Game On! 2019

All the Best Games: Awesome Facts and Coolest Secrets

Author: Scholastic

Publisher: Scholastic Incorporated

ISBN: 9781338283563

Category: Juvenile Nonfiction

Page: 224

View: 8671

Learn all about the hottest games like Marvel Vs. Capcom: Infinite and Spider-Man, how they were developed, and how to beat them in this annual gaming guide. Get ready for another awesome year of gaming with this ultimate guide to the best games including a definitive list of the biggest games of the past year and the new ones coming in 2019. Featuring Five Nights at Freddy's and Hello Neighbor! Game On! 2019, the most comprehensive guide to all the best games, tech, and YouTube stars, features some of the year's greatest moments including exclusive interviews with YouTube legends, top streamers and game developers. This complete guide is packed with information on all the latest gaming hardware, tech, and essential mobile games. Also including the best gaming secrets, stats, tips, and tricks to help unlock achievements and trophies on games like Marvel Vs. Capcom: Infinite, Spider-Man, GT Sport, Sea of Thieves, and so much more! All games featured in Game On! 2019 are rated T for Teen or younger keeping it appropriate for young gamers.
Posted in Juvenile Nonfiction

Game On! 2018

All the Best Games: Awesome Facts and Coolest Secrets

Author: Scholastic

Publisher: N.A

ISBN: 9781338189933

Category: Juvenile Nonfiction

Page: 224

View: 4868

Get ready for another awesome year of gaming with this ultimate guide to the best games including a definitive list of the biggest games of the past year and the new ones coming in 2018. Game On! 2018, the most comprehensive guide to all the best games, tech, and YouTube stars, features some of the year's greatest moments including exclusive interviews with YouTube legends like Minecraft superstar CaptainSparklez, top streamers and game developers. This complete guide is packed with information on all the latest gaming hardware, tech, and essential mobile games. Also includes the best gaming secrets, stats, tips, and tricks to help unlock achievements and trophies on games like Pok�mon Sun & Moon, LEGO Worlds, Zelda: Breath of the Wild, and so much more! All games featured in Game On! 2018 are rated T for Teen or younger keeping it appropriate for young gamers.
Posted in Juvenile Nonfiction

Guinness World Records 2018 Gamer's Edition

The Ultimate Guide to Gaming Records

Author: Guinness World Records

Publisher: Guinness World Records

ISBN: 1912286211

Category: Games & Activities

Page: 216

View: 7359

From the global authority in record-breaking comes the 11th edition of the world’s best-selling videogames annual. Packed with the latest records, coolest stars and the biggest games, the Guinness World Records Gamer’s Edition is the go-to bible for every gaming fan. Just ask the five million readers who’ve made it an international sensation! Inside you’ll find amazing stats, thrilling facts, inspirational tales, lightning-quick speed-runs and dazzling photos. Read about the records behind your favorite games including Mario, Overwatch, FIFA, WWE and Rocket League, plus recap on a year of crazy Pokémon GO stories. Go behind the scenes of the world’s longest-running eSports organizer. Spook yourself silly with real-life videogame mysteries. Check out the fastest videogame completions. And gaze in envy at the world’s largest Zelda and Tomb Raider collections! You’ll also meet gaming heroes such as the world’s oldest games YouTuber at 81, a man with a real-life cyborg arm that was inspired by Deus Ex, and the kingpin of eSports fighting games. But the videogame stars don’t get much bigger than DanTDM, whose Minecraft channel has been watched nearly 10 billion times! So we’re thrilled he’s written a special intro just for the Guinness World Records Gamer’s Edition. Speaking of heroes...grab your cape and turn to this year’s special chapter featuring superhero games. It hard to believe it’s been nearly 40 years since Superman first exploded onto our consoles! So, we’re celebrating with your favorite costumed crime-battlers. From Spider-Man’s web-crawling to Batman’s gadgetry, they’re just as powerful in pixels as they are in the movies. So, whether you want to know who scored the fastest goal in FIFA or achieved the fastest speed-run of Final Fantasy XV, or just want to see the world’s biggest Game Boy, this is the book for you!
Posted in Games & Activities

Game On! 2017

All the Best Games: Awesome Facts and Coolest Secrets

Author: Scholastic

Publisher: Scholastic Incorporated

ISBN: 9781338032727

Category:

Page: 224

View: 6549

"100% new. All the best games. Amazing facts. Awesome secrets."--Front cover.
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Ready, Set, Play!

Author: Scholastic

Publisher: N.A

ISBN: 9781338189940

Category: Juvenile Nonfiction

Page: 128

View: 4113

Ready, Set, Play is the essential guide to the all the funnest and coolest games that are appropriate for gamers ages 5-8. In this guide, readers will learn all the best tips and tricks for their favorite games like Minecraft, Zelda: Breath of the Wild, Mario Party Star Rush, Splatoon, LEGO Dimensions, and so much more. They'll learn some gaming basics, discover new games worth playing on console and mobile, and even be introduced to some of the cutest characters they can expect in the games they play like Kirby, Yarny, and more. Featuring only games rated E for everyone, Ready, Set, Play includes bios of some of the world's biggest gaming stars, expert opinions tips from pro players, and awesome facts making it the perfect game guide for new and budding gamers.
Posted in Juvenile Nonfiction

All-Time Gaming Records

Author: Scholastic,Dom Peppiatt

Publisher: Scholastic Incorporated

ISBN: 9781338189957

Category: Illustrated children's books

Page: 128

View: 1661

Introduces readers to records for the best games, players, times, and high scores in video gaming, as well as advice for aspiring gamers.
Posted in Illustrated children's books

Skin in the Game

Hidden Asymmetries in Daily Life

Author: Nassim Nicholas Taleb

Publisher: N.A

ISBN: 042528462X

Category: BUSINESS & ECONOMICS

Page: 304

View: 2517

The phrase "skin in the game" means that you do not pay attention to what people say, only to what they do, and to how much of their necks they are putting on the line. This willingness to accept one's own risks is an essential attribute of people in all walks of life. Taleb challenges long-held beliefs about those who control our military, finances, religions, and so much more-- and shows how "skin in the game" applies to all aspects of our lives.
Posted in BUSINESS & ECONOMICS

Game On! 2016

All the Best Games: Awesome Facts and Coolest Secrets

Author: Scholastic Inc.,Various

Publisher: Scholastic Paperbacks

ISBN: 9780545850315

Category:

Page: 224

View: 4416

The definitive guide to gaming for kids aged 8-16. This must-have annual includes 100s of hi-res screenshots and artwork as well as astonishing facts and figures about the biggest games. It's packed with one-to-one interviews with pro gamers and top YouTube personalities, including an exclusive interview with the king of Minecraft - Stampy. Kids will love the book's hint, tips and guides, discovering how to unlock the rarest trophies and dominate the biggest online multiplayer games. This is the definitive list of the 50 biggest games of the year... and the ultimate guide to the biggest 50 games of 2016.
Posted in

Game On!

Video Game History from Pong and Pac-Man to Mario, Minecraft, and More

Author: Dustin Hansen

Publisher: Macmillan

ISBN: 1250080959

Category: Juvenile Nonfiction

Page: 368

View: 859

Veteran video game designer Dustin Hansen takes readers on a fun and fascinating trip through the brief but intensely innovative history of video games in Game On!
Posted in Juvenile Nonfiction

Penelope Lemon

Game On!

Author: Inman Majors

Publisher: LSU Press

ISBN: 0807169498

Category: Fiction

Page: 264

View: 1160

Penelope Lemon is a recent divorcée, closet Metallica fan, and accidental subversive to all the expectations of suburban motherhood. After ending her marriage with James, a woodsy intellectual who favors silky kimonos too short for his knobby knees, Penelope finds herself, at forty, living with her randy mother in her childhood home. Broke and desperate for work, she waitresses at Coonskins, a frontier-themed restaurant where the decor is heavy on stuffed mammals and discarded peanut shells. Despite the pitfalls of balancing parental duties, jobs, and the vagaries of middle-age life, Penelope pushes through one obstacle after another, trying to regain her independence. Whether fumbling through the world of online dating; coping with a bullying situation involving her son, Theo, something of a gastric wonder on the school bus; or wrestling with the discovery of nude photos from her carefree college days that are not quite as “artistic” as she remembers, Penelope gradually emerges as a modern-day heroine who navigates the assorted inanities of life with verve and humor. Audacious and laugh-out-loud funny, Inman Majors’s new novel holds up a fun-house mirror to the relatable challenges of being a single parent in the digital age. All those who live by the beat of their own drum gain a coconspirator, an accomplice, and a champion in the unstoppable Penelope Lemon.
Posted in Fiction

My Life as a Gamer

Author: Janet Tashjian

Publisher: Henry Holt and Company (BYR)

ISBN: 0805098658

Category: Juvenile Fiction

Page: 272

View: 3106

Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?
Posted in Juvenile Fiction

Gaming Live

Author: Scholastic

Publisher: Scholastic Incorporated

ISBN: 9781338032734

Category:

Page: 128

View: 7099

More gamers than ever are watching others play games rather than playing the games themselves. Gaming Live provides a complete guide to live streaming. Features exclusive interviews directly from the biggest YouTube and Twitch stars in the world. Includes insights into their favourite games, what they're looking forward to in the gaming world, their most embarrassing secrets and their very own tips and tricks for becoming a global live streaming star. It's an essential guide for anyone and everyone who wants to get involved with the incredible world of live streaming!
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The Language of the Game

How to Understand Soccer

Author: Laurent Dubois

Publisher: Basic Books

ISBN: 046509449X

Category: Sports & Recreation

Page: 320

View: 7155

Just in time for the 2018 World Cup, a lively and lyrical guide to appreciating the drama of soccer Soccer is not only the world's most popular sport; it's also one of the most widely shared forms of global culture. The Language of the Game is a passionate and engaging introduction to soccer's history, tactics, and human drama. Profiling soccer's full cast of characters--goalies and position players, referees and managers, commentators and fans--historian and soccer scholar Laurent Dubois describes how the game's low scores, relentless motion, and spectacular individual performances combine to turn each match into a unique and unpredictable story. He also shows how soccer's global reach makes it an unparalleled theater for nationalism, international conflict, and human interconnectedness. Filled with perceptive insights and stories both legendary and little known, The Language of the Game is a rewarding read for anyone seeking to understand soccer better.
Posted in Sports & Recreation

Go Gaming! The Ultimate Guide to the World's Greatest Mobile

Author: N.A

Publisher: Scholastic Incorporated

ISBN: 9781338118117

Category:

Page: 192

View: 958

Through games such as Minecraft, The Simpsons: Tapped Out and Clash Of Clans, an increasing number of teenagers are getting their gaming kicks from smart devices rather than consoles. With so many mobile games out there, how will they know which games deserve their valuable time and money? In "Go Gaming!," experts break down how to dominate the trickiest games around, from the multiplayer mayhem of Hearthstone to the single-player trickery of FTL: Faster Than Light. Hear the fascinating stories behind development from the studios that made the games that went on to take over the world!
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Guinness World Records 2018

Meet our Real-Life Superheroes

Author: Guinness World Records

Publisher: Guinness World Records

ISBN: 1912286181

Category: Reference

Page: 256

View: 1817

The record-breaking records annual is back and packed with more incredible accomplishments, stunts, cutting-edge science and amazing sporting achievements than ever before. With more than 3,000 new and updated records and 1,000 eye-popping photos, it has thousands of new stats and facts and dazzling new features. There is so much to explore inside. Go on a whirlwind tour of the planet’s most amazing places, from the largest swamps to the deepest points on Earth. Find out what happens when you give an octopus a Rubik’s Cube, and why all you need to defend yourself from a crocodile is a rubber band! You’ll also find all your favorite records and categories such as Big Stuff, Collections, Mass Participation and Fun with Food, plus the year’s most significant sporting achievements. Our editors have also taken inspiration this year from the world of superheroes – both fictional and real-world – so look out for our feature chapter charting your favorite caped crusaders in comic books, TV shows and movies. We also meet the real-life record-breakers with genuine superpowers, such as the Canadian strongman vicar who can pull a jumbo jet and an actual cyborg who uses technology to augment his senses. You’ll also learn all about the science of superheroes, such as who the fastest and strongest superheroes would be if they came to life, and who would win in a royal rumble between Superman, Batman, Hulk and Dr Strange! Also new this year is a celebration of the superlative with infographic poster pages that explore the most exciting absolutes, such as the longest, tallest, fastest and heaviest. Does the longest sofa outstretch the longest train? Is the tallest Easter egg bigger than the tallest snowman? Find out in this amazing new edition. You’ll also find these special pages available as free poster downloads at guinnessworldrecords.com! From science to showbiz via stunts and sports, there are real-life heroes all around us in all shapes and sizes, achieving the extraordinary every day. There’s only one book where you’ll find so many amazing facts all in one place, and that’s Guinness World Records 2018!
Posted in Reference

Game On

Energize Your Business with Social Media Games

Author: Jon Radoff

Publisher: John Wiley & Sons

ISBN: 9781118089309

Category: Computers

Page: 432

View: 867

A never-before published look at the many possibilities of social game development As one of the few entrepreneurs in the world with expertise building both social media and games, author Jon Radoff brings a one-of-a-kind perspective to this unique book. He shows that games are more than a profitable form of entertainment?the techniques of social games can be used to enhance the quality of online applications, social media and a wide range of other consumer and business experiences. With this book, you?ll explore how social games can be put to work for any business and examine why they work at all. The first part of explains what makes games fun, while the second part reviews the process and details of game design. Looks at how games are the basis for many everyday functions and explains how techniques of social games can be used by businesses as money-making tools Drills down the process of game design while focusing on the design, analysis, and creation of games Features screen shots, diagrams and explanations to illuminate key concepts, accessible to anyone regardless of game playing or design experience Reviews what works and what doesn?t using a range of real-world scenarios as examples Author Jon Radoff has a unique blend of experiences creating games, Internet-based social media, and Web technology. Game On is not playing around. Discover how social media games make money?and how you can enhance your business using games.
Posted in Computers

Big Game

The NFL in Dangerous Times

Author: Mark Leibovich

Publisher: Penguin

ISBN: 0399185437

Category: Sports & Recreation

Page: 400

View: 3681

The New York Times bestseller! From the #1 New York Times bestselling author of This Town, an equally merciless probing of America's biggest cultural force, pro football, at a moment of peak success and high anxiety Like millions of Americans, Mark Leibovich has spent more of his life tuned into pro football than he'd care to admit. Being a lifelong New England Patriots fan meant growing up on a steady diet of lovable loserdom. That is, until the Tom Brady/Bill Belichick era made the Pats the most ruthlessly efficient and polarizing sports dynasty of the modern NFL, and its fans the most irritating in all of Pigskin America. Leibovich kept his obsession quiet, making a nice career for himself covering that other playground for rich and overgrown children, American politics. Still, every now and then Leibovich would reach out to Tom Brady to gauge his willingness to subject himself to a profile. He figured that the chances of Brady agreeing were a Hail Mary at best, but Brady returned Mark's call in summer 2014 and kept on returning his calls through epic Patriots Super Bowl victory and defeat, and a scandal involving Brady--Deflategate--whose grip on sports media was as profound as its true significance was ridiculous. So began a four-year odyssey that took Mark Leibovich deeper inside the NFL than anyone has gone before. From the owners' meeting to the draft to the sidelines of crucial games, he takes in the show at the elbow of everyone from Brady to big-name owners to the cordially despised NFL Commissioner, Roger Goodell. Ultimately, BIG GAME is a chronicle of "peak football"--the high point of the sport's economic success and cultural dominance, but also the time when the dark side began to show. It is an era of explosive revenue growth, but also one of creeping existential fear. Players have long joked that NFL stands for "not for long," but as the true impact of concussions becomes inescapable background noise, it's increasingly difficult to enjoy the simple glory of football without the buzz-kill of its obvious consequences. And that was before Donald Trump. In 2016, Mark's day job caught up with him, and the NFL slammed headlong into America's culture wars. BIG GAME is a journey through an epic storm. Through it all, Leibovich always keeps one eye on Tom Brady and his beloved Patriots, through to the 2018 Super Bowl. Pro football, this hilarious and enthralling book proves, may not be the sport America needs, but it is most definitely the sport we deserve.
Posted in Sports & Recreation

Beat the Game

Author: Scholastic

Publisher: Scholastic Reference

ISBN: 9781338118148

Category: Juvenile Nonfiction

Page: 192

View: 9283

Gaming cheat guides are big business: Prima Games and Brady Games create official guides to tie in with triple-A releases such as Call Of Duty and Uncharted. Super Cheat Challenges will appeal to gamers who want the latest cheats across ALL of the biggest games rather than just one, with exclusive advice from individual experts picked from each game's community. Step-by-step guides and annotated screenshots guide gamers through the toughest challenges of each game, highlighting hidden extras and secret tricks. Unique challenges will be created specifically for Super Cheat Challenges so readers can put their gaming skills to the test.
Posted in Juvenile Nonfiction

The Game

Harvard, Yale, and America in 1968

Author: George Howe Colt

Publisher: Simon and Schuster

ISBN: 1501104802

Category: History

Page: 400

View: 4162

From the author of the bestselling National Book Award finalist The Big House comes a story in the tradition of The Boys in the Boat about an unforgettable group of young athletes who battled in the legendary Harvard-Yale football game of 1968 amidst the sweeping currents of one of the most transformative years in American history. On November 23, 1968, near the end of a turbulent and memorable year, there was a football game that would also prove turbulent and memorable: the season-ending clash between Harvard and Yale. Both teams entered undefeated and, technically at least, came out undefeated. The final score was 29-29. To some of the players on the field, it was a triumph; to others a tragedy. And to many, the reasons had as much to do with one side’s miraculous comeback in the game’s final 42 seconds as it did with the months that preceded it, months that witnessed the assassinations of Martin Luther King and Robert F. Kennedy, police brutality at the Democratic National Convention, inner-city riots, campus takeovers, and, looming over everything, the war in Vietnam. George Howe Colt’s The Game is the story of that iconic American year, as seen through the young men who lived it and were changed by it. One player had recently returned from eight months under fire in Vietnam. Two were members of the radical antiwar group SDS. There was an all-American football hero whose nickname was “God.” There was one NFL prospect who quit to devote his time to black altruism, another who went on to be Pro-Bowler Calvin Hill. There was a postal clerk’s son who worried about fitting in with the preppies, and a wealthy WASP eager to prove he could handle the blue-collar kids’ hits. There was a guard named Tommy Lee Jones, and fullback who dated a young Meryl Streep. They came from every class and background, but played side by side and together forged a moment of startling grace in the midst of the storm. Vivid, lively, and constantly surprising, this magnificent and intimate work of history is the story of ordinary people in an extraordinary time, and of a country facing issues that we continue to wrestle with to this day.
Posted in History