Hello Ruby: Adventures in Coding

Author: Linda Liukas

Publisher: Feiwel & Friends

ISBN: 1250099501

Category: Juvenile Fiction

Page: 112

View: 414

"Hello Ruby is half picture book and half activity book rolled into one adorable package. It introduces programming without requiring a computer at all. The point of the book isn’t to teach you a programming language, but programming concepts." --GeekMom.com Meet Ruby—a small girl with a huge imagination, and the determination to solve any puzzle. As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots, kids will be introduced to the fundamentals of computational thinking, like how to break big problems into small ones, create step-by-step plans, look for patterns and think outside the box through storytelling. Then, these basic concepts at the core of coding and programming will be reinforced through fun playful exercises and activities that encourage exploration and creativity. In Ruby's world anything is possible if you put your mind to it.
Posted in Juvenile Fiction

Hello Ruby: Adventures in Coding

Author: Linda Liukas

Publisher: Macmillan

ISBN: 1250065003

Category: Juvenile Fiction

Page: 112

View: 1882

"Code is the 21st century literacy and the need for people to speak the ABCs of Programming is imminent." --Linda Liukas Meet Ruby--a small girl with a huge imagination. In Ruby's world anything is possible if you put your mind to it. When her dad asks her to find five hidden gems Ruby is determined to solve the puzzle with the help of her new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots. As Ruby stomps around her world kids will be introduced to the basic concepts behind coding and programming through storytelling. Learn how to break big problems into small problems, repeat tasks, look for patterns, create step-by-step plans, and think outside the box. With hands-on activities included in every chapter, future coders will be thrilled to put their own imaginations to work.
Posted in Juvenile Fiction

Lauren Ipsum

A Story About Computer Science and Other Improbable Things

Author: Carlos Bueno

Publisher: No Starch Press

ISBN: 1593276575

Category: Computers

Page: 192

View: 7098

Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+
Posted in Computers

My First Coding Book

Packed with flaps and lots more to help you code without a computer!

Author: Kiki Prottsman

Publisher: Penguin

ISBN: 1465469737

Category: Juvenile Nonfiction

Page: 24

View: 1890

Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
Posted in Juvenile Nonfiction

Hello, My Name Is Ruby

Author: Philip C. Stead

Publisher: Macmillan

ISBN: 1596438096

Category: Juvenile Fiction

Page: 36

View: 9864

"Ruby, a very small bird in a very big world, is looking for a friend, so she introduces herself..."--
Posted in Juvenile Fiction

Ruby Wizardry

An Introduction to Programming for Kids

Author: Eric Weinstein

Publisher: No Starch Press

ISBN: 159327663X

Category: Computers

Page: 352

View: 3553

The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to: –Use fundamental concepts like variables, symbols, arrays, and strings –Work with Ruby hashes to create a programmable breakfast menu –Control program flow with loops and conditionals to help the Royal Plumber –Test your wild and crazy ideas in IRB and save your programs as scripts –Create a class of mini-wizards, each with their own superpower! –Organize and reuse your code with methods and lists –Write your own amazing interactive stories using Ruby Along the way, you’ll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. For ages 10+ (and their parents!)
Posted in Computers

Ruby For Kids For Dummies

Author: Christopher Haupt

Publisher: John Wiley & Sons

ISBN: 1119055997

Category: Computers

Page: 352

View: 2960

The fun way to introduce coding with Ruby to kids If you don't have the chance to take coding classes at school or in camp—or if you just want to learn on your own—Ruby For Kids gears you up to expand your technology skills and learn this popular programming language. Written in a way that's easy to follow—and keeping the super tech-heavy stuff to a minimum—it quickly and easily shows you how to use Ruby to create web and mobile applications with no experience required. Ruby is considered one of the best and simplest languages to start with when you're learning coding. This fun and friendly guide makes it even easier. Broken down into simple projects designed to appeal to younger programmers, Ruby For Kids gets you up and running with core coding concepts in no time. Before you know it, you'll be tackling hands-on projects, enjoying the support of a vibrant community, and feeling a sense of accomplishment as you complete projects. Navigate the basics of coding with the Ruby language Use Ruby to create your own applications and games Find help from other Ruby users Offers tips for parents and teachers helping kids learn Ruby So what are you waiting for? Ruby For Kids has everything you need to get in on one of the most popular topics around!
Posted in Computers

How to Code a Sandcastle

Author: Josh Funk

Publisher: Penguin

ISBN: 0425292010

Category: Juvenile Fiction

Page: 44

View: 5376

From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
Posted in Juvenile Fiction

Computational Fairy Tales

Author: Jeremy Kubica

Publisher: Jeremy Kubica

ISBN: N.A

Category: Juvenile Fiction

Page: 202

View: 983

Have you ever thought that computer science should include more dragons and wizards? Computational Fairy Tales introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer—fairy tale—domain. It's a quest that will take you from learning the basics of programming in a blacksmith's forge to fighting curses with recursion.Fifteen seers delivered the same prophecy, without so much as a single minstrel to lighten the mood: an unknown darkness threatens the kingdom. Suddenly, Princess Ann finds herself sent forth alone to save the kingdom. Leaving behind her home, family, and pet turtle Fido, Princess Ann must face goblin attacks, magical curses, arrogant scholars, an unpleasant oracle, and rude Boolean waiters. Along the way she must build a war chest of computational knowledge to survive the coming challenge.
Posted in Juvenile Fiction

If I Built a Car

Author: Chris Van Dusen

Publisher: Penguin

ISBN: 1101653892

Category: Juvenile Fiction

Page: 40

View: 2913

If I built a car, it'd be totally new! Here are a few of the things that I'd do. . . . Young Jack is giving an eye-opening tour of the car he'd like to build. There's a snack bar, a pool, and even a robot named Robert to act as chauffeur. With Jack's soaring imagination in the driver's seat, we're deep-sea diving one minute and flying high above traffic the next in this whimsical, tantalizing take on the car of the future. Illustrations packed with witty detail, bright colors, and chrome recall the fabulous fifties and an era of classic American automobiles. Infectious rhythm and clever invention make this wonderful read-aloud a launch pad for imaginative fun.
Posted in Juvenile Fiction

Coding for Beginners - Using Scratch

Coding for Beginners

Author: Rosie Dickins,Louie Stowell

Publisher: Usborne Publishing Ltd

ISBN: 1474915906

Category: Juvenile Nonfiction

Page: 96

View: 9377

An introduction to coding for complete beginners, this friendly and accessible book teaches children the basics of Scratch (a free, online programme developed by MIT which is widely used in primary schools), allowing them to get inside the code of their computer and create simple games and animations on screen.
Posted in Juvenile Nonfiction

Steve Jobs: Insanely Great

Author: Jessie Hartland

Publisher: Schwartz & Wade

ISBN: 0307982971

Category: Young Adult Nonfiction

Page: 240

View: 6089

Whether they’ve seen Aaron Sorkin and Danny Boyle’s Steve Jobs movie, read Walter Isaacson’s biography, or just own an iPhone, this graphic novel retelling of the Apple innovator’s life will capture the imaginations of the legions of readers who live and breathe the technocentric world Jobs created. Told through a combination of black-and-white illustrations and handwritten text, this fast-paced and entertaining biography in graphic format presents the story of the ultimate American entrepreneur, the man who brought us Apple Computer, Pixar, Macs, iPods, iPhones, and more. Jobs’s remarkable life reads like a history of the personal technology industry. He started Apple Computer in his parents’ garage and eventually became the tastemaker of a generation, creating products we can’t live without. Through it all, he was an overbearing and demanding perfectionist, both impossible and inspiring. Capturing his unparalleled brilliance, as well as his many demons, Jessie Hartland’s engaging biography illuminates the meteoric successes, devastating setbacks, and myriad contradictions that make up the extraordinary life and legacy of the insanely great Steve Jobs. Here's the perfect book for any teen interested in STEM topics, especially tech. A School Library Journal Best Book of the Year “If a picture is worth a thousand words, then this comic tale can hang with the sprawling biographies.” —Macworld.com “An accessible take . . . undoubtedly valuable for kids who are growing up using Apple’s products but knowing little about the man who created them.” —GeekDad.com From the Hardcover edition.
Posted in Young Adult Nonfiction

The Book of Ruby

A Hands-On Guide for the Adventurous

Author: Huw Collingbourne

Publisher: No Starch Press

ISBN: 1593272944

Category: Computers

Page: 400

View: 8664

Covers the features of Ruby, including such topics as strings, class hierarchies, arrays and hashes, loops, methods, exception handling, symbols, YAML, and debugging.
Posted in Computers

If I Were A Wizard

Author: Paul C Hamilton

Publisher: N.A

ISBN: 9780646978963

Category: Juvenile Fiction

Page: 32

View: 3760

While her fellow classmates are dreaming of becoming football players and doctors, Hazel dreams of becoming a wizard and helping her family and friends. 'If I Were A Wizard' introduces coding concepts to its readers through the imagination of a young mouse. Prompt discussion and help build conceptual understanding across all ages.
Posted in Juvenile Fiction

The Official ScratchJr Book

Help Your Kids Learn to Code

Author: Marina Umaschi Bers,Mitchel Resnick

Publisher: No Starch Press

ISBN: 1593276710

Category: Juvenile Nonfiction

Page: 160

View: 6348

ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find: *Step-by-step, easy-to-follow directions *Ways to connect the activity with literacy and math concepts *Tips for grown-ups and teachers *Creative challenges to take the learning further By the end of the book, kids will be ready for all sorts of new programming adventures!
Posted in Juvenile Nonfiction

Teaching Computing Unplugged in Primary Schools

Exploring Primary Computing Through Practical Activities Away from the Computer

Author: Helen Caldwell,Neil Smith

Publisher: Learning Matters

ISBN: 1473987474

Category: Computers

Page: 216

View: 711

Teaching primary computing without computers? The Computing curriculum is a challenge for primary school teachers. The realities of primary school resources mean limited access to computer hardware. But computing is about more than computers. Important aspects of the fundamental principles and concepts of computer science can be taught without any hardware. Children can learn to analyse problems and computational terms and apply computational thinking to solve problems without turning on a computer. This book shows you how you can teach computing through ‘unplugged’ activities. It provides lesson examples and everyday activities to help teachers and pupils explore computing concepts in a concrete way, accelerating their understanding and grasp of key ideas such as abstraction, logic, algorithms and data representation. The unplugged approach is physical and collaborative, using kinaesthetic learning to help make computing concepts more meaningful and memorable. This book will help you to elevate your teaching, and your children's learning of computing beyond the available hardware. It focuses on the building blocks of understanding required for computation thinking.
Posted in Computers

Acids and Bases - Food Chemistry for Kids | Children's Chemistry Books

Author: Baby Professor

Publisher: Speedy Publishing LLC

ISBN: 1541908570

Category: Juvenile Nonfiction

Page: 64

View: 6551

Food chemistry is not taboo. There are many kids these days who really do well in the kitchen because they understand tastes, acids and bases. By adding science to cooking, the results become phenomenal. Use this book to introduce food chemistry to your children. Go ahead and secure a copy today!
Posted in Juvenile Nonfiction

Now & Ben

The Modern Inventions of Benjamin Franklin

Author: Gene Barretta

Publisher: Henry Holt and Company (BYR)

ISBN: 1429917318

Category: Juvenile Nonfiction

Page: 36

View: 8654

The inventions and inspiration of Benjamin Franklin and how they've stood the test of time What would you do if you lived in a community without a library, hospital, post office, or fire department? If you were Benjamin Franklin, you'd set up these organizations yourself. Franklin also designed the lightning rod, suggested the idea of daylight savings time, and invented bifocals-all inspired by his common sense and intelligence. In this informative book, Gene Barretta brings Benjamin Franklin's genius to life, deepening our appreciation for one of the most influential figures in American history. Now & Ben is a 2007 Bank Street - Best Children's Book of the Year.
Posted in Juvenile Nonfiction

Richard Flanagan

Critical Essays

Author: Robert Dixon,Ben Holgate,Joseph Cummins,Laura A. White,Bill Ashcroft,Salhia-Ben Messahel,Marc Delrez,Margaret Harris,Nathanael O’Reilly,Theodore F. Sheckels,Nicholas Birns,Liliana Zavaglia

Publisher: Sydney University Press

ISBN: 1743325827

Category: Literary Criticism

Page: 226

View: 9542

Richard Flanagan: Critical Essays is the first book to be published about the life and work of this major world author. Written by twelve leading critics from Australia, Europe and North America, these richly varied essays offer new ways of understanding Flanagan’s contribution to Tasmanian, Australian and world literature. Flanagan’s fictional worlds offer empathetic, often poignant, renderings of those whose voices have been lost beneath official accounts of history, stories from a small region that have made their mark on a global scale. Considering his seven novels as well as his non-fiction, journalism and correspondence, this collection examines the historical and geographical factors that have shaped Flanagan’s representation of Tasmanian identity. This collection offers new insights into a determinedly regional writer, and the impact he has had on a local, national and global scale.
Posted in Literary Criticism