Moodle 3.x Teaching Techniques

Author: Susan Smith Nash

Publisher: Packt Publishing Ltd

ISBN: 1786467666

Category: Computers

Page: 240

View: 2631

Creative ways to build powerful and effective online courses with Moodle 3.0 About This Book Unleash your teaching talents and develop exciting, dynamic courses Put together effective online courses that motivate students from all backgrounds, generations, and learning styles Find powerful insights into developing more successful and educational courses Who This Book Is For If you want to unleash your teaching talents and develop exciting, dynamic courses that really get students moving forward, then this book is for you. Experienced Moodlers who want to upgrade to Moodle 3.0 will find powerful insights into developing more successful and educational courses. What You Will Learn Create a dynamic learning environment using different techniques Motivate your students to collaborate and demonstrate what they are learning and to create projects together Develop materials you can re-use in your future courses Create online workshops and galleries for your students to make presentations about what they have learned Engage your students in team work that helps them connect course content with their experiences and prior learning Develop high-quality courses that will last to create a personal inventory you can use and re-use In Detail Moodle, the world's most popular, free open-source Learning Management System (LMS) has released several new features and enhancements in its latest 3.0 release. More and more colleges, universities, and training providers are using Moodle, which has helped revolutionize e-learning with its flexible, reusable platform and components. This book brings together step-by-step, easy-to-follow instructions to leverage the full power of Moodle 3 to build highly interactive and engaging courses that run on a wide range of platforms including mobile and cloud. Beginning with developing an effective online course, you will write learning outcomes that align with Bloom's taxonomy and list the kinds of instructional materials that will work given one's goal. You will gradually move on to setting up different types of forums for discussions and incorporating multi-media from cloud-base sources. You will then focus on developing effective timed tests, self-scoring quizzes while organizing the content, building different lessons, and incorporating assessments. Lastly, you will dive into more advanced topics such as creating interactive templates for a full course by focussing on creating each element and create workshops and portfolios which encourage engagement and collaboration Style and approach With clear, step-by-step instructions, this book helps you develop good, solid, dynamic courses that will last by making sure that your instructional design is robust, and that they are built around satisfying learning objectives and course outcomes. Packed with plenty of screenshots and practical examples, you will get solid understanding of developing courses that are a success in the real world.
Posted in Computers

Moodle 3 E-Learning Course Development

Create highly engaging and interactive e-learning courses with Moodle 3, 4th Edition

Author: Susan Smith Nash

Publisher: Packt Publishing Ltd

ISBN: 1788471709

Category: Computers

Page: 432

View: 7762

A complete guide on course development and delivery using Moodle 3.x Key Features Get the best out of the latest Moodle 3 framework to ensure successful learning Create 3rd party plugins and widgets and secure your course efficiently Create your first Moodle VR app using the Moodle VR toolset Book Description Moodle is a learning platform or Course Management System (CMS) that is easy to install and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3 E-Learning Course Development guides you through meeting that challenge in a practical way. This latest edition will show you how to add static learning material, assessments, and social features such as forum-based instructional strategy, a chat module, and forums to your courses so that students reach their learning potential. Whether you want to support traditional class teaching or lecturing, or provide complete online and distance e-learning courses, this book will prove to be a powerful resource throughout your use of Moodle. You’ll learn how to create and integrate third-party plugins and widgets in your Moodle app, implement site permissions and user accounts, and ensure the security of content and test papers. Further on, you’ll implement PHP scripts that will help you create customized UIs for your app. You’ll also understand how to create your first Moodle VR e-learning app using the latest VR learning experience that Moodle 3 has to offer. By the end of this book, you will have explored the decisions, design considerations, and thought processes that go into developing a successful course. What you will learn Know what Moodle does and how it supports your teaching strategies Install Moodle on your computer and navigate your way around it Understand all of Moodle's learning features Monitor how learners interact with your site using site statistics Add multimedia content to your site Allow students to enroll themselves or invite other students to join a course Who this book is for This book is for anyone who wants to get the best out of Moodle. As a beginner, this is a thorough guide for you to understand how the software works, with great ideas for getting off to a good start with your first course. Some experience of working with e-learning systems will be beneficial. Experienced Moodle users will find powerful insights into developing successful and educational courses.
Posted in Computers

Moodle 3.x Developer's Guide

Author: Ian Wild

Publisher: Packt Publishing Ltd

ISBN: 1786469545

Category: Computers

Page: 368

View: 810

Effortlessly ensure your application's code quality from day 1 About This Book Customize your Moodle 3.x app. Leverage the new features of Moodle 3.x by diving deep into the Moodle development eco-system. Cater to heavy user traffic, customize learning requirements and create custom third party plugins. Who This Book Is For This book is for Moodle developers who are familiar with the basic Moodle functionality and have an understanding of the types of scenarios in which the Moodle platform can be usefully employed. You must have medium-level PHP programming knowledge. You should be familiar with HTML and XML protocols. You do not need to have prior knowledge of Moodle-specific terminology What You Will Learn Work with the different types of custom modules that can be written for Moodle 3.x Understand how to author custom modules so they conform to the agreed Moodle 3.x development guidelines Get familiar with the Moodle 3.x architecture—its internal and external APIs Customize Moodle 3.x so it can integrate seamlessly with third-party applications of any kind Build a new course format to specify the layout of a course Implement third-party graphics libraries in your plugins Build plugins that can be themed easily Provide custom APIs that will provide the means to automate Moodle 3 in real time In Detail The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user's segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you'll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we'll discuss the Web Services API to fully automate Moodle 3.x in real time. Style and approach This book takes a step-by-step practical approach with every step explained in great detail using practical examples. You will create custom plugins from scratch with the examples shown and create new modules as well as extensions with the examples presented.
Posted in Computers

Moodle 3 Administration

Author: Alex Büchner

Publisher: Packt Publishing Ltd

ISBN: 1783289724

Category: Computers

Page: 492

View: 8271

An administrator's guide to configuring, securing, customizing, and extending Moodle About This Book Learn how to plan, install, optimize, customize, and configure Moodle Guarantee a cutting-edge learning experience in a secure and customizable environment while optimizing your day-to-day workload A one-stop guide with a problem-solution approach and a wide range of real-world examples Who This Book Is For If you are a technician, systems administrator, or part of academic staff, this is the book for you. This book is ideal for anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative task. Some basic Moodle knowledge is helpful, but not essential. What You Will Learn Install and update Moodle on multiple platforms manually and via CLI and GIT Manage courses and categories, users and cohorts, as well as roles Get Moodle hooked up to repositories, portfolios, and open badges Configure Moodle for mobile usage, accessibility, localization, communication, and collaboration Guarantee backups, security and privacy, and achieve maximum performance via the Moodle Universal Cache and the new cron system Configure the Moodle events system to generate comprehensive reports, statistics, and learning analytics Network Moodle with Mahara and extend it with third-party add-ons and via LTI Customize Moodle web services to enable mobile learning and integration with other IT systems In Detail Moodle is the de facto standard for open source learning platforms. However, setting up and managing a learning environment can be a complex task since it covers a wide range of technical, organizational, and pedagogical topics. This ranges from basic user and course management, to configuring plugins and design elements, all the way to system settings, performance optimization, events frameworks, and so on. This book concentrates on basic tasks such as how to set up and configure Moodle and how to perform day-to-day administration activities, and progresses on to more advanced topics that show you how to customize and extend Moodle, manage courses, cohorts, and users, and how to work with roles and capabilities. You'll learn to configure Moodle plugins and ensure your VLE conforms to pedagogical and technical requirements in your organization. You'll then learn how to integrate the VLE via web services and network it with other sites, including Mahara, and extend your system via plugins and LTI. By the end of this book, you will be able to set up an efficient, fully fledged, and secure Moodle system. Style and approach The book takes a problem-solution approach to fall in line with your day-to-day operations. This is a one-stop reference for any task you will ever come across when administering a Moodle site of any shape and size.
Posted in Computers

Verteilte Systeme

Prinzipien und Paradigmen

Author: Andrew S. Tanenbaum,Maarten van Steen

Publisher: N.A

ISBN: 9783827372932

Category: Distributed processing

Page: 761

View: 8359

Posted in Distributed processing

Moodle 1. 9 Teaching Techniques

Creative Ways to Build Powerful and Effective Online Courses

Author: Susan Smith Nash,William Rice

Publisher: Packt Publishing Ltd

ISBN: 1849510075

Category: Computers

Page: 216

View: 8371

Creative ways to build powerful and effective online courses.
Posted in Computers

Gamification und Serious Games

Grundlagen, Vorgehen und Anwendungen

Author: Susanne Strahringer,Christian Leyh

Publisher: Springer-Verlag

ISBN: 3658167424

Category: Computers

Page: 184

View: 4248

Das Herausgeberwerk zeigt, wie das weitverbreitete Einbinden von Spielmechaniken in Softwaresysteme als auch das Spielen im betriebswirtschaftlichen Kontext zielgerichtet gestaltet und eingesetzt wird. Welche Herausforderungen dabei zu meistern sind, schildern verschiedene Autoren aus Wissenschaft und Praxis. Ein umfassendes Werk, das sich in erster Linie an Praktiker richtet, aber auch viel Wissenswertes für Lehrende an Universitäten und Hochschulen bietet.
Posted in Computers

Entwicklungspsychologie im Kindes- und Jugendalter

Author: Robert Siegler,Nancy Eisenberg,Judy DeLoache,Jenny Saffran

Publisher: Springer-Verlag

ISBN: 3662470284

Category: Psychology

Page: 688

View: 2594

Wer dieses Standardwerk liest, erhält einen umfassenden Überblick über einschlägige Theorien, moderne Forschungsmethoden und neueste Erkenntnisse zur Kindes- und Jugendentwicklung. Die einfache, klare Sprache sowie zahlreiche Illustrationen und Fallbeispiele machen die Lektüre des Lehrbuchs für Studierende der Entwicklungspsychologie zum echten Vergnügen. Tabellen, Schaubilder, Zusammenfassungen und Praxisbeispiele helfen dabei, den Stoff zu verstehen, zu strukturieren und zu verinnerlichen. Die Inhalte des Werkes gehen dabei teilweise deutlich über den klassischen Lehrstoff für Bachelor-Prüfungen hinaus und vermitteln ein vertieftes Verständnis dafür, wie die Entwicklung in unterschiedlichen Bereichen zusammenhängt, von welchen sozialen und gesellschaftlichen Rahmenbedingungen sie abhängt und wie die Entstehung von Problemen verhindert werden kann. Die Auseinandersetzung mit dieser Lektüre lohnt sich daher nicht nur für die Prüfungsvorbereitung im Bachelor- und Masterstudium. Auch wenn Sie bereits beruflich oder privat mit Kindern und Jugendlichen zu tun haben, wird Ihnen das Buch als wertvolles Nachschlagewerk dienen und immer wieder Lust machen, sich mit den Inhalten auseinanderzusetzen.
Posted in Psychology

Kognition und Technologie im kooperativen Lernen

vom Wissenstransfer zur Knowledge Creation

Author: Markus F. Peschl,Hanna Risku

Publisher: V&R unipress GmbH

ISBN: 3899717724

Category: Education

Page: 217

View: 5527

English summary: Knowledge has become one of the most important resources in many economic, technological and academic domains. To understand the impact and potential of this development towards a knowledge-based economy and technology in the respective fields, we have to take a closer look at the processes responsible for bringing about new knowledge. Work in this field reveals that cooperative forms of learning are among the major sources of such knowledge. Consequently, this book supports the claim that learning is a process of cooperative knowledge creation and not simply a process of knowledge transfer. The focus of the collection of articles in this book is on how communication, cooperation, negotiation, knowledge creation, and innovation can be integrated into a comprehensive notion of learning. Cognition and technology both play a major role in the integration of these knowledge processes, as they are ultimately the foundation on which any form of cooperative learning is based. The articles in this book provide an overview of the state-of-the-art approaches, models and technologies in the highly dynamic field of cooperative learning. They cover the subject matter from both a theoretical and a practical perspective and offer several best practice examples of some of the key work being carried out in this field. German text. German description: Wissen ist zur wichtigsten Ressource in vielen okonomischen, technologischen und wissenschaftlichen Bereichen geworden. Um zu verstehen, welche Konsequenzen und welches Potenzial diese Entwicklung zu einer Wissensgesellschaft hat, ist ein neues Verstandnis fur die Prozesse der Wissensgenerierung notig. Aktuelle Forschungen bestatigen, dass kooperative Lernformen eine primare Quelle neuen Wissens sind. Daher versteht dieses Buch Lernen nicht als blossen Wissenstransfer, sondern als kooperative Wissensgenerierung. Wie kann man Kommunikation, Kooperation, Verhandlung, Knowledge Creation und Innovation zu einem integrierten Bild des Lernens zusammenfuhren? Welche Rolle spielen kognitive Prozesse und (Wissens-)Technologie? Dieser Band gibt einen Uberblick uber die aktuellen Ansatze, Modelle und Technologien im dynamischen Feld des kooperativen Lernens. Die Artikel sprechen sowohl aus theoretischer als auch aus praktischer Perspektive und bieten eine Vielzahl an konkreten Anwendungsbeispielen aus diesem Bereich.
Posted in Education

Professionelle PHP-5-Programmierung

Entwicklerleitfaden für große Webprojekte mit PHP 5

Author: George Schlossnagle

Publisher: Pearson Deutschland GmbH

ISBN: 9783827323811

Category:

Page: 694

View: 3936

Posted in

Abschied vom IQ

die Rahmen-Theorie der vielfachen Intelligenzen

Author: Howard Gardner

Publisher: Klett-Cotta

ISBN: 9783608931587

Category: Multiple intelligences

Page: 395

View: 3927

Posted in Multiple intelligences

Versionskontrolle mit Subversion

Author: Ben Collins-Sussman,Brian W. Fitzpatrick,C. Michael Pilato

Publisher: O'Reilly Germany

ISBN: 9783897214606

Category: Subversion Programm

Page: 334

View: 5526

Posted in Subversion Programm

Das Mind-Map-Buch

Die beste Methode zur Steigerung Ihres geistigen Potenzials

Author: Tony Buzan

Publisher: MVG Verlag

ISBN: 3864155274

Category: Psychology

Page: 304

View: 4793

Mit der Mind-Map-Methode® halten Sie den Schlüssel zu einem einzigartigen Denkwerkzeug in den Händen, mit dem Sie mühelos und effizient Ihr Gedächtnis, Ihre Kreativität, Ihre Konzentration, Ihre Kommunikationsfähigkeit, Ihre allgemeine Intelligenz und Ihre mentale Schnelligkeit verbessern können. Angewandt auf jedwede Herausforderung oder Zielsetzung, werden Ihnen Mind-Maps dabei helfen, - klar, kreativ und originell zu denken, - Probleme zu lösen und fundierte Entscheidungen zu treffen, - zu planen und zu verhandeln, - Ihre Gedächtnisleistung zu maximieren, - Ihr Leben erfolgreich zu strukturieren. Ihr Gehirn ist dazu imstande, Großartiges zu leisten – lernen Sie mithilfe des Mind-Map- Buchs, Ihr Potenzial auszuschöpfen!
Posted in Psychology

Psychologie der Intelligenz

Author: Jean Piaget

Publisher: Klett-Cotta

ISBN: 9783608940145

Category:

Page: 196

View: 8786

Posted in

Think Like a Programmer - Deutsche Ausgabe

Typische Programmieraufgaben kreativ lösen am Beispiel von C++

Author: V. Anton Spraul

Publisher: MITP-Verlags GmbH & Co. KG

ISBN: 3826692780

Category: Computers

Page: 304

View: 2022

Typische Programmieraufgaben kreativ lösen am Beispiel von C++ Von der Aufgabe zur Lösung – so gehen Sie vor Probleme analysieren und schrittweise bearbeiten Systematisches Vorgehen lernen und anwenden Aus dem Inhalt: Strategien zur Problemlösung Eingabeverarbeitung Statusverfolgung Arrays Zeiger und dynamische Speicherverwaltung Klassen Rekursion Wiederverwendung von Code Rekursive und iterative Programmierung Denken wie ein Programmierer Die Herausforderung beim Programmieren besteht nicht im Erlernen der Syntax einer bestimmten Sprache, sondern in der Fähigkeit, auf kreative Art Probleme zu lösen. In diesem einzigartigen Buch widmet sich der Autor V. Anton Spraul genau jenen Fähigkeiten, die in normalen Lehrbüchern eher nicht behandelt werden: die Fähigkeit, wie ein Programmierer zu denken und Aufgaben zu lösen. In den einzelnen Kapiteln behandelt er jeweils verschiedene Programmierkonzepte wie beispielsweise Klassen, Zeiger und Rekursion, und fordert den Leser mit erweiterbaren Übungen zur praktischen Anwendung des Gelernten auf. Sie lernen unter anderem: Probleme in diskrete Einzelteile zerlegen, die sich leichter lösen lassen Funktionen, Klassen und Bibliotheken möglichst effizient nutzen und wiederholt verwenden die perfekte Datenstruktur für eine Aufgabenstellung auswählen anspruchsvollere Programmiertechniken wie Rekursion und dynamischen Speicher einsetzen Ihre Gendanken ordnen und Strategien entwickeln, um bestimmte Problemkategorien in Angriff zu nehmen Die Beispiele im Buch werden mit C++ gelöst, die dargestellten kreativen Problemlösungskonzepte gehen aber weit über die einzelnen Programmiersprachen und oft sogar über den Bereich der Informatik hinaus. Denn wie die fähigsten Programmierer wissen, handelt es sich beim Schreiben herausragender Quelltexte um kreative Kunst und der erste Schritt auf dem Weg zum eigenen Meisterwerk besteht darin, wie ein Programmierer zu denken. Über den Autor: V. Anton Spraul hat über 15 Jahre lang Vorlesungen über die Grundlagen der Programmierung und Informatik gehalten. In diesem Buch fasst er die von ihm dabei perfektionierten Verfahren zusammen. Er ist auch Autor von »Computer Science Made Simple«.
Posted in Computers

Menschen lesen

Ein FBI-Agent erklärt, wie man Körpersprache entschlüsselt

Author: Joe Navarro

Publisher: MVG Verlag

ISBN: 3864152631

Category: Self-Help

Page: 272

View: 602

Ein solches Buch über Körpersprache hat es noch nie gegeben: geschrieben von einem FBI-Agenten, dessen Aufgabe es 25 Jahre lang war, Spione, Mörder und Verbrecher anhand ihrer Körpersprache zu entlarven. Denn nur 20 Prozent unserer Kommunikation laufen über das gesprochene Wort. Wir kommunizieren also zu 80 Prozent nonverbal und unbewusst. Der international anerkannte Experte Joe Navarro erklärt exakt, wie man sein Gegenüber durchschaut, wie man Gefühle und Verhaltensweisen präzise entschlüsselt, Fallstricken ausweicht und souverän Körperhaltung und Mimik entlarvt, die in die Irre führen sollen. Von Kopf bis Fuß werden Gesten, Haltung und Mimik unter die Lupe genommen und nach dem neuesten Stand der Forschung analysiert.
Posted in Self-Help