Intro to Java Programming, Comprehensive Version, Global Edition

Author: Y Daniel Liang

Publisher: Pearson Higher Ed

ISBN: 1292070021

Category: Computers

Page: 1344

View: 9917

This text is intended for a 1-, 2-, or 3-semester CS1 course sequence. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program offers: Fundamentals-First Approach: Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Problem-Driven Motivation: The examples and exercises throughout the book emphasize problem solving and foster the concept of developing reusable components and using them to create practical projects. A Superior Pedagogical Design that Fosters Student Interest: Key concepts are reinforced with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and interactive self-tests. The Most Extensive Instructor and Student Support Package Available
Posted in Computers

Introduction to Java Programming and Data Structures

Author: Y. Daniel Liang

Publisher: Pearson

ISBN: 9780134670942

Category: Application software

Page: 1232

View: 5859

Revised edition of: Introduction to Java programming / Y. Daniel Liang, Armstrong Atlantic State University. Tenth edition. Comprehensive version. 2015.
Posted in Application software

Introduction to Java Programming, Brief Version, Student Value Edition

Author: Y. Daniel Liang

Publisher: Pearson

ISBN: 9780134671710

Category: Computers

Page: 832

View: 1408

NOTE Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures, Brief Version teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. As beginner programmers, you learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. Personalize learning with MyProgrammingLab (TM) . MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. 0134694503 / 9780134694504 Introduction to Java Programming and Data Structures, Brief Version plus MyProgrammingLab with Pearson eText -- Access Card Package, 11/e Package consists of: 0134611039 /9780134611037 Introduction to Java Programming and Data Structures, Brief Version, 11/e 013467281X / 9780134672816 MyProgrammingLab with Pearson eText -- Access Card -- for Introduction to Java Programming and Data Structures, Comprehensive Version, 11/e
Posted in Computers

Introduction to Java Programming

Author: Y. Daniel Liang,Mark Allen Weiss,Robert Ayres

Publisher: Prentice Hall

ISBN: 9781405837071

Category:

Page: N.A

View: 8333

Posted in

Cómo programar en Java

Author: Harvey M. Deitel,Paul J. Deitel

Publisher: Pearson Educación

ISBN: 9789702605188

Category: Computers

Page: 1447

View: 1040

The Deitels' best-selling introductory Java book has been fully revised and updated to Java 2 Standard Edition (J2SE) 1.4. Like every How to Program book, "Java How to Program, Fifth Edition" features the Deitels' signature "LIVE-CODE" ™ approach to teaching programming languages with thousands of lines of live code, explained with exceptional clarity by the renowned programming trainers at Deitel and Associates. The Deitels cover all facets of the Java language, including object-orientation, multithreading, exception handling, the Java event programming model, GUI with Swing and AWT, graphics, and much more. You'll also find a set of core design patterns that are integrated throughout the text along with all new coverage of JDBC, SQL, n-tier, Web-application development with servlets and JSP, plus an introduction to XML processing with the Java XML library. The book also provides an optional, start-to-finish case study introducing Java object-oriented analysis and design with UML. It contains hundreds of tips, recommended practices and cautions (all marked with icons) for writing code that is portable, reusable and optimized for performance. For all beginning programmers -- and developers experienced with traditional languages -- who want to master Java quickly.
Posted in Computers

Java Programming

Author: Joyce Farrell

Publisher: Cengage Learning

ISBN: 1305480538

Category: Computers

Page: 976

View: 1383

Introduce your beginning programmers to the power of Java for developing applications with the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 8E. With this text, even first-time programmers can quickly develop useful programs while learning the basic principles of structured and object-oriented programming. The text incorporates the latest version of Java with a reader-friendly presentation and meaningful real-world exercises that highlight new Java strengths. Updated Programming Exercises and a wealth of case problems help students build skills critical for ongoing programming success. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Posted in Computers

Thinking in Java

Author: Bruce Eckel

Publisher: Pearson Education

ISBN: 0131872486

Category: Computers

Page: 1482

View: 424

With humor and insight, the author introduces the fundamental concepts of the Java programming language, from object development to design patterns, with the help of straightforward examples. By the author of Thinking in C++++. Original. (Beginner).
Posted in Computers

Introduction to Java Programming

Comprehensive Version

Author: Y. Daniel Liang

Publisher: Prentice Hall

ISBN: 0132130807

Category: Computers

Page: 1342

View: 1380

Introduction to Java Programming, Comprehensive, 8e, features comprehensive coverage ideal for a one-, two-, or three-semester CS1 course sequence. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Liang's fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Liang's approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Increased data structures chapters make the Eighth Edition ideal for a full course on data structures.
Posted in Computers

Introduction to Programming with C++

Author: Y. Daniel Liang

Publisher: Prentice Hall

ISBN: 9780133252811

Category: Computers

Page: 689

View: 9747

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133377474 /ISBN-13: 9780133377477 . That package includes ISBN-10: 0133252817 /ISBN-13: 9780133252811 and ISBN-10: 013337968X /ISBN-13: 9780133379686 . MyProgrammingLab should only be purchased when required by an instructor . For undergraduate students in Computer Science and Computer Programming courses or beginning programmers A solid foundation in the basics of C++ programming will allow readers to create efficient, elegant code ready for any production environment Learning basic logic and fundamental programming techniques is essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize Introduction to Programming with C++, 3/e. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables. NEW! This edition is available with MyProgrammingLab, an innovative online homework and assessment tool. Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming.
Posted in Computers

Introduction to Information Retrieval

Author: Christopher D. Manning,Prabhakar Raghavan,Hinrich Schütze

Publisher: Cambridge University Press

ISBN: 1139472100

Category: Computers

Page: N.A

View: 9784

Class-tested and coherent, this textbook teaches classical and web information retrieval, including web search and the related areas of text classification and text clustering from basic concepts. It gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Slides and additional exercises (with solutions for lecturers) are also available through the book's supporting website to help course instructors prepare their lectures.
Posted in Computers

Head First Java

A Brain-Friendly Guide

Author: Kathy Sierra,Bert Bates

Publisher: "O'Reilly Media, Inc."

ISBN: 1449331440

Category: Computers

Page: 720

View: 8639

Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.
Posted in Computers

Java: How to Program (Late Objects), Global Edition

Author: Harvey M. Deitel,Paul J. Deitel

Publisher: Pearson Higher Ed

ISBN: 1292072962

Category: Computers

Page: 1232

View: 4845

Intended for use in the Java programming course The Deitels’ groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Java How to Program (Late Objects), Tenth Edition, teaches programming by presenting the concepts in the context of full working programs. The Late Objects Version delays coverage of class development until Chapter 8, first presenting control structures, methods and arrays material in a non-object-oriented, procedural programming context. Teaching and Learning Experience This program presents a better teaching and learning experience—for you and your students. Teach Programming with the Deitels’ Signature Live Code Approach: Java language features are introduced with thousands of lines of code in hundreds of complete working programs. Use a Late Objects Approach: The Late Objects Version begins with a rich treatment of procedural programming, including two full chapters on control statements and 200+ exercises. Keep Your Course Current: This edition can be used with Java SE 7 or Java SE 8, and is up-to-date with the latest technologies and advancements. Facilitate Learning with Outstanding Applied Pedagogy: Making a Difference exercise sets, projects, and hundreds of valuable programming tips help students apply concepts. Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text.
Posted in Computers

Java For Everyone

Author: Cay S. Horstmann

Publisher: John Wiley & Sons

ISBN: 0471791911

Category: Computers

Page: 515

View: 1876

This book gives an introduction to Java and computer programming that focuses on the essentials and on effective learning.
Posted in Computers

Building Java Programs

Author: Stuart Reges,Marty Stepp

Publisher: Addison-Wesley

ISBN: 9780133379785

Category: Computers

Page: 1176

View: 8077

ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson's MyLab & Mastering products. Packages Access codes for Pearson's MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. --
Posted in Computers

Introduction to Programming Using Python

Author: Y. Daniel Liang

Publisher: Prentice Hall

ISBN: 9780132747189

Category: Computers

Page: 557

View: 4097

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor. Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming.
Posted in Computers

Starting Out with Java

From Control Structures Through Data Structures

Author: Tony Gaddis,Godfrey Muganda

Publisher: N.A

ISBN: 9780134787961

Category: Data structures (Computer science)

Page: 1408

View: 874

For courses in computer programming in Java. Provide a step-by-step introduction to programming in Java Starting Out with Java: From Control Structures through Data Structures provides a step-by-step introduction to programming in Java. This text is designed to be used in a 2 or 3 semester sequence and covers everything from the fundamentals of Java programming to algorithms and data structures. As with all Gaddis texts, every chapter contains clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises. With the 4th Edition, JavaFX has replaced Swing as the standard GUI library for Java in chapters that focus on GUI development. The Swing and Applet material from the previous edition is available online. Note: This ISBN contains an Access Code on the inside front cover that provides access to the Companion Website at www.pearsonhighered.com/cs-resources.
Posted in Data structures (Computer science)

Starting Out with C++ from Control Structures Through Objects, Brief Version Plus Myprogramminglab with Pearson Etext -- Access Card Package

Author: Tony Gaddis

Publisher: Addison-Wesley

ISBN: 9780134059853

Category: Computers

Page: 1020

View: 2230

For introductory courses in computer programming A Problem-Solving Approach to Programming In Starting Out With C++: From Control Structures through Objects, Brief Edition , Gaddis takes a problem-solving approach, inspiring students to understand the logic behind developing quality programs while introducing the C++ programming language. This style of teaching builds programming confidence and enhances each student's development of programming skills. This edition in the Starting Out With Series covers the core programming concepts that are introduced in the first semester introductory programming course. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. The Eighth Edition is updated and revised to reflect changes to the C++ programming language. MyProgrammingLab for Starting Out With C++ is a total learning package. MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. MyProgrammingLab consists of hundreds of practice exercises organized around the structure of this textbook. For students, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong--and why. For instructors, a comprehensive gradebook tracks students submissions and provides educators a dynamic tool for monitoring individual and class performance. 0134059859 / 9780134059853 Starting Out With C++ from Control Structures through Objects, Brief Version plus MyProgrammingLab with Pearson eText -- Access Card Package Package consists of: 0134014863 / 9780134014869 MyProgrammingLab with Pearson eText -- Access Card -- for Starting Out with C++ CSO, Brief Version 0134037324 / 9780134037325 Starting Out with C++ from Control Structures through Objects, Brief Version
Posted in Computers

Introduction to Programming Using Visual Basic 2015

Author: David I. Schneider

Publisher: N.A

ISBN: 9780134542782

Category: Computers

Page: 720

View: 3234

For courses in Visual Basic Programming From the Beginning: A Comprehensive Introduction to Visual Basic Programming Schneider's Introduction to Programming Using Visual Basic, Tenth Edition brings continued refinement to a textbook praised in the industry since 1991. A favorite for both instructors and students, Visual Basic 2015 is designed for readers with no prior computer programming experience. Schneider introduces a problem-solving strategy early in the book and revisits it throughout allowing you to fully develop logic and reasoning. A broad range of real-world examples, section-ending exercises, case studies and programming projects gives you a more hands-on experience than any other Visual Basic book on the market. The Tenth Edition keeps the pace with modern programming methodology while incorporating current content and practices. Each chapter is rich yet concise due to to the author's focus on developing chapters around crucial subjects rather than covering too many topics superficially. The amount and the range of projects provided in the text offer flexibility to adapt the course according to the interests and abilities of the readers. Some programming projects in later chapters can be assigned as end-of-the-semester projects. Also available with MyProgrammingLab (tm) . MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Interactive Practice providesfirst-hand programming experience in an interactive online environment. Error Messages for Incorrect Answers give studentsimmediate personalized feedback. The error messages include both the feedback from the compiler and plain English interpretations of likely causes for the incorrect answer. Step-by-step VideoNote Tutorials enhance the programming concepts presented in your Pearson textbook by allowing students to view the entire problem-solving process outside of the classroom-when they need help the most. Pearson eText gives students access to their textbook anytime, anywhere. In addition to note taking, highlighting, and bookmarking, the Pearson eText offers interactive and sharing features. Rich media options let students watch lecture and example videos as they read or do their homework. Instructors can share their comments or highlights, and students can add their own, creating a tight community of learners in your class. The Pearson eText companion app allows existing subscribers to access their titles on an iPad or Android tablet for either online or offline viewing. Dynamic grading and assessment provide auto-grading of student assignments, saving you time and offering students immediate learning opportunities: A dynamic roster tracks their performance and maintains a record of submissions. The color-coded gradebook gives you a quick glance of your class' progress. Easily drill down to receive information on a single student's performance or a specific problem. Gradebook results can be exported to Excel to use with your LMS.
Posted in Computers