Making Simple Robots

Exploring Cutting-Edge Robotics with Everyday Stuff

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1457183595

Category: Technology & Engineering

Page: 243

View: 9176

Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.
Posted in Technology & Engineering

Making Simple Robots

Exploring Cutting-Edge Robotics with Everyday Stuff

Author: Kathy Ceceri

Publisher: Make Books

ISBN: 9781457183638

Category: Technology & Engineering

Page: 243

View: 3848

"Explore cutting-edge robotics with everyday stuff"--Cover.
Posted in Technology & Engineering

Making Simple Robots

Exploring Cutting-Edge Robotics with Everyday Stuff

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1457183617

Category: Education

Page: 243

View: 2320

Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.
Posted in Education

How to Make a Robot

Author: Gordon McComb

Publisher: Maker Media, Inc.

ISBN: 1680454668

Category: Technology & Engineering

Page: 52

View: 3509

Learn the basics of modern robotics while building your own intelligent robot from scratch! You'll use inexpensive household materials to make the base for your robot, then add motors, power, wheels, and electronics. But wait, it gets better: your creation is actually five robots in one! -- build your bot in stages, and add the features you want. Vary the functions to create a robot that's uniquely yours. Mix and match features to make your own custom robot: Flexible Motorized Base -- a playpen for all kinds of programming experiments Obstacle Detector -- whiskers detect when your robot has bumped into things Object Avoider -- ultrasonic sound lets your robot see what's in front of it Infrared Remote Control -- command your robot from your easy chair Line Follower -- use optics to navigate your bot; have races with other robot builders! You will learn how switches, ultrasonics, infrared detectors, and optical sensors work. Install an Arduino microcontroller board and program your robot to avoid obstacles, provide feedback with lights and sound, and follow a tracking line. In this book you will combine multiple disciplines -- electronics, programming, and engineering -- to successfully build a multifunctional robot. You'll discover how to: construct a motorized base set up an Arduino to function as the brain use "whisker" switches to detect physical contact avoid obstacles with ultrasonic sensors teach your robot to judge distances use a universal remote to control your robot install and program a servo motor respond to input with LEDs, buzzers, and tones mount line-following sensors under your robot And more. Everything is explained with lots and lots of full-color line drawings. No prior experience is necessary. You'll have fun while you learn a ton!
Posted in Technology & Engineering

Make: Paper Inventions

Machines that Move, Drawings that Light Up, and Wearables and Structures You Can Cut, Fold, and Roll

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1457187485

Category: Technology & Engineering

Page: 132

View: 7857

Paper is incredible stuff. It's easy to cut, but incredibly strong. It's disposable, but can last for centuries. It can stand as stiff as a board, pop up like a spring, or float like a leaf. And its invention changed the world forever. Perfect for kids, parents, and educators, Paper Inventions is a project-based book with full color illustrations, step-by-step instructions, supply lists, and templates that allow you to follow along with the book or devise something entirely new. Each chapter features new projects that will challenge and intrigue everyone, from beginning to experienced Makers. In this book, you'll learn to make: A light-up paper cat that shows how switches and sensors work An action origami robot worm Edible rice paper perfect for secret messages A space rover that moves thanks to paper machinery A paper generator that creates electricity when you tap or rub it Heat-activated paper models that fold themselves A geodesic dome big enough to crawl into--from newspaper!
Posted in Technology & Engineering

Home Robotics

Maker-Inspired Projects For Building Your Own Robots

Author: Daniel Knox

Publisher: Aurum Press Limited

ISBN: 1781317682

Category: Technology & Engineering

Page: 160

View: 3597

Learn to make your own robots with this accessible, illustrated guide for robotics enthusiasts, featuring 13 unique robotics projects suitable for beginner to intermediate level. You’ve seen the sci-fi movies and dreamed of creating your very own robot. Now learn to build machines with your own hands that will move or perform tasks at your command. Featuring brand-new projects and specially commissioned photography, this book uses easily sourced components to teach you simple electronics and programming. Learn to design and build your very own custom-made creations that can walk, draw or even guard your home. Start with a space-age butterfly that skips along on its own or a robot that creates psychedelic patterns of amazing variety, then discover how to create a catapult bot that activates when movement is detected or construct an intelligent, all-terrain rover vehicle – the possibilities are endless.
Posted in Technology & Engineering

JunkBots, Bugbots, and Bots on Wheels: Building Simple Robots With BEAM Technology

Author: David Hrynkiw,Mark W. Tilden

Publisher: McGraw Hill Professional

ISBN: 9780072226010

Category: Technology & Engineering

Page: 374

View: 2535

Offers ideas for building several types of simple, autonomous robots using BEAM technology, which incorporates concepts of biology, electronics, aesthetics, and mechanics.
Posted in Technology & Engineering

Musical Inventions

DIY Instruments to Toot, Tap, Crank, Strum, Pluck, and Switch On

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1680452290

Category: Technology & Engineering

Page: 256

View: 4901

People have been playing music on homemade instruments for thousands of years. But creating new instruments is much more than an art form. When you want to make a note sound higher or lower, you have to change the sound waves coming out of the instrument. That's science! When you explore the way different materials produce different sounds, that's engineering. When you speed up or slow down a song, you're counting beats -- using math. And technology makes electronic instruments and devices to record and play back music possible.
Posted in Technology & Engineering

Arduino Robot Bonanza

Author: Gordon McComb

Publisher: McGraw Hill Professional

ISBN: 0071782788

Category: Technology & Engineering

Page: 416

View: 7810

Create high-tech walking, talking, and thinking robots "McComb hasn’t missed a beat. It’s an absolute winner!" -GeekDad, Wired.com Breathe life into the robots of your dreams—without advanced electronics or programming skills. Arduino Robot Bonanza shows you how to build autonomous robots using ordinary tools and common parts. Learn how to wire things up, program your robot's brain, and add your own unique flair. This easy-to-follow, fully illustrated guide starts with the Teachbot and moves to more complex projects, including the musical TuneBot, the remote-controlled TeleBot, a slithering snakelike 'bot, and a robotic arm with 16 inches of reach! Get started on the Arduino board and software Build a microcontroller-based brain Hook up high-tech sensors and controllers Write and debug powerful Arduino apps Navigate by walking, rolling, or slithering Program your 'bot to react and explore on its own Add remote control and wireless video Generate sound effects and synthesized speech Develop functional robot arms and grippers Extend plans and add exciting features
Posted in Technology & Engineering

Fabric and Fiber Inventions

Sew, Knit, Print, and Electrify Your Own Designs to Wear, Use, and Play With

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1680452231

Category: Technology & Engineering

Page: 240

View: 7670

In this book you'll create your own fabric inventions as you learn to make wearables, playthings, and decorative items using textile arts--both old and new. Easy projects using will get you started knitting, adding color to your wardrobe with silkscreen and batik, and transforming old clothing into useful items. Then you'll find out how soft circuits can give your creations personality with light, sound, and motion. Fabric and Fiber Inventions will show you how to turn everyday materials into unique designs everybody will love.
Posted in Technology & Engineering

Video Games

Design and Code Your Own Adventure

Author: Kathy Ceceri

Publisher: Nomad Press

ISBN: 1619302934

Category: Juvenile Nonfiction

Page: 128

View: 2080

Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.
Posted in Juvenile Nonfiction

The Robot Book

Build & Control 20 Electric Gizmos, Moving Machines, and Hacked Toys

Author: N.A

Publisher: Chicago Review Press

ISBN: 1556524374

Category: Juvenile Nonfiction

Page: 208

View: 2029

Drones, RC cars, artificial limbs, Roombas-the robots have arrived! Anyone interested in taking control before the machines do needs a helpful resource. Author and physics teacher Bobby Mercer will show readers 20 inexpensive, easy-to-build and robots that can be built with everyday items. The Robot Book will teach readers how to use recycled motors and computer components, junk drawer supplies, and old mechanical toys to build a variety of devices. They will learn how to turn a toothbrush, an old cell phone, and scrap wire into a Brush Bot, or hack a toy car to hotwire a Not-So-Remote Bot. A small electric fan, several craft sticks, and rubber bands make a Fan-Tastic Dancing Machine, and drinking straws, string, tape, and glue can be used to construct a working model of the human hand. Every hands-on project contains a materials list and detailed step-by-step instructions with photos. Mercer also includes explanations of the science and technology behind each robot, including concepts such as friction, weight and mass, center of gravity, kinetic and potential energy, electric circuitry, DC vs. AC current, and more. Teachers will appreciate the opportunity to augment their STEM curricula while having fun at the same time. These projects are also perfect for science fairs or design competitions. Bobby Mercer has been a high school physics teacher for over two decades. He is the author of The Flying Machine Book, The Racecar Book and Junk Drawer Physics and lives with his family outside of Asheville, North Carolina.
Posted in Juvenile Nonfiction

Making Things See

3D Vision with Kinect, Processing, Arduino, and MakerBot

Author: Greg Borenstein

Publisher: "O'Reilly Media, Inc."

ISBN: 1449307078

Category: Computers

Page: 416

View: 2959

A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.
Posted in Computers

Rubber Band Engineer

Build Slingshot Powered Rockets, Rubber Band Rifles, Unconventional Catapults, and More Guerrilla Gadgets from Household Hardware

Author: Lance Akiyama

Publisher: Rockport Publishers

ISBN: 1631591800

Category: Crafts & Hobbies

Page: 144

View: 9944

"Whoa, that shot a lot farther than I thought it would!" Shooting far, flying high, and delivering way more exciting results than expected are the goals of the gadgets in this book. Discover unexpected ways to turn common materials into crafty contraptions that range from surprisingly simple to curiously complex. In vivid color photos, you'll be guided to create slingshot rockets, unique catapults, and even hydraulic-powered machines. Whether you build one or all 19 of these designs, you'll feel like an ingenious engineer when you're through. Best of all, you don't need to be an experienced tinkerer to make any of the projects within. All you need are household tools and materials, such as paper clips, pencils, paint stirrers, and ice pop sticks. Oh, and rubber bands. Lots of rubber bands. So grab your glue gun, pull out your pliers, track down your tape, and get started on the challenging, fun, and rewarding journey toward becoming a rubber band engineer.
Posted in Crafts & Hobbies

Edible Inventions

Cooking Hacks and Yummy Recipes You Can Build, Mix, Bake, and Grow

Author: Kathy Ceceri

Publisher: Maker Media, Inc.

ISBN: 1680452053

Category: Technology & Engineering

Page: 208

View: 3256

Believe it or not, there's a lot of inventing going on in the kitchen. Unless you only eat fruits and veggies right off the plant, you are using tools and techniques invented by humans to make food more tasty and easier to digest. When you cook food, you start to break it down into a form your body can absorb. When you add chemicals to make it thicker, gooey-er, or puffy-er, you turn a bunch of boring ingredients into a mouth-watering snack. Edible Inventions: Cooking Hacks and Yummy Recipes You Can Build, Mix, Bake, and Grow will show you some unusual ways to create a meal, and help you invent some of your own. Projects include: 3D printing with food Chemical cuisine and molecular gastronomy Prepared foods like jellies and pickles at home Growing your own ingredients Cooking off the grid
Posted in Technology & Engineering

Tinkering

Kids Learn by Making Stuff

Author: Curt Gabrielson

Publisher: Maker Media, Inc.

ISBN: 1680450344

Category: Juvenile Nonfiction

Page: 214

View: 1338

How can you consistently pull off hands-on tinkering with kids? How do you deal with questions that you can't answer? How do you know if tinkering kids are learning anything or not? Is there a line between fooling around with real stuff and learning? The idea of learning through tinkering is not so radical. From the dawn of time, whenever humanity has wanted to know more, we have achieved it most effectively by getting our hands dirty and making careful observations of real stuff. Make: Tinkering (Kids Learn by Making Stuff) lets you discover how, why--and even what it is--to tinker and tinker well. Author Curt Gabrielson draws on more than 20 years of experience doing hands-on science to facilitate tinkering: learning science while fooling around with real things. This book shows you how to make: A drum set from plastic bottles, tape, and shrink-wrap Magnetic toys that dance, sway, and amaze Catapults, ball launchers, and table-top basketball A battery-powered magic wand and a steadiness game (don't touch the sides!) Chemical reactions with household items Models of bones and tendons that work like real arms and ankles Spin art machine and a hovercraft from a paper plate! Lifelong learners hungry for their next genuine experience
Posted in Juvenile Nonfiction

Robot Building for Beginners

Author: David Cook

Publisher: Apress

ISBN: 1430227494

Category: Computers

Page: 516

View: 1941

“I wrote this book because I love building robots. I want you to love building robots, too. It took me a while to learn about many of the tools and parts in amateur robotics. Perhaps by writing about my experiences, I can give you a head start.” —David Cook Robot Building for Beginners, Second Edition is an update of David Cook’s best-selling Robot Building for Beginners. This book continues its aim at teenagers and adults who have an avid interest in science and dream of building household explorers. No formal engineering education is assumed. The robot described and built in this book is battery powered and about the size of a lunchbox. It is autonomous. That is, it isn’t remote controlled. You’ll begin with some tools of the trade, and then work your way through prototyping, robot bodybuilding, and eventually soldering your own circuit boards. By the book’s end, you will have a solid amateur base of understanding so that you can begin creating your own robots to vacuum your house or maybe even rule the world!
Posted in Computers

LittleBits

Author: Amber Lovett

Publisher: Cherry Lake

ISBN: 1634714237

Category: Juvenile Nonfiction

Page: 32

View: 8494

With LittleBits, you can build your own electronic devices using modules that snap together easily with magnets. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Posted in Juvenile Nonfiction

How to Build a Robot (with Your Dad)

Author: Aubrey Smith

Publisher: Michael O'Mara Books

ISBN: 9781843178781

Category: Juvenile Nonfiction

Page: 167

View: 3152

Contains pages of simple and imaginative robotic projects with easy to follow, step-by-step instructions. Each project can be made from stuff that can be found around the house or bought cheaply, so won't break the bank
Posted in Juvenile Nonfiction

Minecraft for Makers

Minecraft in the Real World with LEGO, 3D Printing, Arduino, and More!

Author: John Baichtal

Publisher: Maker Media, Inc.

ISBN: 1680453122

Category: Juvenile Nonfiction

Page: 176

View: 6602

Minecraft has sold more than one hundred million copies worldwide (about 25 million of those units for the PC and Mac). According to Mojang, since the beginning of 2016 Minecraft continues to average 53,000 copies sold per day. Microsoft bought Minecraft (and Mojang) in 2014 for $2.5 billion. In 2016, Microsoft released a version of Minecraft specifically for educators called MinecraftEdu that is used by thousands of teachers around the world. Minecraft for Makers explores the intersection of this creative and beloved electronic game with the real world. It gives readers the opportunity to take familiar objects from the game - such as blocks, jack o'lanterns, and mobs - and make real-world versions of them. Begin with simple crafting projects using wood, paint, and LEGOs. Then move up to projects that involve basic electronics with LEDs. And, finally, advance to Arduino microcontroller projects that teach programming skills and basic robotics. The skills build progressively on one another, from chapter to chapter, and the emphasis is on fun all the way! Chapters include: Basic Projects (Item Frame with Diamond Sword, LEGO Minecraft Block, Minecraft Chess Pieces) LED Projects (Glowing Minecraft Block, Glowstone Chandelier, Minecraft Chess Board) Arduino Projects (Minecraft Jack O'Lantern, Night and Day Clock, Robot Creeper)
Posted in Juvenile Nonfiction