Alice 3 in Action: Computing Through Animation

Author: Joel Adams

Publisher: Cengage Learning

ISBN: 130517593X

Category: Computers

Page: 280

View: 5865

Readers discover the excitement and action of computer programming right away with this dynamic addition to any introductory computer programming course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice -- the popular 3D virtual reality computer programming system for teaching and learning that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning programmers instantly see the possibilities and rewarding results of computer programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Posted in Computers

Alice in Action

Computing Through Animation

Author: Joel Adams

Publisher: Course Technology

ISBN: N.A

Category: Computers

Page: 244

View: 5533

This six-chapter supplementary text uses Alice, a three-dimensional virtual reality authoring system, to make programming easy and fun for the beginning student.
Posted in Computers

Learning Java Through Alice 3

3rd Edition

Author: Tebring Daly

Publisher: N.A

ISBN: 9781514278901

Category:

Page: 486

View: 1646

Are you looking for a hands-on approach to learning how to program? This book uses a mixture of Java and Alice3, a 3D programming environment, to bring abstract fundamental programming concepts to life.
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Alice 3 in Action with JavaTM

Author: Joel Adams

Publisher: Cengage Learning

ISBN: 1133589189

Category: Computers

Page: 640

View: 6338

CS1 students discover the energy and excitement of programming right away with the innovative approach found in ALICE IN ACTION WITH JAVATM, 2E by Joel Adams. This meaningful, motivating introduction to object-oriented programming uses a spiral pedagogy to introduce key object-oriented topics using Alice 3.0 before circling back to review the same concepts in JavaTM. Even first-time users gain a positive, results-oriented programming experience as they learn basic concepts using Alice. This popular tool teaches programming techniques in a visually rich environment that’s less syntax-intensive to eliminate many of the barriers to programming success. The text then seamlessly applies the skills learned to programming successfully in JavaTM. Engaging movie metaphors, 3D animations and memorable examples throughout this edition keep readers actively involved. With ALICE IN ACTION WITH JAVATM, 2E learners enjoy a positive first programming experience while gaining a solid foundation for building their skills in JavaTM as well as other programming languages. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Posted in Computers

Alice in the Country of Hearts

Author: QuinRose,

Publisher: Yen Press LLC

ISBN: 0316228915

Category: Comics & Graphic Novels

Page: 400

View: 4454

Kidnapped by a handsome man with rabbit ears, Alice Liddell finds herself abandoned in an odd place called Wonderland and thrust into a "game," the rules of which she has yet to learn. Alice, ever the plucky tomboy, sets off to explore and get the lay of this strange land, intent on finding her rude kidnapper and giving him a piece of her mind (and her fist). But little does she know that she's wandered right into the middle of a dangerous power struggle involving just about all of Wonderland's attractive, weapon-happy denizens. And the only way for Alice to return home is to get acquainted with the lot of them?! How in the world will she manage that and still manage to stay alive?!
Posted in Comics & Graphic Novels

Alice in Blunderland

Author: Phyllis Reynolds Naylor

Publisher: Simon and Schuster

ISBN: 1442446447

Category: Juvenile Fiction

Page: 240

View: 4190

Here are all the embarrassing things that might happen to you in the fourth grade -- and do happen to you, if your name is Alice McKinley: 1. Your next-door neighbor (who happens to be a BOY!) sees you in your underpants. 2. You sneeze beans all over your best friend. 3. Your brother lies to you for fun and you believe him. 4. You get trapped inside a snow cave -- your own snow cave, that is. 5. You're the only person in the whole grade who can't sing. Alice can't seem to do anything right anymore, especially where her big brother Lester is concerned. When he gets really angry with her, Alice doesn't know how to fix things between them. How is she going to get Lester to talk to her again? And will life ever get any easier? Fourth grade can't end soon enough! The second of three prequels to the beloved Alice series, Alice in Blunderland lets younger readers get to know the girl everyone wants to be friends with, and proves once again that Phyllis Reynolds Naylor knows the fears, foibles, and fun of being a girl.
Posted in Juvenile Fiction

Java Programming Using Alice

Author: Wanda P. Dann,Don Slater,Dave Culyba,Laura Paoletti

Publisher: Pearson

ISBN: 9780136156741

Category: Computers

Page: 512

View: 5047

For courses in Introductory Programming for Java and Alice Learn programming basics in a creative context that's more engaging and less complicated Taking a computer programming course can be challenging, time-consuming, and downright frustrating-but there's a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming, First Edition introduces readers to programming in a creative context that's more engaging and less complicated, while still covering all the essential concepts you'd expect to see in an introductory programming course. Readers are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, readers create a short story or game centered on Lawrence Prenderghast's Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they've learned in Alice to using Java, a professional, production-level programming course.
Posted in Computers

Java

An Eventful Approach

Author: Kim B. Bruce,Andrea Pohoreckyj Danyluk,Thomas P. Murtagh

Publisher: Prentice Hall

ISBN: 0131424157

Category: Computers

Page: 675

View: 1883

Java, an object-oriented language with many standard libraries, offers both complexities and opportunities. This introductory book makes use of a new approach to understanding programming in Java.Provides an objects-first approach to programming. Introduces object-oriented graphics and writing methods early in the book. Motivates readers to use event-driven programming. Reinforces the importance of understanding several threads.For anyone interested in the programming language of Java.
Posted in Computers

Learning to Program with Alice

Author: Wanda Dann,Stephen Cooper,Randy Pausch

Publisher: Prentice Hall

ISBN: 9780132122474

Category: Computers

Page: 371

View: 3438

Learning to Program with Alice, 3e is appropriate for all one-semester pre-CS1 and computer literacy courses, and for integration into the first weeks of many introductory CS1 courses. ¿ Alice was designed to make programming concepts easier to teach and learn. In the Third Edition of Learning to Program with Alice, Alice's creators offer a complete full-color introduction to the interactive Alice programming environment. The authors make extensive use of program visualization to establish an easy, intuitive relationship between program constructs and the 3D graphics animation action in Alice. Students discover how Alice blends traditional problem-solving techniques with Hollywood-style storyboarding. Fundamental object-oriented programming concepts and language syntax are taught independently. Programming concepts can be taught from either an objects-first or an objects-early approach, with an optional early introduction to events. The book's Java-like syntax allows students to view their program code, simplifying their transitions to Java, C++, C#, or other object-oriented languages. This new edition includes over 60% revised exercises and a "sneak peek" at Alice 3.0. ¿ Collection of Alice 3D “example worlds” on CD-ROM – Students can load an example world and enter their own code to make it work.
Posted in Computers

Programming Logic and Design, Introductory

Author: Joyce Farrell

Publisher: Cengage Learning

ISBN: 1285845773

Category: Computers

Page: 384

View: 2251

This fully revised eighth edition of Joyce Farrell’s PROGRAMMING LOGIC AND DESIGN: INTRODUCTORY prepares student programmers for success by teaching them the fundamental principles of developing structured program logic. Widely used in foundational Programming courses, this popular text takes a unique, language-independent approach to programming, with a distinctive emphasis on modern conventions. Noted for its clear, concise writing style, the book eliminates highly technical jargon while introducing universal programming concepts and encouraging a strong programming style and logical thinking. Quick Reference boxes, a feature new to this edition, provide concise explanations of important programming concepts. Each chapter now also contains a Maintenance Exercise, in which the student is presented with working logic that can be improved. In addition to each chapter’s text-based Debugging Exercises, this edition now includes Flowchart Debugging Exercises as well. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Posted in Computers

Alice 3 Cookbook

Author: Vanesa S. Olsen

Publisher: Packt Publishing Ltd

ISBN: 1849514933

Category: Computers

Page: 321

View: 6977

Annotation Alice is a free and innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the Web. Alice is a teaching tool designed as a revolutionary approach to teaching and learning introductory programming concepts. Alice 3 Cookbook focuses on performing common tasks required in classrooms with Alice 3. The recipes target teachers who would like to take advantage of this exciting 3D environment in their classrooms and/or labs. Alice 3 uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating programming experience. Each recipe provides step-by-step instructions that allow you to learn the most important Alice features by example. You will learn about everything from the addition of the initial actors, up to the advanced procedures to react to the keyboard and mouse input. You will work with the different elements that compose a scene and learn how to change the values for properties and run simple methods. Discover how to create simple animations that will allow you to recognize the most important elements of the user interface and explore the models provided by Alice to use them in games. A cookbook for teachers filled with practical recipes for showing students how to build scenes with animations and videos, using Alice 3.
Posted in Computers

Programming with Alice and Java

Author: John Lewis,Peter Joseph DePasquale

Publisher: Addison-Wesley

ISBN: 9780321512093

Category: Computers

Page: 333

View: 2894

To ease readers into Java, Programming with Alice and Javaintertwines the ideas of object-oriented programming in both languages. Programming in Alice is explored first to establish fundamental principles and skills using 3D animations in a fun, visually rich environment. With Alice as a foundation, Chapter 6 introduces readers to Java. The remaining chapters implement concepts in the Java programming language using interesting examples and drawing parallels between the two languages to keep readers engaged. Alice: Objects; Methods and Data; Control Statements; Events; Lists and Arrays. Java: Objects and Classes; Events; Lists and Arrays; Inheritance; Exceptions and I/O; Recursion. For all readers interested in an introduction to programming using Alice and Java.
Posted in Computers

Alice in Quantumland

Author: Robert Gilmore

Publisher: Springer Science & Business Media

ISBN: 9780387914954

Category: Computers

Page: 184

View: 6540

Hurry, hurry, hurry! Step right up! Welcome to Quantumland! Fall into an atom and dodge electrons! See the amazing Emperor think his clothes into existence! Dance with the Three Quark Brothers at the Particle MASSquerade! An you need is a sense of adventure-no mathematics required! Alice in Quantumland is Robert Gilmore's amazing fantasy ride through the landscape of quantum physics-the interrelated group of theories on the nature of subatomic particles that modern scientists use to, explain the physical universe. Through the allegory of Alice's adventures and encounters, Gilmore makes the essential features of the quantum world clear and accessible. It is a thrilling introduction to some essential, often difficult-to-grasp concepts about the world we inhabit. You've heard about Alice's adventures through the looking glass. Well, Alice is about to embark on another amazing journey. She's going to shrink again-to the size of a nuclear particle-but she's not going down the rabbit hole. She's headed for Quantumland. And what is Quantumland? Think of it as an intellectual amusement park smaller than an atom, where every ride, game, and attraction demonstrates a different aspect of quantum mechanics-the often baffling, always intriguing theoretical framework that seems to provide the most accurate explanations of the way things arc in the physical world. In this masterful blend of fantasy and science, Robert Gilmore uses the allegory of Alice's travels to make the uncertainty principle, Pauli's principle, high-energy particle physics, and other crucial parts of quantum theory accessible and exciting. Once in Quantumland, Alice experiences various quantum effects (at one point going backward in time and running into herself). She also meets a number of strange characters who help her (and you) understand the nature of the quantum world. There is: * the Uncertain Accountant, whose attempts to balance the books at the Heisenberg Energy Bank arc being flummoxed by energy fluctuations; * the State Agent, Who shows Alice how atoms can bc two places at once; * the Three Quark Brothers, who take Alice around the floor in one of the Castle Rutherford's famous Collider Dances; * the Emperor, whose conscious mind makes his new clothes real; and more. Cleverly conceived and written, and delightfully illustrated, Alice in Quantumland brings some crucial yet often elusive scientific concepts within reach of the everyday reader. You don't need to know much about mathematics to follow our heroine's escapades. There is only one equation in the entire book! All you need is a taste for intellectual adventure and healthy curiosity about the world around us.
Posted in Computers

The Art of Alice: Madness Returns

Author: American McGee

Publisher: Dark Horse Comics

ISBN: 1621154335

Category: Art

Page: 184

View: 4759

Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic—Alice: Madness Returns! Dark Horse and Spicy Horse studio invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at the creation of this magnificent and disturbing world. With an introduction by McGee, The Art of Alice offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece! * American McGee's Alice received a 94 percent rating from ign.com! * The original Alice game has sold 1.5 million copies!
Posted in Art

Alice in Wonderland: Through the Looking Glass: A Matter of Time

Author: Carla Jablonski

Publisher: Disney Electronic Content

ISBN: 1484730674

Category: Juvenile Fiction

Page: N.A

View: 5915

Based on events from the film Alice Through the Looking Glass, this unique illustrated novel allows readers to follow Alice, the Mad Hatter, the Red Queen and the White Queen as the characters journey through time. Each of the four characters have their own new, distinct art style to accompany their unpredictable adventures. As the readers travel along, they will be faced with choices that may turn the world upside down.
Posted in Juvenile Fiction

Siegfried

Author: Alex Alice

Publisher: Boom! Studios

ISBN: 1613982747

Category: Comics & Graphic Novels

Page: N.A

View: 9259

The breathtaking conclusion to master storyteller Alex Alice's groundbreaking adaptation of Wagner's Ring of the Nibelung opera cycle brings the ancient Norse legend to life with spellbinding artistry. Young Siegfried has made it to the Land of Mists and now must face the great Dragon Fafnir at last and fight for the survival of mankind, no matter what the sacrifice.
Posted in Comics & Graphic Novels

Alice's Wonderland

Author: Catherine Nichols

Publisher: Race Point Publisher

ISBN: 1627885013

Category: Performing Arts

Page: 219

View: 8701

Alice's Wonderland dives down the rabbit hole and looks at the dazzling ways that Wonderland has been imagined by artists, filmmakers, writers, and more. Get a behind-the-scenes looks at how the books were created, meet Alice Liddell, the inspiration for the fictional Alice, and view the original manuscript copy of Alice in Wonderland, illustrated in Carroll's own hand. The fantastical world imagined by Charles Dodgson (aka Lewis Carroll) - where a white rabbit carries a pocket watch, a crying baby morphs into a squealing pig, and a flamingo is used as a croquet mallet - has inspired countless artists to produce some of their best work. Illustrators such as John Tenniel, chose to tackle the work directly, producing illustrations, films, and shows that strive to accurately depict Wonderland. Others, such as artist Salvador Dali and director Tim Burton, freely adapted Dodgson's creation, using it as a springboard for their own incredible interpretations. Lushly illustrated paintings, artwork, and sketches, Alice's Wonderland explores how artists in different fields like art, music, theater, film, and more have interpreted Carroll's works through the ages. A must-have book for any Alice fan.
Posted in Performing Arts

Alice the Fairy

Author: David Shannon

Publisher: Scholastic Inc.

ISBN: 0545529654

Category: Juvenile Fiction

Page: 40

View: 1400

Alice has a nose for trouble, but luckily she's a fairy--a Temporary Fairy. She has a magic wand, fairy wings, and a blanket, all of which she uses to disappear, to fly, to transform her dad into a horse, and to turn his cookies into her own! There are still a few things Alice needs to learn to become a Permanent Fairy, like how to float her dog on the ceiling and make her clothes put themselves away, but she's working on it--sort of. Here's an endearing, funny story about a girl and her magical imagination, sure to delight every fairy in training!
Posted in Juvenile Fiction

Learn to Draw Disney's Classic Animated Movies

Featuring favorite characters from Alice in Wonderland, The Jungle Book, 101 Dalmatians, Peter Pan, and more!

Author: Disney Storybook Artists

Publisher: Walter Foster Jr.

ISBN: 1633221350

Category: Juvenile Nonfiction

Page: 144

View: 1881

Posted in Juvenile Nonfiction