Getting Started with the Internet of Things

Connecting Sensors and Microcontrollers to the Cloud

Author: Cuno Pfister

Publisher: "O'Reilly Media, Inc."

ISBN: 1449393578

Category: Computers

Page: 176

View: 4348

What is the Internet of Things? It's billions of embedded computers, sensors, and actuators all connected online. If you have basic programming skills, you can use these powerful little devices to create a variety of useful systems—such as a device that waters plants when the soil becomes dry. This hands-on guide shows you how to start building your own fun and fascinating projects. Learn to program embedded devices using the .NET Micro Framework and the Netduino Plus board. Then connect your devices to the Internet with Pachube, a cloud platform for sharing real-time sensor data. All you need is a Netduino Plus, a USB cable, a couple of sensors, an Ethernet connection to the Internet—and your imagination. Develop programs with simple outputs (actuators) and inputs (sensors) Learn about the Internet of Things and the Web of Things Build client programs that push sensor readings from a device to a web service Create server programs that allow you to control a device over the Web Get the .NET classes and methods needed to implement all of the book's examples
Posted in Computers

Web-Services mit REST

Author: Leonard Richardson,Sam Ruby,Thomas Demmig

Publisher: O'Reilly Germany

ISBN: 3897217279

Category: Web services

Page: 482

View: 8832

Posted in Web services

Das Sensor-Buch

Mit Elektronik, Arduino und Raspberry Pi die Welt erfassen

Author: Kimmo Karvinen,Tero Karvinen

Publisher: O'Reilly Media

ISBN: 3955619044

Category: Computers

Page: 144

View: 591

Sensoren sind überall. Die Welt ist voll von ihnen: Infrarotsensoren in Bewegungsmeldern, CO2-Detektoren für das Haus - und in Ihrem Smartphone finden sich winzige Beschleunigungsmesser, GPS-Module und Kameras. Dank der großen Verbreitung von Mobilgeräten sind Sensoren erstaunlich erschwinglich geworden. Sie können günstige Sensoren und Mikrocontroller-Boards kombinieren, um eigene Devices zu bauen. Dieses umfangreiche und in Farbe illustrierte Buch zeigt Ihnen in einer Reihe von Projekten, wie Sie Sensoren anschließen und auslesen. Sie erfahren, wie Sie die populären Arduino- und Raspberry Pi-Boards einsetzen, um Daten in einfachen, selbst geschriebenen Programmen zu verarbeiten. Mit diesem Buch schreiben Sie Programme und bauen Geräte für das Messen von: Rotation mit einem Potentiometer, Abstand mit Ultraschall, Annäherung per Infrarot, Helligkeit mit einem Fotowiderstand, Temperatur mit einem Thermometer, Kraft mit einem Drucksensor. Sie werden mit Widerstandssensoren arbeiten, aber auch mit Schaltern, Messwandlern, Potentiometern, Summern, 555-Timern und Spannungsteilern. Es gibt so viele Sinneswahrnehmungen da draußen, die Sie erfassen und verarbeiten können. Wie fangen Sie diese ein?
Posted in Computers

Making things talk

die Welt hören, sehen, fühlen

Author: Tom Igoe

Publisher: O'Reilly Germany

ISBN: 3868991638

Category: Computers

Page: 486

View: 3443

Es macht Spaß, elektronische Dinge zu bauen, die mit der realen Welt interagieren. Aber so richtig cool wird’s erst, wenn die Dinge anfangen sich untereinander zu unterhalten. Mit 33 leicht nachzubauenden Projekten wird dir in Making Things Talk – Die Welt hören, sehen, fühlen gezeigt, wie du deine Gadgets dazu bringst, mit dir und mit der Umwelt zu kommunizieren. Das Buch ist genau für die geschrieben, die zwar nur wenig technische Erfahrung, dafür aber umso mehr geekige Neugierde mitbringen. Lass Mikrocontroller, PCs, Server und Smartphones miteinander quatschen. Vielleicht willst du deinen Freunden zeigen, wie man das Wetter aus unterschiedlichen Teilen der Welt clever darstellen kann. Vielleicht bist du aber auch eine Künstlerin, die ihren Skulpturen mechanisches Leben einhauchen möchte. In diesem Standardwerk lernst du, wie man Geräte-Netzwerke schafft, die sich Daten teilen und auf Befehle von außen reagieren. Mit ein wenig Elektronikgrundwissen, preiswerten Mikrocontrollern und ein paar Netzwerkmodulen baust du coole Projekte: Blink - Dein allererstes Programm Monski Pong - Steuere ein Computerspiel mit einem flauschigen, pinkfarbenen Stoffäffchen Internet-Luftqualitätsmesser - Bau eine Internet-Messstation für Luftqualität Giftwarnung in der Werkstatt - Verwende ein XBee-Modul, Sensoren und ein Stofftier, um dich vor giftigen Dämpfen warnen zu lassen. Bluetooth GPS - Bau einen batteriebetriebenes GPS-Gerät, das via Bluetooth seinen Standort mitteilt. Tweets mit RFID - Lese einen Twitter-Stream via RFID-Tags.
Posted in Computers

Practical Internet of Things for Beginners

IoT Projects with Realsense, Azure, Arduino, and Intel Edison

Author: Pooja Baraskar

Publisher: Apress

ISBN: 9781484228746

Category: Computers

Page: N.A

View: 5044

Learn the hardware and programming fundamentals needed to build your first Internet of Things project. If you’re getting started with the IoT, don’t limit yourself in the devices you can create. Practical Internet of Things for Beginners covers the basics of electronics and programming so you can work with any microcontroller, sensor, and cloud platform. If you’ve always wanted to learn how to build connected devices and make "smart things," this is the perfect place to start. This book will help readers connect the dots as they begin working with IoT technology and take their projects to the next level. Included are projects where reader will learn how to incorporate RealSense 3D gesture technology, Intel Edison boards, Azure, and more. This practical guide also includes sample projects to inspire the reader's creativity for their own IoT ideas. What You'll Learn Explore the basics of electronics and programming Find the best microcontroller for your project Use Arduino IDE, Intel XDK, Visual Studio, and Wyliodrin Create Web API applications on Azure Create smarter notifications using Twilio calls and SMS Make a gesture controlled robots with Intel RealSense technology Create a user interface and develop with REST APIs for the IoT Who This Book is For Tech enthusiasts and students looking to get started in IoT.
Posted in Computers

Internet of Things with Arduino Cookbook

Author: Marco Schwartz

Publisher: Packt Publishing Ltd

ISBN: 1785883313

Category: Computers

Page: 188

View: 4762

Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world Take your existing skills and capabilities to the next level by building challenging IoT applications with ease. Be the tech disruptor you always wanted to be with key recipes that help you solve Arduino IoT related problems smarter and faster. Put IoT to work through recipes on building Arduino-based devices that take control of your home, health, and life! Who This Book Is For This book is primarily for tech enthusiasts and early IoT adopters who would like to make the most of IoT and address the challenges encountered while developing IoT-based applications with Arduino. This book is also good for developers with basic electronics knowledge who need help to successfully build Arduino projects. What You Will Learn Monitor several Arduino boards simultaneously Tweet sensor data directly from your Arduino board Post updates on your Facebook wall directly from your Arduino board Create an automated access control with a fingerprint sensor Control your entire home from a single dashboard Make a GPS tracker that you can track in Google Maps Build a live camera that streams directly from your robot In Detail Arduino is a powerful and very versatile platform used by millions of people around the world to create DIY electronics projects. It can be connected to a wide variety of sensors and other components, making it the ideal platform to build amazing Internet of Things (IoT) projects on—the next wave in the era of computing. This book takes a recipe-based approach, giving you precise examples on how to build IoT projects of all types using the Arduino platform. You will come across projects from several fields, including the popular robotics and home automation domains. Along with being introduced to several forms of interactions within IoT, including projects that directly interact with well-known web services such as Twitter, Facebook, and Dropbox we will also focus on Machine-to-Machine (M2M) interactions, where Arduino projects interact without any human intervention. You will learn to build a few quick and easy-to-make fun projects that will really expand your horizons in the world of IoT and Arduino. Each chapter ends with a troubleshooting recipe that will help you overcome any problems faced while building these projects. By the end of this book, you will not only know how to build these projects, but also have the skills necessary to build your own IoT projects in the future. Style and approach This book takes a recipe-based approach, giving you precise examples on how to build IoT projects using the Arduino platform. You will learn to build fun and easy projects through a task-oriented approach.
Posted in Computers

MicroPython for the Internet of Things

A Beginner’s Guide to Programming with Python on Microcontrollers

Author: Charles Bell

Publisher: Apress

ISBN: 1484231236

Category: Computers

Page: 445

View: 3271

Quickly learn to program for microcontrollers and IoT devices without a lot of study and expense. MicroPython and controllers that support it eliminate the need for programming in a C-like language, making the creation of IoT applications and devices easier and more accessible than ever. MicroPython for the Internet of Things is ideal for readers new to electronics and the world of IoT. Specific examples are provided covering a range of supported devices, sensors, and MicroPython boards such as Pycom’s WiPy modules and MicroPython’s pyboard. Never has programming for microcontrollers been easier. The book takes a practical and hands-on approach without a lot of detours into the depths of theory. The book: Shows a faster and easier way to program microcontrollers and IoT devices Teaches MicroPython, a variant of one of the most widely used scripting languages Is friendly and accessible to those new to electronics, with fun example projects What You'll Learn Program in MicroPython Understand sensors and basic electronics Develop your own IoT projects Build applications for popular boards such as WiPy and pyboard Load MicroPython on the ESP8266 and similar boards Interface with hardware breakout boards Connect hardware to software through MicroPython Explore the easy-to-use Adafruit IO connecting your microcontroller to the cloud Who This Book Is For Anyone interested in building IoT solutions without the heavy burden of programming in C++ or C. The book also appeals to those wanting an easier way to work with hardware than is provided by the Arduino and the Raspberry Pi platforms.
Posted in Computers

IT-Architektur

Grundlagen, Konzepte und Umsetzung

Author: Markus Schönbächler,Cuno Pfister

Publisher: MV-Verlag

ISBN: 3869912235

Category:

Page: 338

View: 6822

Dieses Buch erläutert, was IT-Architektur ist, ausgehend von einer betriebswirtschaftlichen Zielsetzung. Schrittweise werden ein praxiserprobtes Modell der IT-Architektur sowie die Änderungsdrücke und Spannungsfelder vorgestellt, mit denen die IT-Architektur konfrontiert wird. Danach wird eine Brücke zu den wichtigsten technischen Konzepten geschlagen, die zur Bewältigung der Komplexität unternehmensweiter IT-Landschaften wichtig sind. Es werden die bei einem IT-Architekten wünschenswerten Fähigkeiten erörtert und Lösungsansätze für mögliche Störungen bei der Umsetzung von Architekturvorhaben aufgezeigt. So kann z. B. der Aufbau von abteilungsübergreifenden Mechanismen durch Konkurrenzsituationen zwischen Abteilungsleitern ungemein erschwert werden. Als Aufl ockerung werden unterschiedliche in der Praxis vorkommende Architekturkulturen verglichen. Schließlich wird ein Ansatz für die Organisation der IT-Architektur in einem Unternehmen vorgestellt. Dieses Buch richtet sich in erster Linie an Softwarearchitekten, erfahrene Softwareingenieure sowie an IT-Manager. Teile davon sind auch für Businessmanager und -analysten nützlich. ”Ein komplexes Netzwerk von Menschen, Computern und Wissensfragmenten - das ist die IT-Landschaft eines modernen Unternehmens. Wie man deren Architektur steuert, mit maximaler Effi zienz als Ziel, ist das Thema dieses Buches, geschrieben von zwei sehr erfahrenen IT-Architekten und Managern. Was für ein faszinierendes Thema ...“
Posted in

Programming the Photon: Getting Started with the Internet of Things

Author: Christopher Rush

Publisher: McGraw Hill Professional

ISBN: 0071847073

Category: Technology & Engineering

Page: 240

View: 3176

Explore the Internet of Things and build useful, functioning Photon projects Quickly learn to construct your own electronics devices and control them over the Internet with help from this DIY guide. Programming the Photon: Getting Started with the Internet of Things features clear explanations and step-by-step examples that use inexpensive, easy-to-find components. Discover how to connect to Wi-Fi networks, attach hardware to I/O ports, write custom programs, and work from the cloud. You will learn how to troubleshoot and tweak your Photon creations—even interface with social media sites! · Set up your Photon board and connect to the Particle cloud · Start constructing and programming custom IoT projects · Learn the syntax of both the C and Arduino languages · Incorporate switches, sensors, and other input devices · Control hardware through the Photon’s outputs · Control your creations through the Internet · Add functions with Particle shields and add-on boards · Link real-time data to your board via the IFTTT Web Service · Integrate with websites—Facebook, Twitter, Gmail, and more!
Posted in Technology & Engineering

Beginning NetBeans IDE

For Java Developers

Author: Geertjan Wielenga

Publisher: Apress

ISBN: 1484212576

Category: Computers

Page: 253

View: 8668

Beginning NetBeans IDE is your authoritative tutorial for learning and using the open source NetBeans IDE platform backed by Oracle. Written by a NetBeans product manager at Oracle, Geertjan Wielenga shows you what NetBeans really is all about and how to install and set it up. Then, right away, he shows you how to write your first simple NetBeans Java application. In this book, you get a tour of the various, essential and key NetBeans wizards and plug-ins. Then, you start building a more complex Java-based application using the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing/debugging, profiling and distribution tools. After reading and using this tutorial, you'll come away with a working case study that you can re-apply as a template for your own specific needs. You'll have an understanding of the key essentials of the popular NetBeans IDE.
Posted in Computers

Arduino-Workshops

Eine praktische Einführung mit 65 Projekten

Author: John Boxall

Publisher: dpunkt.verlag

ISBN: 3864913802

Category: Computers

Page: 448

View: 1427

Der Arduino ist eine preiswerte und flexible Open-Source-Mikrocontroller- Plattform mit einer nahezu unbegrenzten Palette von Add-ons für die Ein- und Ausgänge - wie Sensoren, Displays, Aktoren und vielem mehr. In "Arduino-Workshops" erfahren Sie, wie diese Add-ons funktionieren und wie man sie in eigene Projekte integriert. Sie starten mit einem Überblick über das Arduino-System und erfahren dann rasch alles über die verschiedenen elektronischen Komponenten und Konzepte. Hands-on-Projekte im ganzen Buch vertiefen das Gelernte Schritt für Schritt und helfen Ihnen, dieses Wissen anzuwenden. Je tiefer Sie in die Materie eindringen, desto komplexer und raffinierter werden die Projekte.
Posted in Computers

Internet of Things with ESP8266

Author: Marco Schwartz

Publisher: Packt Publishing Ltd

ISBN: 1786466678

Category: Computers

Page: 226

View: 7418

Build amazing Internet of Things projects using the ESP8266 Wi-Fi chip About This Book Get to know the powerful and low cost ESP8266 and build interesting projects in the field of Internet of Things Configure your ESP8266 to the cloud and explore the networkable modules that will be utilized in the IoT projects This step-by-step guide teaches you the basics of IoT with ESP8266 and makes your life easier Who This Book Is For This book is for those who want to build powerful and inexpensive IoT projects using the ESP8266 WiFi chip, including those who are new to IoT, or those who already have experience with other platforms such as Arduino. What You Will Learn Control various devices from the cloud Interact with web services, such as Twitter or Facebook Make two ESP8266 boards communicate with each other via the cloud Send notifications to users of the ESP8266, via email, text message, or push notifications Build a physical device that indicates the current price of Bitcoin Build a simple home automation system that can be controlled from the cloud Create your own cloud platform to control ESP8266 devices In Detail The Internet of Things (IoT) is the network of objects such as physical things embedded with electronics, software, sensors, and connectivity, enabling data exchange. ESP8266 is a low cost WiFi microcontroller chip that has the ability to empower IoT and helps the exchange of information among various connected objects. ESP8266 consists of networkable microcontroller modules, and with this low cost chip, IoT is booming. This book will help deepen your knowledge of the ESP8266 WiFi chip platform and get you building exciting projects. Kick-starting with an introduction to the ESP8266 chip, we will demonstrate how to build a simple LED using the ESP8266. You will then learn how to read, send, and monitor data from the cloud. Next, you'll see how to control your devices remotely from anywhere in the world. Furthermore, you'll get to know how to use the ESP8266 to interact with web services such as Twitter and Facebook. In order to make several ESP8266s interact and exchange data without the need for human intervention, you will be introduced to the concept of machine-to-machine communication. The latter part of the book focuses more on projects, including a door lock controlled from the cloud, building a physical Bitcoin ticker, and doing wireless gardening. You'll learn how to build a cloud-based ESP8266 home automation system and a cloud-controlled ESP8266 robot. Finally, you'll discover how to build your own cloud platform to control ESP8266 devices. With this book, you will be able to create and program Internet of Things projects using the ESP8266 WiFi chip. Style and approach This is a step-by-step guide that provides great IOT projects with ESP8266. All the key concepts are explained details with the help of examples and demonstrations of the projects.
Posted in Computers

Windows 10 for the Internet of Things

Author: Charles Bell

Publisher: Apress

ISBN: 1484221087

Category: Computers

Page: 467

View: 5438

Manage and control Internet-connected devices from Windows and Raspberry Pi. Master the Windows IoT Core application programming interface and feature set to develop Internet of Things applications on the Raspberry Pi using your Windows and .NET programming skills. Windows 10 for the Internet of Things presents a set of example projects covering a wide range of techniques designed specifically to jump start your own Internet of Things creativity. You'll learn everything you need to know about Windows IoT Core in order to develop Windows and IoT applications that run on the Pi. Microsoft’s release of Windows IoT Core is groundbreaking in how it makes the Raspberry Pi and Internet of Things programming accessible to Windows developers. Now it’s possible to develop for the Raspberry Pi using native Windows and all the related programming skills that Windows programmers have learned from developing desktop and mobile applications. Windows 10 becomes a gateway by which many can experience hardware and Internet of Things development who may never have had the opportunity otherwise. However, even savvy Windows programmers require help to get started with hardware development. This book, Windows 10 for the Internet of Things, provides just the help you need to get started in putting your Windows skills to use in a burgeoning new world of development for small devices that are ubiquitously connected to the Internet. What You Will Learn Learn Windows 10 on the Raspberry Pi Read sensor data and control actuators Connect to and transmit data into the cloud Remotely control your devices from any web browser Develop IOT applications under Windows using C# and Python Store your IOT data in a database for later analysis Who This Book Is For Developers and enthusiasts wanting to take their skills in Windows development and jump on board one of the largest and fastest growing trends to hit the technology world in years – that of connecting everyday devices to the Internet. This book shows how to develop for Microsoft’s operating-system for devices, Windows 10 IoT Core. Readers learn to develop in C# and Python using Visual Studio, for deployment on devices such as the Raspberry Pi and the Ardunio.
Posted in Computers

Internet of Things with Arduino Blueprints

Author: Pradeeka Seneviratne

Publisher: Packt Publishing Ltd

ISBN: 1785281917

Category: Computers

Page: 210

View: 5363

Develop interactive Arduino-based Internet projects with Ethernet and WiFi About This Book Build Internet-based Arduino devices to make your home feel more secure Learn how to connect various sensors and actuators to the Arduino and access data from Internet A project-based guide filled with schematics and wiring diagrams to help you build projects incrementally Who This Book Is For This book is intended for those who want to learn more about Arduino and make Internet-based interactive projects with Arduino. If you are an experienced software developer who understands the basics of electronics, then you can quickly learn how to build the Arduino projects explained in this book. What You Will Learn Make a powerful Internet controlled relay with an embedded web server to monitor and control your home electrical appliances Build a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the user Measure water flow speed and volume with liquid flow sensors and record real-time readings Secure your home with motion-activated Arduino security cameras and upload images to the cloud Implement real-time data logging of a solar panel voltage with Arduino cloud connectors Track locations with GPS and upload location data to the cloud Control a garage door light with your Twitter feed Control infrared enabled devices with IR remote and Arduino In Detail Arduino is a small single-chip computer board that can be used for a wide variety of creative hardware projects. The hardware consists of a simple microcontroller, board, and chipset. It comes with a Java-based IDE to allow creators to program the board. Arduino is the ideal open hardware platform for experimenting with the world of the Internet of Things. This credit card sized Arduino board can be used via the Internet to make more useful and interactive Internet of things projects. Internet of Things with Arduino Blueprints is a project-based book that begins with projects based on IoT and cloud computing concepts. This book covers up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users—creating smart, pervasive, and always-connected environments. It explains how wired and wireless Internet connections can be used with projects and the use of various sensors and actuators. The main aim of this book is to teach you how Arduino can be used for Internet-related projects so that users are able to control actuators, gather data from various kinds of sensors, and send and receive data wirelessly across HTTP and TCP protocols. Finally, you can use these projects as blueprints for many other IoT projects and put them to good use. By the end of the book, you will be an expert in the use of IoT with Arduino to develop a set of projects that can relate very well to IoT applications in the real world. Style and approach Every chapter in this book clearly explains how to assemble components through easy-to-follow steps on while laying out important concepts, code snippets, and expected output results so that you can easily end up with a successful project where you can also enhance or modify the project according to your requirements.
Posted in Computers

Internet of Things Programming with JavaScript

Author: Ruben Oliva Ramos

Publisher: Packt Publishing Ltd

ISBN: 1785884867

Category: Computers

Page: 298

View: 4138

Learn the art of bringing the Internet of Things into your projects with the power of JavaScript About This Book This is a practical guide to help you configure and build a complete distributed IoT system from scratch using JavaScript Utilize the power of Node and HTML5 to develop web services and a centralized web server, enabling high-level communication between connected devices Control all your connected devices from the browser by setting up a common dashboard Who This Book Is For This book is for developers who are interested in learning how to communicate with connected devices in JavaScript to set up an IoT system. Some basic knowledge of JavaScript is expected. Hobbyists who want to explore the potential of IoT in JavaScript will also find this book useful. What You Will Learn Develop the skills to connected devices prepared the field to interact with the devices in a network system Internet of Things Find out how to connect sensors and actuators to the devices Send data to a web server connected devices Understand Internet of things using web services and database Configure a dashboard using HTML5 and JavaScript Control devices connected from a dashboard Monitor different devices from the dashboard Build an app for a smartphone to control different devices In Detail The Internet of Things (IoT) is an entirely new platform for developers and engineers, but one thing that remains consistent as we move into this new world, are the programming languages. JavaScript is the most widely used language over the Internet, and with IoT gaining momentum, you will learn how to harness the power of JavaScript to interact with connected devices. This book will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface to control all connected devices. This book begins with setting up a centralized web server that serves as a hub for all connected devices. The book then progresses further towards building web services to facilitate high-level communication between connected devices. Using Arduino and Raspberry Pi Zero as endpoint devices, the book will show you how devices can communicate with each other, perform a wide range of tasks, and also be controlled from a centralized location using JavaScript. The book ends with creating a hybrid app to control the devices that can be run from a browser or installed on a smartphone. Style and approach This book offers step-by-step guidance on how to set up a distributed IoT system using JavaScript. It will teach you how to interact with endpoint devices by developing web services in JavaScript and also set up an interface for controlling all connected devices.
Posted in Computers

Arduino Kochbuch

Author: Michael Margolis

Publisher: O'Reilly Germany

ISBN: 3868993541

Category: Computers

Page: 624

View: 9126

Mit dem Arduino-Kochbuch, das auf der Version Arduino 1.0 basiert, erhalten Sie ein Füllhorn an Ideen und praktischen Beispielen, was alles mit dem Mikrocontroller gezaubert werden kann. Sie lernen alles über die Arduino-Softwareumgebung, digitale und analoge In- und Outputs, Peripheriegeräte, Motorensteuerung und fortgeschrittenes Arduino-Coding. Egal ob es ein Spielzeug, ein Detektor, ein Roboter oder ein interaktives Kleidungsstück werden soll: Elektronikbegeisterte finden über 200 Rezepte, Projekte und Techniken, um mit dem Arduino zu starten oder bestehende Arduino-Projekt mit neuen Features aufzupimpen.
Posted in Computers

ESP8266 Internet of Things Cookbook

Author: Marco Schwartz

Publisher: Packt Publishing Ltd

ISBN: 1787283550

Category: Computers

Page: 268

View: 4617

Exploring the low cost WiFi module About This Book Leverage the ESP8266's on-board processing and storage capability Get hand- on experience of working on the ESP8266 Arduino Core and its various libraries A practical and enticing recipe-based book that will teach you how to make your environment smart using the ESP8266 Who This Book Is For This book is targeted at IOT enthusiasts who are well versed with electronics concepts and have a very basic familiarity with the ESP8266. Some experience with programming will be an advantage. What You Will Learn Measure data from a digital temperature and humidity sensor using the ESP8266 Explore advanced ESP8266 functionalities Control devices from anywhere in the world using MicroPython Troubleshoot issues with cloud data monitoring Tweet data from the Arduino board Build a cloud-connected power-switch with the ESP8266 Create an ESP8266 robot controlled from the cloud In Detail The ESP8266 Wi-Fi Module is a self contained System on Chip (SOC) with an integrated TCP/IP protocol stack and can give any microcontroller access to your Wi-Fi network. It is capable of either hosting an application or offloading all Wi-Fi networking functions from another application processor. This book contains practical recipes that will help you master all ESP8266 functionalities. You will start by configuring and customizing the chip in line with your requirements. Then you will focus on core topics such as on-board processing, sensors, GPIOs, programming, networking, integration with external components, and so on. We will also teach you how to leverage Arduino using the ESP8266 and you'll learn about its libraries, file system, OTA updates, and so on. The book also provide recipes on web servers, testing, connecting with the cloud, and troubleshooting techniques. Programming aspects include MicroPython and how to leverage it to get started with the ESP8266. Towards the end, we will use these concepts and create an interesting project (IOT). By the end of the book, readers will be proficient enough to use the ESP8266 board efficiently. Style and approach This recipe-based book will teach you to build projects using the ESP8266.
Posted in Computers

Beginning Arduino

Author: Michael McRoberts

Publisher: Apress

ISBN: 1430250178

Category: Computers

Page: 424

View: 4388

Want to light up a display? Control a touch screen? Program a robot? The Arduino is a microcontroller board that can help you do all of these things, plus nearly anything you can dream up. Even better, it's inexpensive and, with the help of Beginning Arduino, Second Edition, easy to learn. In Beginning Arduino, Second Edition, you will learn all about the popular Arduino by working your way through a set of 50 cool projects. You'll progress from a complete Arduino beginner to intermediate Arduino and electronic skills and the confidence to create your own amazing projects. You'll also learn about the newest Arduino boards like the Uno and the Leonardo along the way. Absolutely no experience in programming or electronics required! Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge of Arduino programming and electronics. By the end of the book you will be able to create your own projects confidently and with creativity. You'll learn about: Controlling LEDs Displaying text and graphics on LCD displays Making a line-following robot Using digital pressure sensors Reading and writing data to SD cards Connecting your Arduino to the Internet This book is for electronics enthusiasts who are new to the Arduino as well as artists and hobbyists who want to learn this very popular platform for physical computing and electronic art. Please note: The print version of this title is black and white; the eBook is full color. The color fritzing diagrams are available in the source code downloads on http://www.apress.com/9781430250166
Posted in Computers

The Second Machine Age

Wie die nächste digitale Revolution unser aller Leben verändern wird

Author: Erik Brynjolfsson,Andrew McAfee

Publisher: Plassen Verlag

ISBN: 3864702224

Category: Political Science

Page: 368

View: 7279

Computer sind mittlerweile so intelligent geworden, dass die nächste industrielle Revolution unmittelbar bevorsteht. Wer profitiert, wer verliert? Antworten auf diese Fragen bietet das neue Buch der Technologie-Profis Erik Brynjolfsson und Andrew McAfee. Seit Jahren arbeiten wir mit Computern - und Computer für uns. Mittlerweile sind die Maschinen so intelligent geworden, dass sie zu Leistungen fähig sind, die vor Kurzem noch undenkbar waren: Sie fahren Auto, sie schreiben eigene Texte - und sie besiegen Großmeister im Schach. Dieser Entwicklungssprung ist nur der Anfang. In ihrem neuen Buch zeigen zwei renommierte Professoren, welch atemberaubende Entwicklungen uns noch bevorstehen: Die zweite industrielle Revolution kommt! Welche Auswirkungen wird das haben? Welche Chancen winken, welche Risiken drohen? Was geschieht dabei mit den Menschen, was mit der Umwelt? Und was werden Gesellschaft und Politik tun, um die Auswirkungen dieser "neuen digitalen Intelligenz" für alle bestmöglich zu gestalten? Dieses Buch nimmt Sie mit auf eine Reise in eine Zukunft, die schon längst begonnen hat.
Posted in Political Science

Python kurz & gut

Author: Mark Lutz

Publisher: O'Reilly Germany

ISBN: 3955617718

Category: Computers

Page: 280

View: 6542

Die objektorientierte Sprache Python eignet sich hervorragend zum Schreiben von Skripten, Programmen und Prototypen. Sie ist frei verfügbar, leicht zu lernen und zwischen allen wichtigen Plattformen portabel, einschließlich Linux, Unix, Windows und Mac OS. Damit Sie im Programmieralltag immer den Überblick behalten, sind die verschiedenen Sprachmerkmale und Elemente in Python – kurz & gut übersichtlich zusammengestellt. Für Auflage 5 wurde die Referenz komplett überarbeitet, erweitert und auf den neuesten Stand gebracht, so dass sie die beiden aktuellen Versionen 2.7 und 3.4 berücksichtigt. Python – kurz & gut behandelt unter anderem: Eingebaute Typen wie Zahlen, Listen, Dictionarys u.v.a.; nweisungen und Syntax für Entwicklung und Ausführung von Objekten; Die objektorientierten Entwicklungstools in Python; Eingebaute Funktionen, Ausnahmen und Attribute; pezielle Methoden zur Operatorenüberladung; Weithin benutzte Standardbibliotheksmodule und Erweiterungen; Kommandozeilenoptionen und Entwicklungswerkzeuge. Mark Lutz stieg 1992 in die Python-Szene ein und ist seitdem als aktiver Pythonista bekannt. Er gibt Kurse, hat zahlreiche Bücher geschrieben und mehrere Python-Systeme programmiert.
Posted in Computers