Building 3D Models with modo 701

Author: Juan Jiménez García

Publisher: Packt Publishing Ltd

ISBN: 1849692475

Category: Computers

Page: 240

View: 3430

The book will focus on creating a sample application throughout the book, building gradually from chapter to chapter.If you are new to the 3D world, this is the key to getting started with a modern software in the modern visualization industry. Only minimal previous knowledge is needed.If you have some previous knowledge about 3D content creation, you will find useful tricks that will differentiate the learning experience from a typical user manual from this, a practical guide concerning the most common problems and situations and how to solve them.
Posted in Computers

3D Printing with SketchUp

Author: Marcus Ritland

Publisher: Packt Publishing Ltd

ISBN: 1783284587

Category: Computers

Page: 136

View: 2565

This book is a practical tutorial, packed with real-world case studies to help you design models that print right the first time. If you are familiar with SketchUp and want to print the models you've designed, then this book is ideal for you. You don't need any experience in 3D printing; however, SketchUp beginners will require a companion book or video training series to teach them the basic SketchUp skills.
Posted in Computers

Real World Modo

The Authorized Guide: in the Trenches With Modo

Author: Wes Mcdermott

Publisher: Focal Press

ISBN: 9781138456280

Category: Art

Page: N.A

View: 6298

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the Luxology approved, concept and principle- driven guide. Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows. In a clear, motivating, and entertaining style, Luxology insider, Wes McDermott, provides captivating 3D imagery, real world observations, and valuable tips and tricks all in one place - an invaluable resource for any digital artist. Explore 3D techniques and principles with chapters on modelling, UV mapping, texturing, animation, lighting and rendering. Learn to leverage the technical elements of the modo rendering engine including Antialaising, Shading Rate and Irradiance Caching from an artist's perspective. Integrate modo with other 3D applications such as Maya and Mudbox and learn to properly setup a linear rendering workflow within modo. For practical, hands-on techniques, you can visit www.wesmcdermott.com for video walk-throughs that further enhance the coverage in the book.
Posted in Art

ZBrush 4 Sculpting for Games

Beginner's Guide : Sculpt Machines, Environments, and Creatures for Your Game Development Projects

Author: Manuel Scherer

Publisher: Packt Publishing Ltd

ISBN: 1849690812

Category: Computers

Page: 328

View: 9423

Sculpt machines, environments, and creatures for your game development projects.
Posted in Computers

Handbook of Research on Emerging Technologies for Architectural and Archaeological Heritage

Author: Ippolito, Alfonso

Publisher: IGI Global

ISBN: 1522506764

Category: Architecture

Page: 647

View: 3243

Cultural heritage is a vital, multifaceted component of modern society. To better protect and promote the integrity of a culture, certain technologies have become essential tools. The Handbook of Research on Emerging Technologies for Architectural and Archaeological Heritage is an authoritative reference source for the latest scholarly research on the use of technological assistance for the preservation of architecture and archaeology in a global context. Focusing on various surveying technologies for the study, analysis, and protection of historical buildings, this book is ideally designed for professionals, researchers, upper-level students, and practitioners.
Posted in Architecture

Cool Infographics

Effective Communication with Data Visualization and Design

Author: Randy Krum

Publisher: John Wiley & Sons

ISBN: 1118582284

Category: Computers

Page: 368

View: 1282

Make information memorable with creative visual design techniques Research shows that visual information is more quickly and easily understood, and much more likely to be remembered. This innovative book presents the design process and the best software tools for creating infographics that communicate. Including a special section on how to construct the increasingly popular infographic resume, the book offers graphic designers, marketers, and business professionals vital information on the most effective ways to present data. Explains why infographics and data visualizations work Shares the tools and techniques for creating great infographics Covers online infographics used for marketing, including social media and search engine optimization (SEO) Shows how to market your skills with a visual, infographic resume Explores the many internal business uses of infographics, including board meeting presentations, annual reports, consumer research statistics, marketing strategies, business plans, and visual explanations of products and services to your customers With Cool Infographics, you'll learn to create infographics to successfully reach your target audience and tell clear stories with your data.
Posted in Computers

Elements of criticism [by H. Home].

Author: Henry Home (lord Kames.)

Publisher: N.A

ISBN: N.A

Category: Criticism

Page: 985

View: 320

Posted in Criticism

Real World Modo: The Authorized Guide

In the Trenches with Modo

Author: Wes McDermott

Publisher: CRC Press

ISBN: 1136136703

Category: Art

Page: 384

View: 941

modo is one of the most exciting 3D applications to come out in ages. With its revolutionary toolset, inspiring 3D rendering engine, and advanced ergonomics it promises to offer tremendous advantages to almost any segment within the CGI and graphics industry. This book teaches artists how to use modo to maximize benefits with the shortest learning curve. To not only identify and exploit the power of the modo toolset, but to also show the tremendous advantages of learning and implementing modo to any who could derive a benefit by doing so. McKay Hawkes will illuminate modo with clear, motivating, entertaining and stylized pages. This book will inspire and intrigue readers with captivating imagery, strong emotional draw, pertinent industry information, real world observations, and valuable tips & tricks. The companion web site (hosted on Luxology's web site) will include an online tutorial video relating to the creation of the inspiring cover art and all relating support files.
Posted in Art

The Essentials of CAGD

Author: Gerald Farin,Dianne Hansford

Publisher: CRC Press

ISBN: 143986411X

Category: Computers

Page: 248

View: 1611

Putting the G into CAGD, the authors provide a much-needed practical and basic introduction to computer-aided geometric design. This book will help readers understand and use the elements of computer-aided geometric design, curves and surfaces, without the mathematical baggage that is necessary only for more advanced work. Though only minimal background in mathematics is needed to understand the bookís concepts, the book covers an amazing array of topics such as Bezier and B-spline curves and their corresponding surfaces, subdivision surfaces, and NURBS (Non-Uniform Rational B-Splines). Also included are techniques such as interpolation and least squares methods.
Posted in Computers

The Mall

Author: S.L. Grey

Publisher: Atlantic Books

ISBN: 0857892711

Category: Fiction

Page: 320

View: 3245

From South Africa comes a truly creepy horror debut, widely praised for its originality, social commentary, and roller coaster twistsDan works at a mall bookstore where nothing ever happens. An angsty emo-kid selling mid-list books to mid-list people for minimum wage, he hates his job. Rhoda has dragged her babysitting charge to the mall so she can meet her coke dealer. Now the kid's run off, and she has two hours to find him. She hates her life. Rhoda bullies Dan into helping her, but as they explore the neon-lit corridors behind the mall, disturbing text messages lure them into the bowels of the building, where old mannequins are stored in grave-like piles and raw sewage drips off the ceiling. The only escape is down, and before long Dan and Rhoda are trapped in a service elevator—and it's not stopping at the bottom floor. Plummeting into the earth, Dan and Rhoda enter a sinister underworld that mirrors their worst fears.
Posted in Fiction

Blender Master Class

A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering

Author: Ben Simonds

Publisher: No Starch Press

ISBN: 1593275102

Category: Computers

Page: 288

View: 1695

Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. DVD includes files for each project in the book, as well as extra textures, brushes, and other resources. Covers Blender 2.6x
Posted in Computers

Recent Trends in Social Systems: Quantitative Theories and Quantitative Models

Author: Antonio Maturo,Šárka Hošková-Mayerová,Daniela-Tatiana Soitu,Janusz Kacprzyk

Publisher: Springer

ISBN: 3319405853

Category: Computers

Page: 426

View: 2963

The papers collected in this volume focus on new perspectives on individuals, society, and science, specifically in the field of socio-economic systems. The book is the result of a scientific collaboration among experts from “Alexandru Ioan Cuza” University of Iaşi (Romania), “G. d’Annunzio” University of Chieti-Pescara (Italy), "University of Defence" of Brno (Czech Republic), and "Pablo de Olavide" University of Sevilla (Spain). The heterogeneity of the contributions presented in this volume reflects the variety and complexity of social phenomena. The book is divided in four Sections as follows. The first Section deals with recent trends in social decisions. Specifically, it aims to understand which are the driving forces of social decisions. The second Section focuses on the social and public sphere. Indeed, it is oriented on recent developments in social systems and control. Trends in quantitative theories and models are described in Section 3, where many new formal, mathematical-statistical tools for modelling complex social phenomena are presented. Finally, Section 4 shows integrative theories and models; particularly, it deals with the ethical, cultural and political approaches to social science, the pedagogical methods, and the relationship between literature, politics, religion and society. The book is addressed to sociologists, philosophers, mathematicians, statisticians, people interested in ethics, and specialists in the fields of communication, social, and political sciences.
Posted in Computers

A budget of paradoxes

Author: Augustus De Morgan

Publisher: N.A

ISBN: N.A

Category: Philosophy

Page: 402

View: 5963

Posted in Philosophy

M1 Abrams Main Battle Tank Manual

From 1980 (M1, M1A1 and M1A2 Models)

Author: Bruce Oliver Newsome,Gregory Walton

Publisher: Haynes Publishing UK

ISBN: 9781785210990

Category: Transportation

Page: 160

View: 700

The American M1 Abrams main battle tank is a revolutionary design: it broke an evolutionary development lineage from the M20 medium tank of 1941 to the M60 (which it replaced, and which stayed in production until 1987). The M1 remains the only main battle tank in the inventories of the US Army and the US Marine Corps, with years of service to come, while no replacement has been procured. It is believed that the M1 will easily serve for more than 50 years in the US alone. The US retains about 6,000 M1s, while almost 2,000 are in use with the armies of other countries including Australia, Egypt, Iraq, Kuwait, and Saudi Arabia.
Posted in Transportation

Advanced Research on Plant Lipids

Author: N. Murata,M. Yamada,I. Nishida,H. Okuyama,Jiro Sekiya,W. Hajime

Publisher: Springer Science & Business Media

ISBN: 9401701598

Category: Science

Page: 439

View: 5176

The 15th International Symposium on Plant Lipids was held in Okazaki, Japan, in May 12th to 17th, 2002, at the Okazaki Conference Center. The Symposium was organized by the Japanese Organizing Committee with the cooperation of the Japanese Association of Plant Lipid Researchers. The International Symposium was successful with 225 participants from 29 countries. We acknowledge a large number of participants from Asian countries, in particular, from China, Korea, Malaysia, Taiwan, Thailand and the Philippines, presumably because this was the fIrst time that the International Symposium on Plant Lipids was held in Asia. We also acknowledge a number of scientists from Canada, France, Germany, UK and USA, where plant lipid research is traditionally very active. The Symposium provided an opportunity for presentation and discussion of 68 lectures and 93 posters in 11 scientific sessions, which together covered all aspects of plant lipid researches, such as the structure, analysis, biosynthesis, regulation, physiological function, environmental aspects, and the biotechnology of plant lipids. In memory of the founder of this series of symposia, the Terry Galliard Lecture was delivered by Professor Ernst Heinz from Universitat: Hamburg, Germany. In addition, special lectures were given by two outstanding scientists from animal lipid fields, Professor James Ntambi from University of Wisconsin, USA, and Dr. Masahiro Nishijima from the National Institute for Infectious Diseases, Japan. To our great honor and pleasure, the session of Lipid Biosynthesis was chaired by Dr.
Posted in Science

Erasmus and the Middle Ages

The Historical Consciousness of a Christian Humanist

Author: István Pieter Bejczy

Publisher: BRILL

ISBN: 9789004122185

Category: History

Page: 202

View: 1359

This book discusses Erasmus' view of the medieval past and his historical consciousness in general. It attempts to show a fault line between Erasmus' specific observations on the course of history and the basic assumptions of his Christian humanism.
Posted in History

Mechanical Modelling and Computational Issues in Civil Engineering

Author: Michel Fremond,Franco Maceri

Publisher: Springer Science & Business Media

ISBN: 3540323996

Category: Technology & Engineering

Page: 404

View: 2375

In this edited book various novel approaches to problems of modern civil engineering are demonstrated. Experts associated within the Lagrange Laboratory present recent research results in civil engineering dealing both with modelling and computational aspects. Many modern topics are covered, such as monumental dams, soil mechanics and geotechnics, granular media, contact and friction problems, damage and fracture, new structural materials, and vibration damping – presenting the state of the art of mechanical modelling and computational issues in civil engineering.
Posted in Technology & Engineering

Digital Compositing with Nuke

Author: Lee Lanier

Publisher: Taylor & Francis

ISBN: 1136071970

Category: Performing Arts

Page: 360

View: 2469

Whether you're a novice compositor or a well-versed one moving over from After Effects or Shake, this is THE book for you to learn the ins and outs of the powerful compositing software, Nuke. In addition to covering all of the menus, buttons, and other software-specific topics, it also offers critical lessons in compositing theory, including working in 2.5D and stereoscopic 3D. Through a tutorial-based approach, augmented by video footage and image files provided on the companion DVD, this book will have you up and running in Nuke in just hours. The book features over 300 4-color images, industry insider sidebars, as well as an entire chapter dedicated to real-world Nuke case studies.
Posted in Performing Arts

Blender 3D By Example

Author: Romain Caudron,Pierre-Armand Nicq

Publisher: Packt Publishing Ltd

ISBN: 1785280244

Category: Computers

Page: 334

View: 8509

Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
Posted in Computers

3D for Graphic Designers

Author: Ellery Connell

Publisher: John Wiley & Sons

ISBN: 9781118147917

Category: Computers

Page: 400

View: 7828

Posted in Computers