally occurring physical phenomena. He also describes various methods for approximating integrals and special functions, routines for performing statistical analyses of data, and least squares and numerical curve fitting methods for analyzing experimental data, along with numerical methods for solving ordinary and partial differential equations. The final chapter offers optimization methods for the minimization or maximization of functions. Exploiting the useful features of C#, this book shows how to write efficient, mathematically intense object-oriented computer programs. The vast array of practical examples presented can be easily customized and implemented to solve complex engineering and scientific problems typically found in real-world computer applications.
## A Numerical Library in C for Scientists and Engineers

This extensive library of computer programs-written in C language-allows readers to solve numerical problems in areas of linear algebra, ordinary and partial differential equations, optimization, parameter estimation, and special functions of mathematical physics. The library is based on NUMAL, the program assemblage developed and used at the Centre for Mathematics and Computer Science in Amsterdam, one of the world's leading research centers. The important characteristic of the library is its modular structure. Because it is highly compact, it is well-suited for use on personal computers. The library offers the expert a prodigious collection of procedures for implementing numerical methods. The novice can experiment with the worked examples provided and use the more comprehensive procedures to perform mathematical computations. The library provides a powerful research tool for computer scientists, engineers, and applied mathematicians. Applicable materials can be downloaded from the CRC Press website.
## Real Computing Made Real

This concise guide to trouble-shooting offers practical advice on detecting and removing the bugs, preserving significant figures, avoiding extraneous solutions, and finding efficient iterative processes for solving nonlinear equations. 1996 edition.
## Numerical Recipes Multi-Language Code CD ROM with LINUX Or UNIX Single-Screen License Revised Version

A single omnibus edition containing all the Numerical Recipes source code in all languages, including the brand-new C++, plus a single screen license for a LINUX or UNIX workstation.
## Practical Neural Network Recipies in C++

This text serves as a cookbook for neural network solutions to practical problems using C++. It will enable those with moderate programming experience to select a neural network model appropriate to solving a particular problem, and to produce a working program implementing that network. The book provides guidance along the entire problem-solving path, including designing the training set, preprocessing variables, training and validating the network, and evaluating its performance. Though the book is not intended as a general course in neural networks, no background in neural works is assumed and all models are presented from the ground up. The principle focus of the book is the three layer feedforward network, for more than a decade as the workhorse of professional arsenals. Other network models with strong performance records are also included. Bound in the book is an IBM diskette that includes the source code for all programs in the book. Much of this code can be easily adapted to C compilers. In addition, the operation of all programs is thoroughly discussed both in the text and in the comments within the code to facilitate translation to other languages.
## Computational Geometry in C

This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron. The code in this edition is significantly improved from the first edition (more efficient and more robust), and four new routines are included. Java versions for this new edition are also available. All code is accessible from the book's Web site (http://cs.smith.edu/~orourke/) or by anonymous ftp.
## Numerical Methods for Scientists and Engineers

This inexpensive paperback edition of a groundbreaking text stresses frequency approach in coverage of algorithms, polynomial approximation, Fourier approximation, exponential approximation, and other topics. Revised and enlarged 2nd edition.
## C++ Scientific Programming

Teaches the design of programs for scientific computation in C++ Introduces unique C++ classes, defines the particular relationships among these classes, and demonstrates their use in a dozen of the most powerful current applications Presents a set of practices that allows programmers to embrace the attractive features of C++ without incurring undesired side effects and hidden costs Includes a collection of source code files downloadable from the Wiley ftp site Originally announced as Scientific Program Design: C++ for Native Fortran Writers
## Practical C++ Financial Programming

Practical C++ Financial Programming is a hands-on book for programmers wanting to apply C++ to programming problems in the financial industry. The book explains those aspects of the language that are more frequently used in writing financial software, including the STL, templates, and various numerical libraries. The book also describes many of the important problems in financial engineering that are part of the day-to-day work of financial programmers in large investment banks and hedge funds. The author has extensive experience in the New York City financial industry that is now distilled into this handy guide. Focus is on providing working solutions for common programming problems. Examples are plentiful and provide value in the form of ready-to-use solutions that you can immediately apply in your day-to-day work. You’ll learn to design efficient, numerical classes for use in finance, as well as to use those classes provided by Boost and other libraries. You’ll see examples of matrix manipulations, curve fitting, histogram generation, numerical integration, and differential equation analysis, and you’ll learn how all these techniques can be applied to some of the most common areas of financial software development. These areas include performance price forecasting, optimizing investment portfolios, and more. The book style is quick and to-the-point, delivering a refreshing view of what one needs to master in order to thrive as a C++ programmer in the financial industry. Covers aspects of C++ especially relevant to financial programming. Provides working solutions to commonly-encountered problems in finance. Delivers in a refreshing and easy style with a strong focus on the practical.
## IPython Interactive Computing and Visualization Cookbook, Second Edition

Learn to use IPython and Jupyter Notebook for your data analysis and visualization work. Key Features Leverage the Jupyter Notebook for interactive data science and visualization Become an expert in high-performance computing and visualization for data analysis and scientific modeling A comprehensive coverage of scientific computing through many hands-on, example-driven recipes with detailed, step-by-step explanations Book Description Python is one of the leading open source platforms for data science and numerical computing. IPython and the associated Jupyter Notebook offer efficient interfaces to Python for data analysis and interactive visualization, and they constitute an ideal gateway to the platform. IPython Interactive Computing and Visualization Cookbook, Second Edition contains many ready-to-use, focused recipes for high-performance scientific computing and data analysis, from the latest IPython/Jupyter features to the most advanced tricks, to help you write better and faster code. You will apply these state-of-the-art methods to various real-world examples, illustrating topics in applied mathematics, scientific modeling, and machine learning. The first part of the book covers programming techniques: code quality and reproducibility, code optimization, high-performance computing through just-in-time compilation, parallel computing, and graphics card programming. The second part tackles data science, statistics, machine learning, signal and image processing, dynamical systems, and pure and applied mathematics. What you will learn Master all features of the Jupyter Notebook Code better: write high-quality, readable, and well-tested programs; profile and optimize your code; and conduct reproducible interactive computing experiments Visualize data and create interactive plots in the Jupyter Notebook Write blazingly fast Python programs with NumPy, ctypes, Numba, Cython, OpenMP, GPU programming (CUDA), parallel IPython, Dask, and more Analyze data with Bayesian or frequentist statistics (Pandas, PyMC, and R), and learn from actual data through machine learning (scikit-learn) Gain valuable insights into signals, images, and sounds with SciPy, scikit-image, and OpenCV Simulate deterministic and stochastic dynamical systems in Python Familiarize yourself with math in Python using SymPy and Sage: algebra, analysis, logic, graphs, geometry, and probability theory Who this book is for This book is intended for anyone interested in numerical computing and data science: students, researchers, teachers, engineers, analysts, and hobbyists. A basic knowledge of Python/NumPy is recommended. Some skills in mathematics will help you understand the theory behind the computational methods.
## Numerical Methods that Work

A commonsense approach to numerical algorithms for the solution of equations.
## The Art of Game Design

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

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*The Art of Scientific Computing*

Author: William H. Press

Publisher: Cambridge University Press

ISBN: 9780521437202

Category: C (Computer program language)

Page: 994

View: 6220

*The Art of Scientific Computing*

Author: William T. Vetterling

Publisher: Cambridge University Press

ISBN: 9780521750349

Category: Computers

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*The Art of Scientific Computing*

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*Source Code for the Second Edition Versions of C, C++, Fortran 77, Fortran 90, and the First Edition Versions of Pascal, Basic, Lisp and Modula 2 Plus Many Extras*

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